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// |
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// KeyboardManipulator |
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// gepetto-viewer |
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// |
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// Alternative CameraManipulator for OSG, use keyboard and mouse |
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// KeyBinding are inspired by the classic system in games |
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// |
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// Created by Pierre Fernbach in january 2016 |
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// |
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#include <gepetto/viewer/OSGManipulator/keyboard-manipulator.h> |
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#include <gepetto/viewer/config-osg.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <iostream> |
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/** |
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* CameraManipulator which use keyboard for moving the camera, same deplacement |
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* as most of the FPS games : |
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* |
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* independant of keyboard layout (use the active keyboard layout when the |
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* osg::viewer constructor is called) , only use physical position of the key |
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* keybinding for azerty (qwerty) users : |
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* z/s (w/s) : move forward/backward |
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* q/d (a/d) : move left/right |
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* a/e (a/e) : rotation (roll) left/right |
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* space/c : move up/down |
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* rotation yaw and pitch with the mouse (keep left button pressed) |
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* |
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*/ |
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using namespace osg; |
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using namespace osgGA; |
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/// Constructor. |
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✗ |
KeyboardManipulator::KeyboardManipulator(int flags) : inherited(flags) { |
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✗ |
speed_ = startSpeed_; |
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✗ |
speedRoll_ = 0.; |
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speedX_ = 0.; |
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speedY_ = 0.; |
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speedZ_ = 0.; |
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ctrl_ = false; |
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shift_ = false; |
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rightClic_ = false; |
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keyLayout_ = LAYOUT_unknown; |
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localUp_ = getUpVector(getCoordinateFrame(_eye)); |
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noRoll_ = true; |
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setAllowThrow(false); // stop all mouse motions when mouse is released |
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// display_=XOpenDisplay(0); |
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initKeyboard(); |
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} |
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/// Constructor with reference to the graphic window, needed for hidding mouse |
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/// cursor |
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KeyboardManipulator::KeyboardManipulator(osgViewer::GraphicsWindow* window, |
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int flags) |
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: inherited(flags), |
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gWindow_(window) /*,camera_(viewer->getCamera())*/ |
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{ |
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speed_ = startSpeed_; |
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✗ |
speedRoll_ = 0.; |
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speedX_ = 0.; |
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speedY_ = 0.; |
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speedZ_ = 0.; |
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ctrl_ = false; |
