Line |
Branch |
Exec |
Source |
1 |
|
|
#ifndef GEPETTO_VIEWER_FPSMANIPULATOR_H |
2 |
|
|
#define GEPETTO_VIEWER_FPSMANIPULATOR_H |
3 |
|
|
// |
4 |
|
|
// KeyboardManipulator |
5 |
|
|
// gepetto-viewer |
6 |
|
|
// |
7 |
|
|
// Alternative CameraManipulator for OSG, use keyboard and mouse |
8 |
|
|
// KeyBinding are inspired by the classic system in games |
9 |
|
|
// |
10 |
|
|
// Created by Pierre Fernbach in january 2016 |
11 |
|
|
// |
12 |
|
|
|
13 |
|
|
#include <osg/Camera> |
14 |
|
|
#include <osgGA/FirstPersonManipulator> |
15 |
|
|
#include <osgViewer/GraphicsWindow> |
16 |
|
|
#include <osgViewer/Viewer> |
17 |
|
|
|
18 |
|
|
namespace osgGA { |
19 |
|
|
|
20 |
|
|
const double startSpeed_ = 2.; |
21 |
|
|
/** FirstPersonManipulator is base class for camera control based on position |
22 |
|
|
and orientation of camera, like walk, drive, and flight manipulators. */ |
23 |
|
|
class OSGGA_EXPORT KeyboardManipulator : public FirstPersonManipulator { |
24 |
|
|
typedef FirstPersonManipulator inherited; |
25 |
|
|
|
26 |
|
|
public: |
27 |
|
|
KeyboardManipulator(int flags = DEFAULT_SETTINGS); |
28 |
|
|
KeyboardManipulator(const KeyboardManipulator& fpm, |
29 |
|
|
const osg::CopyOp& copyOp = osg::CopyOp::SHALLOW_COPY); |
30 |
|
|
/// Constructor with reference to the graphic window, needed for hidding mouse |
31 |
|
|
/// cursor |
32 |
|
|
KeyboardManipulator(osgViewer::GraphicsWindow* window, |
33 |
|
|
int flags = DEFAULT_SETTINGS); |
34 |
|
|
|
35 |
|
✗ |
META_Object(osgGA, KeyboardManipulator); |
36 |
|
|
|
37 |
|
|
protected: |
38 |
|
|
virtual bool handleKeyDown(const osgGA::GUIEventAdapter& ea, |
39 |
|
|
osgGA::GUIActionAdapter& us); |
40 |
|
|
virtual bool handleKeyUp(const osgGA::GUIEventAdapter& ea, |
41 |
|
|
osgGA::GUIActionAdapter& us); |
42 |
|
|
virtual bool handleFrame(const osgGA::GUIEventAdapter& ea, |
43 |
|
|
osgGA::GUIActionAdapter& us); |
44 |
|
|
virtual bool handleMousePush(const osgGA::GUIEventAdapter& ea, |
45 |
|
|
osgGA::GUIActionAdapter& us); |
46 |
|
|
virtual bool handleMouseRelease(const osgGA::GUIEventAdapter& ea, |
47 |
|
|
osgGA::GUIActionAdapter& us); |
48 |
|
|
// virtual bool handleMouseWheel( const GUIEventAdapter& ea, |
49 |
|
|
// GUIActionAdapter& us ); |
50 |
|
|
virtual bool performMovementLeftMouseButton(const double eventTimeDelta, |
51 |
|
|
const double dx, const double dy); |
52 |
|
|
|
53 |
|
|
virtual void rotateRoll(const double roll /*,const osg::Vec3d& localUp */); |
54 |
|
|
virtual void getUsage(osg::ApplicationUsage& usage) const; |
55 |
|
|
bool initKeyboard(); |
56 |
|
|
|
57 |
|
|
private: |
58 |
|
|
double speed_; |
59 |
|
|
double speedX_; |
60 |
|
|
double speedY_; |
61 |
|
|
double speedZ_; |
62 |
|
|
double speedRoll_; |
63 |
|
|
/* double zNear_; |
64 |
|
|
double zFar_; |
65 |
|
|
double fovy_; |
66 |
|
|
double ratio_;*/ |
67 |
|
|
osg::Quat rotateRoll_; |
68 |
|
|
// osg::Quat rotatePitch_; |
69 |
|
|
// osg::Quat rotateYaw_; |
70 |
|
|
osg::Vec3d localUp_; |
71 |
|
|
int keyLayout_; |
72 |
|
|
|
73 |
|
|
// osg::Camera* camera_; |
74 |
|
|
osgViewer::GraphicsWindow* gWindow_; |
75 |
|
|
// Display *display_; |
76 |
|
|
int keycode_; |
77 |
|
|
bool rightClic_; |
78 |
|
|
bool ctrl_; |
79 |
|
|
bool shift_; |
80 |
|
|
bool noRoll_; |
81 |
|
|
|
82 |
|
|
}; // end class |
83 |
|
|
|
84 |
|
|
/* |
85 |
|
|
* zqsd for azerty keyboard, if qwerty keyboard is detected, the keySym will be |
86 |
|
|
* modified |
87 |
|
|
* */ |
88 |
|
|
enum KeyBinding { |
89 |
|
|
key_forward = GUIEventAdapter::KEY_W, // depend on qwerty / azerty |
90 |
|
|
key_backward = GUIEventAdapter::KEY_S, |
91 |
|
|
key_right = GUIEventAdapter::KEY_D, |
92 |
|
|
key_left = GUIEventAdapter::KEY_A, |
93 |
|
|
key_roll_right = GUIEventAdapter::KEY_E, |
94 |
|
|
key_roll_left = GUIEventAdapter::KEY_Q, |
95 |
|
|
key_up = GUIEventAdapter::KEY_Space, |
96 |
|
|
key_down = GUIEventAdapter::KEY_V |
97 |
|
|
}; |
98 |
|
|
|
99 |
|
|
enum keyLayout { LAYOUT_unknown, LAYOUT_azerty, LAYOUT_qwerty }; |
100 |
|
|
} // namespace osgGA |
101 |
|
|
#endif // FPSMANIPULATOR_H |
102 |
|
|
|