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|---|---|---|---|
| 1 | /* | ||
| 2 | * Software License Agreement (BSD License) | ||
| 3 | * | ||
| 4 | * Copyright (c) 2011-2014, Willow Garage, Inc. | ||
| 5 | * Copyright (c) 2014-2015, Open Source Robotics Foundation | ||
| 6 | * All rights reserved. | ||
| 7 | * | ||
| 8 | * Redistribution and use in source and binary forms, with or without | ||
| 9 | * modification, are permitted provided that the following conditions | ||
| 10 | * are met: | ||
| 11 | * | ||
| 12 | * * Redistributions of source code must retain the above copyright | ||
| 13 | * notice, this list of conditions and the following disclaimer. | ||
| 14 | * * Redistributions in binary form must reproduce the above | ||
| 15 | * copyright notice, this list of conditions and the following | ||
| 16 | * disclaimer in the documentation and/or other materials provided | ||
| 17 | * with the distribution. | ||
| 18 | * * Neither the name of Open Source Robotics Foundation nor the names of its | ||
| 19 | * contributors may be used to endorse or promote products derived | ||
| 20 | * from this software without specific prior written permission. | ||
| 21 | * | ||
| 22 | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||
| 23 | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | ||
| 24 | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | ||
| 25 | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | ||
| 26 | * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, | ||
| 27 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, | ||
| 28 | * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
| 29 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | ||
| 30 | * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | ||
| 31 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN | ||
| 32 | * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
| 33 | * POSSIBILITY OF SUCH DAMAGE. | ||
| 34 | */ | ||
| 35 | |||
| 36 | /** \author Jia Pan */ | ||
| 37 | |||
| 38 | #ifndef COAL_RSS_H | ||
| 39 | #define COAL_RSS_H | ||
| 40 | |||
| 41 | #include "coal/data_types.h" | ||
| 42 | |||
| 43 | #include <boost/math/constants/constants.hpp> | ||
| 44 | |||
| 45 | namespace coal { | ||
| 46 | |||
| 47 | struct CollisionRequest; | ||
| 48 | |||
| 49 | /// @addtogroup Bounding_Volume | ||
| 50 | /// @{ | ||
| 51 | |||
| 52 | /// @brief A class for rectangle sphere-swept bounding volume | ||
| 53 | struct COAL_DLLAPI RSS { | ||
| 54 | EIGEN_MAKE_ALIGNED_OPERATOR_NEW | ||
| 55 | |||
| 56 | /// @brief Orientation of RSS. axis[i] is the ith column of the orientation | ||
| 57 | /// matrix for the RSS; it is also the i-th principle direction of the RSS. We | ||
| 58 | /// assume that axis[0] corresponds to the axis with the longest length, | ||
| 59 | /// axis[1] corresponds to the shorter one and axis[2] corresponds to the | ||
| 60 | /// shortest one. | ||
| 61 | Matrix3s axes; | ||
| 62 | |||
| 63 | /// @brief Origin of the rectangle in RSS | ||
| 64 | Vec3s Tr; | ||
| 65 | |||
| 66 | /// @brief Side lengths of rectangle | ||
| 67 | Scalar length[2]; | ||
| 68 | |||
| 69 | /// @brief Radius of sphere summed with rectangle to form RSS | ||
| 70 | Scalar radius; | ||
| 71 | |||
| 72 | /// @brief Default constructor with default values | ||
| 73 |
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2795376 | RSS() : axes(Matrix3s::Zero()), Tr(Vec3s::Zero()), radius(-1) { |
| 74 | 2795376 | length[0] = 0; | |
| 75 | 2795376 | length[1] = 0; | |
| 76 | 2795376 | } | |
| 77 | |||
| 78 | /// @brief Equality operator | ||
| 79 | 812109 | bool operator==(const RSS& other) const { | |
| 80 |
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1624218 | return axes == other.axes && Tr == other.Tr && |
| 81 |
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2436327 | length[0] == other.length[0] && length[1] == other.length[1] && |
| 82 |
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1624218 | radius == other.radius; |
| 83 | } | ||
| 84 | |||
| 85 | /// @brief Difference operator | ||