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shift_ = false; |
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rightClic_ = false; |
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keyLayout_ = LAYOUT_unknown; |
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localUp_ = getUpVector(getCoordinateFrame(_eye)); |
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noRoll_ = true; |
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setAllowThrow(false); // stop all mouse motions when mouse is released |
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/* osgViewer::Viewer::Windows windows; |
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window->getWindows(windows); |
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gWindow_=windows.front();*/ |
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✗ |
initKeyboard(); |
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} |
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/// Copy Constructor. |
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KeyboardManipulator::KeyboardManipulator(const KeyboardManipulator& fpm, |
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const CopyOp& copyOp) |
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: inherited(fpm, copyOp) { |
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initKeyboard(); |
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} |
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// pressing a key |
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✗ |
bool KeyboardManipulator::handleKeyDown(const GUIEventAdapter& ea, |
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GUIActionAdapter& us) { |
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// keycode_ = XKeysymToKeycode(display_,ea.getUnmodifiedKey()); |
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int keySym = ea.getUnmodifiedKey(); |
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if (keySym == 0) { // issue with getUnmodifiedKey() and hpp-gui (always |
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// return 0 because not initialised in osgQT) |
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✗ |
keySym = ea.getKey(); |
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if (keySym < 96) // ctrl mask |
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✗ |
keySym += 96; |
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} |
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if (keyLayout_ == LAYOUT_azerty) { // adapt to azerty keyboard |
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switch (keySym) { |
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case osgGA::GUIEventAdapter::KEY_Z: |
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keySym = osgGA::key_forward; |
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break; |
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✗ |
case osgGA::GUIEventAdapter::KEY_A: |
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keySym = osgGA::key_roll_left; |
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break; |
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✗ |
case osgGA::GUIEventAdapter::KEY_Q: |
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keySym = osgGA::key_left; |
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break; |
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} |
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} |
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switch (keySym) { |
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case osgGA::key_forward: |
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case osgGA::GUIEventAdapter::KEY_Up: |
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// move forward |
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if (speedX_ <= 0) { |
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speedX_ = 1.; |
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return true; |
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} else |
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return false; |
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break; |
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✗ |
case osgGA::key_backward: |
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case osgGA::GUIEventAdapter::KEY_Down: |
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// move backward |
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if (speedX_ >= 0) { |
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speedX_ = -1.; |
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return true; |
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} else |
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return false; |
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break; |
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|
