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// Copyright (c) 2015, Joseph Mirabel |
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// Authors: Joseph Mirabel (joseph.mirabel@laas.fr) |
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// |
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// This file is part of gepetto-viewer. |
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// gepetto-viewer is free software: you can redistribute it |
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// and/or modify it under the terms of the GNU Lesser General Public |
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// License as published by the Free Software Foundation, either version |
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// 3 of the License, or (at your option) any later version. |
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// |
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// gepetto-viewer is distributed in the hope that it will be |
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// useful, but WITHOUT ANY WARRANTY; without even the implied warranty |
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// of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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// General Lesser Public License for more details. You should have |
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// received a copy of the GNU Lesser General Public License along with |
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// gepetto-viewer. If not, see <http://www.gnu.org/licenses/>. |
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#include "gepetto/viewer/windows-manager.h" |
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#include <gepetto/viewer/blender-geom-writer.h> |
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#include <gepetto/viewer/config-osg.h> |
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#include <gepetto/viewer/group-node.h> |
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#include <gepetto/viewer/leaf-node-arrow.h> |
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#include <gepetto/viewer/leaf-node-box.h> |
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#include <gepetto/viewer/leaf-node-capsule.h> |
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#include <gepetto/viewer/leaf-node-collada.h> |
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#include <gepetto/viewer/leaf-node-cone.h> |
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#include <gepetto/viewer/leaf-node-cylinder.h> |
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#include <gepetto/viewer/leaf-node-face.h> |
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#include <gepetto/viewer/leaf-node-ground.h> |
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#include <gepetto/viewer/leaf-node-light.h> |
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#include <gepetto/viewer/leaf-node-line.h> |
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#include <gepetto/viewer/leaf-node-sphere.h> |
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#include <gepetto/viewer/leaf-node-xyzaxis.h> |
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#include <gepetto/viewer/macros.h> |
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#include <gepetto/viewer/node-rod.h> |
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#include <gepetto/viewer/node.h> |
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#include <gepetto/viewer/roadmap-viewer.h> |
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#include <gepetto/viewer/urdf-parser.h> |
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#include <gepetto/viewer/window-manager.h> |
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#include <sys/stat.h> |
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#include <sys/types.h> |
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#include <unistd.h> |
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#include <OpenThreads/ScopedLock> |
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#include <algorithm> |
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#include <osgDB/ReaderWriter> |
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#include <osgDB/Registry> |
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#include <osgDB/WriteFile> |
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#include "log.hh" |
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#define RETURN_FALSE_IF_NODE_EXISTS(name) \ |
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if (nodeExists(name)) { \ |
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std::cerr << "Node \"" << name << "\" already exists." << std::endl; \ |
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return false; \ |
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} |
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#define RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(name) \ |
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if (!nodeExists(name)) { \ |
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std::cerr << "Node \"" << name << "\" does not exist." << std::endl; \ |
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return false; \ |
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} |
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#define THROW_IF_NODE_EXISTS(name) \ |
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if (nodeExists(name)) { \ |
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std::ostringstream oss; \ |
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oss << "Node \"" << name << "\" already exists."; \ |
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throw std::invalid_argument(oss.str().c_str()); \ |
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} |
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#define THROW_IF_NODE_DOES_NOT_EXIST(name) \ |
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if (!nodeExists(name)) { \ |
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std::ostringstream oss; \ |
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oss << "Node \"" << name << "\" does not exist."; \ |
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throw std::invalid_argument(oss.str().c_str()); \ |
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} |
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#define FIND_NODE_OF_TYPE_OR_THROW(NodeType, varname, nodename) \ |
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NodeType##Ptr_t varname( \ |
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dynamic_pointer_cast<NodeType>(getNode(nodename, true))); \ |
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if (!varname) { \ |
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std::ostringstream oss; \ |
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oss << "Node \"" << nodename << "\" is not of type " #NodeType; \ |
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throw std::invalid_argument(oss.str().c_str()); \ |
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} |
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#define RETURN_FALSE_IF_WINDOW_DOES_NOT_EXIST(var, name) \ |
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WindowManagerPtr_t var = getWindowManager(name, false); \ |
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if (!var) { \ |
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std::cerr << "Window \"" << name << "\" does not exist." << std::endl; \ |
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return false; \ |
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} |
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namespace gepetto { |
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namespace viewer { |
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namespace { |
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typedef std::map<std::string, NodePtr_t>::iterator NodeMapIt; |
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typedef std::map<std::string, NodePtr_t>::const_iterator NodeMapConstIt; |
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typedef std::map<std::string, GroupNodePtr_t>::iterator GroupNodeMapIt; |
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typedef std::map<std::string, GroupNodePtr_t>::const_iterator |
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GroupNodeMapConstIt; |
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typedef ScopedLock ScopedLock; |
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} // namespace |
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BlenderFrameCapture::BlenderFrameCapture() |
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: writer_visitor_(new TransformWriterVisitor( |
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new YamlTransformWriter("gepetto_viewer.yaml"))), |
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nodes_() {} |
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void BlenderFrameCapture::captureFrame() { |
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using std::invalid_argument; |
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if (!writer_visitor_) throw invalid_argument("Capture writer not defined"); |
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if (nodes_.empty()) throw invalid_argument("No node to capture"); |
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writer_visitor_->captureFrame(nodes_.begin(), nodes_.end()); |
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} |
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WindowsManager::WindowsManager() |
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: windowManagers_(), |
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nodes_(), |
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groupNodes_(), |
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roadmapNodes_(), |
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osgFrameMtx_(), |
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configListMtx_(), |
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newNodeConfigurations_(), |
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autoCaptureTransform_(false) {} |
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WindowsManager::WindowID WindowsManager::addWindow( |
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std::string winName, WindowManagerPtr_t newWindow) { |
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WindowManagerMap_t::const_iterator it = windowManagers_.find(winName); |
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if (it != windowManagers_.end()) |
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throw std::invalid_argument("A window with this name already exists."); |
