| Line |
Branch |
Exec |
Source |
| 1 |
|
|
// Copyright (c) 2017, Joseph Mirabel |
| 2 |
|
|
// Authors: Joseph Mirabel (joseph.mirabel@laas.fr) |
| 3 |
|
|
// |
| 4 |
|
|
// This file is part of gepetto-viewer. |
| 5 |
|
|
// gepetto-viewer is free software: you can redistribute it |
| 6 |
|
|
// and/or modify it under the terms of the GNU Lesser General Public |
| 7 |
|
|
// License as published by the Free Software Foundation, either version |
| 8 |
|
|
// 3 of the License, or (at your option) any later version. |
| 9 |
|
|
// |
| 10 |
|
|
// gepetto-viewer is distributed in the hope that it will be |
| 11 |
|
|
// useful, but WITHOUT ANY WARRANTY; without even the implied warranty |
| 12 |
|
|
// of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 13 |
|
|
// General Lesser Public License for more details. You should have |
| 14 |
|
|
// received a copy of the GNU Lesser General Public License along with |
| 15 |
|
|
// gepetto-viewer. If not, see <http://www.gnu.org/licenses/>. |
| 16 |
|
|
|
| 17 |
|
|
#include <gepetto/viewer/node.h> |
| 18 |
|
|
#include <gepetto/viewer/window-manager.h> |
| 19 |
|
|
|
| 20 |
|
|
#include <gepetto/gui/mainwindow.hh> |
| 21 |
|
|
#include <gepetto/gui/node-action.hh> |
| 22 |
|
|
#include <gepetto/gui/osgwidget.hh> |
| 23 |
|
|
#include <gepetto/gui/selection-handler.hh> |
| 24 |
|
|
#include <gepetto/gui/windows-manager.hh> |
| 25 |
|
|
|
| 26 |
|
|
namespace gepetto { |
| 27 |
|
|
namespace gui { |
| 28 |
|
✗ |
NodeActionBase::NodeActionBase(const QString& text, NodePtr_t node, |
| 29 |
|
✗ |
QWidget* parent) |
| 30 |
|
✗ |
: QAction(text, parent), node_(node) { |
| 31 |
|
✗ |
connect(this, SIGNAL(triggered(bool)), SLOT(_act(bool))); |
| 32 |
|
|
} |
| 33 |
|
|
|
| 34 |
|
✗ |
NodePtr_t NodeActionBase::node() const { |
| 35 |
|
✗ |
if (node_) return node_; |
| 36 |
|
✗ |
QString s = MainWindow::instance()->selectionHandler()->mode()->currentBody(); |
| 37 |
|
✗ |
return MainWindow::instance()->osg()->getNode(s.toStdString(), false); |
| 38 |
|
|
} |
| 39 |
|
|
|
| 40 |
|
✗ |
void NodeActionBase::_act(bool checked) { act(checked); } |
| 41 |
|
|
|
| 42 |
|
✗ |
NodeAction::NodeAction(const NodeAction::Type& t, const QString& text, |
| 43 |
|
✗ |
NodePtr_t node, QWidget* parent) |
| 44 |
|
✗ |
: NodeActionBase(text, node, parent), type_(t), window_(NULL) {} |
| 45 |
|
|
|
| 46 |
|
✗ |
NodeAction::NodeAction(const NodeAction::Type& t, const QString& text, |
| 47 |
|
✗ |
QWidget* parent) |
| 48 |
|
✗ |
: NodeActionBase(text, NodePtr_t(), parent), type_(t), window_(NULL) {} |
| 49 |
|
|
|
| 50 |
|
✗ |
NodeAction::NodeAction(const QString& text, NodePtr_t node, OSGWidget* window, |
| 51 |
|
✗ |
QWidget* parent) |
| 52 |
|
|
: NodeActionBase(text, node, parent), |
| 53 |
|
✗ |
type_(ATTACH_TO_WINDOW), |
| 54 |
|
✗ |
window_(window) {} |
| 55 |
|
|
|
| 56 |
|
✗ |
NodeAction::NodeAction(const QString& text, OSGWidget* window, QWidget* parent) |
| 57 |
|
✗ |
: NodeActionBase(text, NodePtr_t(), parent), |
| 58 |
|
✗ |
type_(ATTACH_CAMERA_TO_NODE), |
| 59 |
|
✗ |
window_(window) {} |
| 60 |
|
|
|
| 61 |
|
✗ |
void NodeAction::act(bool) { |
| 62 |
|
✗ |
NodePtr_t n = node(); |
| 63 |
|
✗ |
if (!n) return; |
| 64 |
|
✗ |
MainWindow* main = MainWindow::instance(); |
| 65 |
|
✗ |
switch (type_) { |
| 66 |
|
✗ |
case VISIBILITY_ON: |
| 67 |
|
✗ |
n->setVisibilityMode(viewer::VISIBILITY_ON); |
| 68 |
|
✗ |
break; |
| 69 |
|
✗ |
case VISIBILITY_OFF: |
| 70 |
|
✗ |
n->setVisibilityMode(viewer::VISIBILITY_OFF); |
| 71 |
|
✗ |
break; |
| 72 |
|
✗ |
case ALWAYS_ON_TOP: |
| 73 |
|
✗ |
n->setVisibilityMode(viewer::ALWAYS_ON_TOP); |
| 74 |
|
✗ |
break; |
| 75 |
|
✗ |
case ATTACH_TO_WINDOW: |
| 76 |
|
✗ |
window_->osg()->addSceneToWindow(n->getID(), window_->windowID()); |
| 77 |
|
✗ |
break; |
| 78 |
|
✗ |
case ATTACH_CAMERA_TO_NODE: |
| 79 |
|
✗ |
window_->osg()->osgFrameMutex().lock(); |
| 80 |
|
✗ |
window_->window()->attachCameraToNode(n); |
| 81 |
|
✗ |
window_->osg()->osgFrameMutex().unlock(); |
| 82 |
|
✗ |
break; |
| 83 |
|
✗ |
case REMOVE_NODE: |
| 84 |
|
✗ |
main->osg()->deleteNode(n->getID(), false); |
| 85 |
|
✗ |
break; |
| 86 |
|
|
} |
| 87 |
|
|
} |
| 88 |
|
|
} // namespace gui |
| 89 |
|
|
} // namespace gepetto |
| 90 |
|
|
|