✗ |
case osgGA::key_left: |
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case osgGA::GUIEventAdapter::KEY_Left: |
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// move left |
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if (speedY_ >= 0) { |
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speedY_ = -1.; |
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return true; |
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} else |
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✗ |
return false; |
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break; |
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✗ |
case osgGA::key_right: |
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case osgGA::GUIEventAdapter::KEY_Right: |
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// move right |
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if (speedY_ <= 0) { |
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speedY_ = 1.; |
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return true; |
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} else |
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return false; |
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break; |
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✗ |
case osgGA::key_up: // spacebar |
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// move up |
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if (speedZ_ <= 0) { |
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speedZ_ = 1.; |
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return true; |
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} else |
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return false; |
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break; |
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✗ |
case osgGA::key_down: |
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// move down |
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if (speedZ_ >= 0) { |
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speedZ_ = -1.; |
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return true; |
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} else |
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return false; |
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break; |
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✗ |
case osgGA::key_roll_left: |
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// roll rotation left |
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noRoll_ = false; |
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if (speedRoll_ >= 0) { |
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speedRoll_ = -1.; |
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return true; |
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} else |
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return false; |
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break; |
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case osgGA::key_roll_right: |
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// roll rotation right |
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noRoll_ = false; |
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if (speedRoll_ <= 0) { |
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speedRoll_ = 1.; |
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return true; |
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} else |
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return false; |
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break; |
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case osgGA::GUIEventAdapter::KEY_R: |
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flushMouseEventStack(); |
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_thrown = false; |
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localUp_ = getUpVector(getCoordinateFrame(_eye)); |
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home(ea, us); |
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return true; |
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break; |
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case osgGA::GUIEventAdapter::KEY_Plus: |
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case 65451: // '+' numpad |
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speed_ *= 1.2; |
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return false; |
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break; |
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case osgGA::GUIEventAdapter::KEY_Minus: |
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case 65453: // '-' numpad |
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speed_ *= 0.8; |
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return false; |