| 86 | bool operator!=(const RSS& other) const { return !(*this == other); } | ||
| 87 | |||
| 88 | /// @brief Check whether the RSS contains a point | ||
| 89 | bool contain(const Vec3s& p) const; | ||
| 90 | |||
| 91 | /// @brief Check collision between two RSS | ||
| 92 | bool overlap(const RSS& other) const; | ||
| 93 | |||
| 94 | /// Not implemented | ||
| 95 | 15645 | bool overlap(const RSS& other, const CollisionRequest&, | |
| 96 | Scalar& sqrDistLowerBound) const { | ||
| 97 | 15645 | sqrDistLowerBound = std::numeric_limits<Scalar>::quiet_NaN(); | |
| 98 | 15645 | return overlap(other); | |
| 99 | } | ||
| 100 | |||
| 101 | /// @brief the distance between two RSS; P and Q, if not NULL, return the | ||
| 102 | /// nearest points | ||
| 103 | Scalar distance(const RSS& other, Vec3s* P = NULL, Vec3s* Q = NULL) const; | ||
| 104 | |||
| 105 | /// @brief A simple way to merge the RSS and a point, not compact. | ||
| 106 | /// @todo This function may have some bug. | ||
| 107 | RSS& operator+=(const Vec3s& p); | ||
| 108 | |||
| 109 | /// @brief Merge the RSS and another RSS | ||
| 110 | inline RSS& operator+=(const RSS& other) { | ||
| 111 | *this = *this + other; | ||
| 112 | return *this; | ||
| 113 | } | ||
| 114 | |||
| 115 | /// @brief Return the merged RSS of current RSS and the other one | ||
| 116 | RSS operator+(const RSS& other) const; | ||
| 117 | |||
| 118 | /// @brief Size of the RSS (used in BV_Splitter to order two RSSs) | ||
| 119 | 31542 | inline Scalar size() const { | |
| 120 | 31542 | return (std::sqrt(length[0] * length[0] + length[1] * length[1]) + | |
| 121 | 31542 | 2 * radius); | |
| 122 | } | ||
| 123 | |||
| 124 | /// @brief The RSS center | ||
| 125 | 98004 | inline const Vec3s& center() const { return Tr; } | |
| 126 | |||
| 127 | /// @brief Width of the RSS | ||
| 128 | ✗ | inline Scalar width() const { return length[0] + 2 * radius; } | |
| 129 | |||
| 130 | /// @brief Height of the RSS | ||
| 131 | ✗ | inline Scalar height() const { return length[1] + 2 * radius; } | |
| 132 | |||
| 133 | /// @brief Depth of the RSS | ||
| 134 | ✗ | inline Scalar depth() const { return 2 * radius; } | |
| 135 | |||
| 136 | /// @brief Volume of the RSS | ||
| 137 | inline Scalar volume() const { | ||
| 138 | return (length[0] * length[1] * 2 * radius + | ||
| 139 | 4 * boost::math::constants::pi<Scalar>() * radius * radius * | ||
| 140 | radius); | ||
| 141 | } | ||
| 142 | |||
| 143 | /// @brief Check collision between two RSS and return the overlap part. | ||
| 144 | /// For RSS, we return nothing, as the overlap part of two RSSs usually is not | ||
| 145 | /// a RSS. | ||
| 146 | bool overlap(const RSS& other, RSS& /*overlap_part*/) const { | ||
| 147 | return overlap(other); | ||
| 148 | } | ||
| 149 | }; | ||
| 150 | |||
| 151 | /** @} */ // end of Bounding_Volume | ||
| 152 | |||
| 153 | /// @brief distance between two RSS bounding volumes | ||
| 154 | /// P and Q (optional return values) are the closest points in the rectangles, | ||
| 155 | /// not the RSS. But the direction P - Q is the correct direction for cloest | ||
| 156 | /// points Notice that P and Q are both in the local frame of the first RSS (not | ||
| 157 | /// global frame and not even the local frame of object 1) | ||
| 158 | COAL_DLLAPI Scalar distance(const Matrix3s& R0, const Vec3s& T0, const RSS& b1, | ||
| 159 | const RSS& b2, Vec3s* P = NULL, Vec3s* Q = NULL); | ||
| 160 | |||
| 161 | /// @brief Check collision between two RSSs, b1 is in configuration (R0, T0) and | ||
| 162 | /// b2 is in identity. | ||
| 163 | COAL_DLLAPI bool overlap(const Matrix3s& R0, const Vec3s& T0, const RSS& b1, | ||
| 164 | const RSS& b2); | ||
| 165 | |||
| 166 | /// @brief Check collision between two RSSs, b1 is in configuration (R0, T0) and | ||
| 167 | /// b2 is in identity. | ||
| 168 | COAL_DLLAPI bool overlap(const Matrix3s& R0, const Vec3s& T0, const RSS& b1, | ||
| 169 | const RSS& b2, const CollisionRequest& request, | ||
| 170 | Scalar& sqrDistLowerBound); | ||
| 171 | |||
| 172 | } // namespace coal | ||
| 173 | |||
| 174 | #endif | ||
| 175 |