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break; |
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case osgGA::GUIEventAdapter::KEY_Asterisk: |
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case 65450: // '*' numpad |
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speed_ = startSpeed_; // reset speed |
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return false; |
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break; |
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✗ |
case osgGA::GUIEventAdapter::KEY_Control_L: |
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case osgGA::GUIEventAdapter::KEY_Control_R: |
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ctrl_ = true; |
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break; |
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case osgGA::GUIEventAdapter::KEY_Shift_L: |
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case osgGA::GUIEventAdapter::KEY_Shift_R: |
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✗ |
shift_ = true; |
| 211 |
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break; |
| 212 |
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} |
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| 214 |
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✗ |
return false; |
| 215 |
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} |
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/// Releasing the key |
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✗ |
bool KeyboardManipulator::handleKeyUp(const GUIEventAdapter& ea, |
| 219 |
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GUIActionAdapter& /*us*/) { |
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✗ |
int keySym = ea.getUnmodifiedKey(); |
| 221 |
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if (keySym == 0) { // issue with getUnmodifiedKey() and hpp-gui (always |
| 222 |
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// return 0 because not initialised in osgQT) |
| 223 |
|
✗ |
keySym = ea.getKey(); |
| 224 |
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✗ |
if (keySym < 96) // ctrl mask |
| 225 |
|
✗ |
keySym += 96; |
| 226 |
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} |
| 227 |
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|
| 228 |
|
✗ |
if (keyLayout_ == LAYOUT_azerty) { // adapt to azerty keyboard |
| 229 |
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✗ |
switch (keySym) { |
| 230 |
|
✗ |
case osgGA::GUIEventAdapter::KEY_Z: |
| 231 |
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✗ |
keySym = osgGA::key_forward; |
| 232 |
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✗ |
break; |
| 233 |
|
✗ |
case osgGA::GUIEventAdapter::KEY_A: |
| 234 |
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✗ |
keySym = osgGA::key_roll_left; |
| 235 |
|
✗ |
break; |
| 236 |
|
✗ |
case osgGA::GUIEventAdapter::KEY_Q: |
| 237 |
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✗ |
keySym = osgGA::key_left; |
| 238 |
|
✗ |
break; |
| 239 |
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} |
| 240 |
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} |
| 241 |
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|
| 242 |
|
✗ |
switch (keySym) { |
| 243 |
|
✗ |
case osgGA::key_forward: |
| 244 |
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case osgGA::key_backward: |
| 245 |
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case osgGA::GUIEventAdapter::KEY_Up: |
| 246 |
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case osgGA::GUIEventAdapter::KEY_Down: |
| 247 |
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✗ |
speedX_ = 0.; |
| 248 |
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✗ |
return false; |
| 249 |
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break; |
| 250 |
|
✗ |
case osgGA::key_right: |
| 251 |
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case osgGA::key_left: |
| 252 |
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case osgGA::GUIEventAdapter::KEY_Right: |
| 253 |
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case osgGA::GUIEventAdapter::KEY_Left: |
| 254 |
|
✗ |
speedY_ = 0.; |
| 255 |
|
✗ |
return false; |
| 256 |
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break; |
| 257 |
|
✗ |
case osgGA::key_up: // spacebar |
| 258 |
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case osgGA::key_down: |
| 259 |
|
✗ |
speedZ_ = 0.; |
| 260 |
|
✗ |
return false; |
| 261 |
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break; |
| 262 |
|
✗ |
case osgGA::key_roll_left: |
| 263 |
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case osgGA::key_roll_right: |
| 264 |
|
✗ |
speedRoll_ = 0.; |
| 265 |
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✗ |
return false; |
| 266 |
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break; |
| 267 |
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} |
| 268 |
|
✗ |
switch (ea.getKey()) { |
| 269 |
|
✗ |
case '2': |
| 270 |
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// getUsage(); |
| 271 |
|
✗ |
break; |
| 272 |
|
✗ |
case osgGA::GUIEventAdapter::KEY_Control_L: |
| 273 |
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case osgGA::GUIEventAdapter::KEY_Control_R: |
| 274 |
|
✗ |
ctrl_ = false; |
| 275 |
|
✗ |
break; |
| 276 |
|
✗ |
case osgGA::GUIEventAdapter::KEY_Shift_L: |
| 277 |
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case osgGA::GUIEventAdapter::KEY_Shift_R: |
| 278 |
|
✗ |
shift_ = false; |
| 279 |
|
✗ |
break; |
| 280 |
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} |
| 281 |
|
✗ |
return false; |
| 282 |
|
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} |
| 283 |
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|
| 284 |
|
✗ |
void KeyboardManipulator::rotateRoll( |
| 285 |
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const double roll /*,const osg::Vec3d& localUp */) { |
| 286 |
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// bool verticalAxisFixed = (localUp != Vec3d( 0.,0.,0. )); |
| 287 |
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|
| 288 |
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// fix current rotation |
| 289 |
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|
| 290 |
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// rotations |
| 291 |
|
✗ |
rotateRoll_.makeRotate(roll, _rotation * Vec3d(0., 0., -1.)); |
| 292 |
|
✗ |
_rotation = _rotation * rotateRoll_; |
| 293 |
|
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} |
| 294 |
|
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|
| 295 |
|
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// free rotation (remove localUp constraint from parent class) |
| 296 |
|
✗ |
bool KeyboardManipulator::performMovementLeftMouseButton( |
| 297 |
|
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const double /*eventTimeDelta*/, const double dx, const double dy) { |
| 298 |
|
✗ |
rotateYawPitch(_rotation, dx, dy, localUp_); |
| 299 |
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|
| 300 |
|
✗ |
return true; |
| 301 |
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} |
| 302 |
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|
| 303 |
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// called at each refresh, need to check the speed and move camera accordingly |
| 304 |
|
✗ |
bool KeyboardManipulator::handleFrame(const GUIEventAdapter& ea, |
| 305 |
|
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GUIActionAdapter& us) { |
| 306 |
|
✗ |
double current_frame_time = ea.getTime(); |
| 307 |
|
|
|
| 308 |
|
✗ |
_delta_frame_time = current_frame_time - _last_frame_time; |
| 309 |
|
✗ |
_last_frame_time = current_frame_time; |
| 310 |
|
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|
| 311 |
|
✗ |
double dist = |
| 312 |
|
✗ |
speed_ * _delta_frame_time; // distance according to refresh rate |
| 313 |
|
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|
| 314 |
|
✗ |
if (ctrl_) dist = dist / 10.; |
| 315 |
|
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|
| 316 |
|
✗ |
rotateRoll_.makeRotate(dist * speedRoll_, |
| 317 |
|
✗ |
_rotation * Vec3d(0., 0., -1.)); // apply rotation |
| 318 |
|
✗ |
_rotation = _rotation * rotateRoll_; |
| 319 |
|
|
|
| 320 |
|
✗ |
_eye += _rotation * Vec3d(dist * speedY_, dist * speedZ_, -dist * speedX_); |
| 321 |
|
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|
| 322 |
|
✗ |
return inherited::handleFrame(ea, us); |
| 323 |
|
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} |
| 324 |
|
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|
| 325 |
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// method overrided for hidding the mouse cursor when the view move : |
| 326 |
|
✗ |
bool KeyboardManipulator::handleMousePush(const osgGA::GUIEventAdapter& ea, |
| 327 |
|
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osgGA::GUIActionAdapter& us) { |
| 328 |
|
✗ |
gWindow_->useCursor(false); |
| 329 |
|
✗ |
if (!noRoll_) localUp_ = _rotation * Vec3d(0., 1., 0.); |
| 330 |
|
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|
| 331 |
|
✗ |
return inherited::handleMousePush(ea, us); |
| 332 |
|
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} |
| 333 |
|
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|
| 334 |
|
✗ |
bool KeyboardManipulator::handleMouseRelease(const osgGA::GUIEventAdapter& ea, |
| 335 |
|
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osgGA::GUIActionAdapter& us) { |
| 336 |
|
✗ |
gWindow_->useCursor(true); |
| 337 |
|
✗ |
noRoll_ = true; |
| 338 |
|
✗ |
return inherited::handleMouseRelease(ea, us); |
| 339 |
|
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} |
| 340 |
|
|
|
| 341 |
|
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/*bool KeyboardManipulator::handleMouseWheel( const GUIEventAdapter& ea, |
| 342 |
|
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GUIActionAdapter& us ){ osgGA::GUIEventAdapter::ScrollingMotion sm = |
| 343 |
|
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ea.getScrollingMotion(); |
| 344 |
|
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|
| 345 |
|
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// handle centering |
| 346 |
|
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if( _flags & SET_CENTER_ON_WHEEL_FORWARD_MOVEMENT ) |
| 347 |
|
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{ |
| 348 |
|
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if( ((sm == GUIEventAdapter::SCROLL_DOWN) && (_wheelMovement > 0.)) || |
| 349 |
|
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((sm == GUIEventAdapter::SCROLL_UP) && (_wheelMovement < 0.)) ) |
| 350 |
|
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{ |
| 351 |
|
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// stop thrown animation |
| 352 |
|
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_thrown = false; |
| 353 |
|
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if( getAnimationTime() <= 0. ) |
| 354 |
|
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// center by mouse intersection (no animation) |
| 355 |
|
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setCenterByMousePointerIntersection( ea, us ); |
| 356 |
|
|
else { |
| 357 |
|
|
// start new animation only if there is no animation in progress |
| 358 |
|
|
if( !isAnimating() ) |
| 359 |
|
|
startAnimationByMousePointerIntersection( ea, us ); |
| 360 |
|
|
} |
| 361 |
|
|
} |
| 362 |
|
|
} |
| 363 |
|
|
|
| 364 |
|
|
switch( sm ) |
| 365 |
|
|
{ |
| 366 |
|
|
// mouse scroll up event |
| 367 |
|
|
case GUIEventAdapter::SCROLL_UP: // increase clipping |
| 368 |
|
|
{ |
| 369 |
|
|
camera_->getProjectionMatrixAsPerspective(fovy_,ratio_,zNear_,zFar_); // |
| 370 |
|
|
initialise value with current setting if(ctrl_){// increase far distance view |
| 371 |
|
|
zFar_ +=1; |
| 372 |
|
|
} |
| 373 |
|
|
else{ // reduce close distance view |
| 374 |
|
|
zNear_ -= 1; |
| 375 |
|
|
if (zNear_<0.1) |
| 376 |
|
|
zNear_=0.1; |
| 377 |
|
|
} |
| 378 |
|
|
std::cout<<"zNear = "<<zNear_<<" zFar = "<<zFar_<<std::endl; |
| 379 |
|
|
camera_->setProjectionMatrixAsPerspective(fovy_,ratio_,zNear_,zFar_); |
| 380 |
|
|
return false; |
| 381 |
|
|
} |
| 382 |
|
|
// mouse scroll down event |
| 383 |
|
|
case GUIEventAdapter::SCROLL_DOWN: // reduce clipping |
| 384 |
|
|
{ |
| 385 |
|
|
camera_->getProjectionMatrixAsPerspective(fovy_,ratio_,zNear_,zFar_); // |
| 386 |
|
|
initialise value with current setting if(ctrl_){// reduce far distance view |
| 387 |
|
|
zFar_ -=1; |
| 388 |
|
|
if(zFar_ <= zNear_) |
| 389 |
|
|
zFar_ = zNear_ +0.1; |
| 390 |
|
|
} |
| 391 |
|
|
else{ // increase close distance view |
| 392 |
|
|
zNear_ += 1; |
| 393 |
|
|
} |
| 394 |
|
|
std::cout<<"zNear = "<<zNear_<<" zFar = "<<zFar_<<std::endl; |
| 395 |
|
|
camera_->setProjectionMatrixAsPerspective(fovy_,ratio_,zNear_,zFar_); |
| 396 |
|
|
return false; |
| 397 |
|
|
} |
| 398 |
|
|
// unhandled mouse scrolling motion |
| 399 |
|
|
default: |
| 400 |
|
|
return false; |
| 401 |
|
|
} |
| 402 |
|
|
}*/ |
| 403 |
|
|
|
| 404 |
|
|
// if rightClic is activated, do the same as performLeftMouvement |
| 405 |
|
|
/*bool KeyboardManipulator::performMovement(){ |
| 406 |
|
|
if(rightClic_){ |
| 407 |
|
|
// return if less then two events have been added |
| 408 |
|
|
if( _ga_t0.get() == NULL || _ga_t1.get() == NULL ) |
| 409 |
|
|
return false; |
| 410 |
|
|
|
| 411 |
|
|
// get delta time |
| 412 |
|
|
double eventTimeDelta = _ga_t0->getTime() - _ga_t1->getTime(); |
| 413 |
|
|
if( eventTimeDelta < 0. ) |
| 414 |
|
|
{ |
| 415 |
|
|
OSG_WARN << "Manipulator warning: eventTimeDelta = " << eventTimeDelta |
| 416 |
|
|
<< std::endl; eventTimeDelta = 0.; |
| 417 |
|
|
} |
| 418 |
|
|
|
| 419 |
|
|
// get deltaX and deltaY |
| 420 |
|
|
float dx = _ga_t0->getXnormalized() - _ga_t1->getXnormalized(); |
| 421 |
|
|
float dy = _ga_t0->getYnormalized() - _ga_t1->getYnormalized(); |
| 422 |
|
|
|
| 423 |
|
|
// return if there is no movement. |
| 424 |
|
|
if( dx == 0. && dy == 0. ) |
| 425 |
|
|
return false; |
| 426 |
|
|
|
| 427 |
|
|
performMovementLeftMouseButton(eventTimeDelta,dx,dy); |
| 428 |
|
|
} |
| 429 |
|
|
|
| 430 |
|
|
return inherited::performMovement(); |
| 431 |
|
|
}*/ |
| 432 |
|
|
|
| 433 |
|
|
// check if the current keyboard is azerty or qwerty and adapt the keybinding |
| 434 |
|
✗ |
bool KeyboardManipulator::initKeyboard() { |
| 435 |
|
|
char buf[128]; |
| 436 |
|
|
FILE* fp; |
| 437 |
|
|
// send system command and get the output |
| 438 |
|
✗ |
if ((fp = popen("LANG=C LC_ALL=C setxkbmap -print", "r")) == NULL) { |
| 439 |
|
✗ |
std::cout << "Error sending terminal command !" << std::endl; |
| 440 |
|
✗ |
return false; |
| 441 |
|
|
} |
| 442 |
|
|
|
| 443 |
|
✗ |
fgets(buf, 128, fp); |
| 444 |
|
✗ |
fgets( |
| 445 |
|
|
buf, 128, |
| 446 |
|
|
fp); // the second line of the output contain either "azerty" or "qwerty" |
| 447 |
|
✗ |
std::string output(buf); |
| 448 |
|
|
|
| 449 |
|
✗ |
if (output.find("azerty") != std::string::npos) { |
| 450 |
|
✗ |
keyLayout_ = LAYOUT_azerty; |
| 451 |
|
|
// std::cout<<"azerty keyboard detected"<<std::endl; |
| 452 |
|
✗ |
} else if (output.find("qwerty") != std::string::npos) { |
| 453 |
|
✗ |
keyLayout_ = LAYOUT_qwerty; |
| 454 |
|
|
// std::cout<<"qwerty keyboard detected"<<std::endl; |
| 455 |
|
|
} else |
| 456 |
|
✗ |
std::cout << "Unknow keyboard layout" << std::endl; |
| 457 |
|
|
|
| 458 |
|
✗ |
if (pclose(fp)) { |
| 459 |
|
✗ |
std::cout << "Command not found or exited with error status" << std::endl; |
| 460 |
|
✗ |
return false; |
| 461 |
|
|
} |
| 462 |
|
|
|
| 463 |
|
✗ |
return true; |
| 464 |
|
|
} |
| 465 |
|
|
|
| 466 |
|
✗ |
void KeyboardManipulator::getUsage(osg::ApplicationUsage& usage) const { |
| 467 |
|
✗ |
if (keyLayout_ == LAYOUT_azerty) { |
| 468 |
|
✗ |
usage.addKeyboardMouseBinding( |
| 469 |
|
|
" -1. Keyboard : ", |
| 470 |
|
|
"Move with keyboard arrow or zqsd and the mouse for rotation"); |
| 471 |
|
✗ |
usage.addKeyboardMouseBinding(" -2. Arrow keys ", "Planar translations"); |
| 472 |
|
✗ |
usage.addKeyboardMouseBinding(" -3. z/s ", |
| 473 |
|
|
"Forward / backward translation"); |
| 474 |
|
✗ |
usage.addKeyboardMouseBinding(" -4. q/d ", "Left / right translation"); |
| 475 |
|
✗ |
usage.addKeyboardMouseBinding(" -5. Space/v ", "Up / down translation"); |
| 476 |
|
✗ |
usage.addKeyboardMouseBinding(" -6. a/e ", "Roll rotation"); |
| 477 |
|
|
|
| 478 |
|
|
} else { |
| 479 |
|
✗ |
usage.addKeyboardMouseBinding( |
| 480 |
|
|
" -1. Keyboard manipulator : ", |
| 481 |
|
|
"move with keyboard arrow or wasd and the mouse for rotation"); |
| 482 |
|
✗ |
usage.addKeyboardMouseBinding(" -2. arrow keys ", "Planar translations"); |
| 483 |
|
✗ |
usage.addKeyboardMouseBinding(" -3. w/s ", |
| 484 |
|
|
"Forward / backward translation"); |
| 485 |
|
✗ |
usage.addKeyboardMouseBinding(" -4. a/d ", "Left / right translation"); |
| 486 |
|
✗ |
usage.addKeyboardMouseBinding(" -5. Space/v ", "Up / down translation"); |
| 487 |
|
✗ |
usage.addKeyboardMouseBinding(" -6. q/e ", "Roll rotation"); |
| 488 |
|
|
} |
| 489 |
|
✗ |
usage.addKeyboardMouseBinding(" -7. Mouse ", |
| 490 |
|
|
"Left button : Yaw / pitch rotation"); |
| 491 |
|
✗ |
usage.addKeyboardMouseBinding(" -8. ", "-------- "); |
| 492 |
|
✗ |
usage.addKeyboardMouseBinding(" -9. r", "Reset the viewing position to home"); |
| 493 |
|
✗ |
usage.addKeyboardMouseBinding("-10. hold Ctrl", "Slow movement mode"); |
| 494 |
|
✗ |
usage.addKeyboardMouseBinding("-11. + / - ", "Change movement speed"); |
| 495 |
|
✗ |
usage.addKeyboardMouseBinding("-12. *", "Reset movement speed"); |
| 496 |
|
✗ |
usage.addKeyboardMouseBinding("-13. ---------", "----------------"); |
| 497 |
|
|
|
| 498 |
|
|
/*std::cout<<"###################################################"<<std::endl; |
| 499 |
|
|
std::cout<<"# Usage of FPSManipulator : #"<<std::endl; |
| 500 |
|
|
std::cout<<"# Translation with the keyboard #"<<std::endl; |
| 501 |
|
|
if(keyLayout_ != LAYOUT_qwerty){ |
| 502 |
|
|
std::cout<<"# Planar translation with arrow key or zqsd #"<<std::endl; |
| 503 |
|
|
std::cout<<"# z/s : forward/backward #"<<std::endl; |
| 504 |
|
|
std::cout<<"# q/d : left/right #"<<std::endl; |
| 505 |
|
|
std::cout<<"# a/e : roll rotation #"<<std::endl; |
| 506 |
|
|
} else { |
| 507 |
|
|
std::cout<<"# Planar translation with arrow key or wasd #"<<std::endl; |
| 508 |
|
|
std::cout<<"# w/s : forward/backward #"<<std::endl; |
| 509 |
|
|
std::cout<<"# a/d : left/right #"<<std::endl; |
| 510 |
|
|
std::cout<<"# q/e : roll rotation #"<<std::endl; |
| 511 |
|
|
} |
| 512 |
|
|
std::cout<<"# space/c : up/down #"<<std::endl; |
| 513 |
|
|
std::cout<<"# Mouse (left button) : yaw/pitch rotation #"<<std::endl; |
| 514 |
|
|
std::cout<<"# ------------------------- #"<<std::endl; |
| 515 |
|
|
std::cout<<"# r : Reset the view #"<<std::endl; |
| 516 |
|
|
std::cout<<"# hold Ctrl : Slow mouvements #"<<std::endl; |
| 517 |
|
|
std::cout<<"# + / - : change mouvement speed (keyboard only) #"<<std::endl; |
| 518 |
|
|
std::cout<<"# * : reset mouvement speed (keyboard only) #"<<std::endl; |
| 519 |
|
|
std::cout<<"# h : display this message #"<<std::endl; |
| 520 |
|
|
std::cout<<"# 1 : switch back to trackball manipulator #"<<std::endl; |
| 521 |
|
|
std::cout<<"###################################################"<<std::endl; |
| 522 |
|
|
|
| 523 |
|
|
|
| 524 |
|
|
*/ |
| 525 |
|
|
} |
| 526 |
|
|
|