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windowManagers_.insert(std::make_pair(winName, newWindow)); |
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addGroup(winName, newWindow->getScene(), false); |
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return winName; |
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} |
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WindowsManagerPtr_t WindowsManager::create() { |
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WindowsManagerPtr_t shPtr(new WindowsManager()); |
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return shPtr; |
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} |
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osgVector4 WindowsManager::getColor(const std::string& colorName) { |
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if (colorName == "blue") |
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return osgVector4(0.f, 0.f, 1.f, 1.f); |
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else if (colorName == "green") |
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return osgVector4(0.f, 1.f, 0.f, 1.f); |
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else if (colorName == "red") |
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return osgVector4(1.f, 0.f, 0.f, 1.f); |
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else if (colorName == "white") |
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return osgVector4(1.f, 1.f, 1.f, 1.f); |
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else |
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return osgVector4(0.f, 0.f, 0.f, 1.f); |
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} |
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VisibilityMode WindowsManager::getVisibility(const std::string& vName) { |
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if (vName == "OFF") |
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return VISIBILITY_OFF; |
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else if (vName == "ALWAYS_ON_TOP") |
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return ALWAYS_ON_TOP; |
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else if (vName == "ON") |
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return VISIBILITY_ON; |
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else { |
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log() << "Visibility mode not known, visibility mode can be" |
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" \"ON\",\"OFF\" or \"ALWAYS_ON_TOP\".\n" |
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"Visibility mode set to default = \"ON\"." |
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<< std::endl; |
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return VISIBILITY_ON; |
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} |
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} |
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WireFrameMode WindowsManager::getWire(const std::string& wireName) { |
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if (wireName == "WIREFRAME") |
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return WIREFRAME; |
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else if (wireName == "FILL_AND_WIREFRAME") |
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return FILL_AND_WIREFRAME; |
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else if (wireName == "FILL") |
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return FILL; |
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else { |
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log() << "Wire mode not known, wire mode can be \"FILL\"," |
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"\"WIREFRAME\" or \"FILL_AND_WIREFRAME\".\n" |
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"Wire mode set to default = \"FILL\"." |
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<< std::endl; |
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return FILL; |
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} |
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} |
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LightingMode WindowsManager::getLight(const std::string& lightName) { |
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if (lightName == "OFF") |
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return LIGHT_INFLUENCE_OFF; |
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else if (lightName == "ON") |
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return LIGHT_INFLUENCE_ON; |
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else { |
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log() << "Lighting mode not known, lighting mode can be " |
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"\"ON\" or \"OFF\".\n" |
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"Lighting mode set to default = \"ON\"." |
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<< std::endl; |
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return LIGHT_INFLUENCE_ON; |
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} |
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} |
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std::string WindowsManager::parentName(const std::string& name) { |
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std::string::size_type slash = name.find_last_of('/'); |
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if (slash == std::string::npos) |
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return ""; |
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else |
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return name.substr(0, slash); |
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} |
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NodePtr_t WindowsManager::find(const std::string name, GroupNodePtr_t) { |
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NodeMapIt it = nodes_.find(name); |
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if (it == nodes_.end()) { |
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std::string::size_type slash = name.find_first_of('/'); |
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if (slash == std::string::npos) return NodePtr_t(); |
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GroupNodeMapIt itg = groupNodes_.find(name.substr(0, slash)); |
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if (itg == groupNodes_.end()) return NodePtr_t(); |
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return find(name.substr(slash + 1), itg->second); |
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} |
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return it->second; |
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} |
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bool WindowsManager::nodeExists(const std::string& name) { |
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NodeMapConstIt it = nodes_.find(name); |
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return (it != nodes_.end()); |
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} |
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NodePtr_t WindowsManager::getNode(const std::string& name, |
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bool throwIfDoesntExist) const { |
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NodeMapConstIt it = nodes_.find(name); |
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if (it == nodes_.end()) { |
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if (throwIfDoesntExist) { |
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std::ostringstream oss; |
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oss << "No node with name \"" << name << "\"."; |
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throw std::invalid_argument(oss.str().c_str()); |
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} else |
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return NodePtr_t(); |
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} |
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return it->second; |
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} |
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template <typename Iterator, typename NodeContainer_t> |
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std::size_t WindowsManager::getNodes(const Iterator& begin, const Iterator& end, |
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NodeContainer_t& nodes) { |
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const std::size_t l = nodes.size(); |
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for (Iterator it = begin; it != end; ++it) { |
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std::string name(*it); |
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NodePtr_t n = getNode(name); |
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if (n) |
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nodes.push_back(n); |
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else |
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log() << "Node \"" << name << "\" doesn't exist." << std::endl; |
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} |
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return nodes.size() - l; |
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} |
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void WindowsManager::initParent(NodePtr_t node, GroupNodePtr_t parent) { |
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if (parent && !parent->hasChild(node)) parent->addChild(node); |
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} |
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void WindowsManager::addNode(const std::string& nodeName, NodePtr_t node, |
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bool guessParent) { |
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GroupNodePtr_t parent; |
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if (guessParent) parent = getGroup(parentName(nodeName)); |
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addNode(nodeName, node, parent); |
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} |
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void WindowsManager::addNode(const std::string& nodeName, NodePtr_t node, |
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GroupNodePtr_t parent) { |
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initParent(node, parent); |
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nodes_[nodeName] = node; |
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} |
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void WindowsManager::addGroup(const std::string& groupName, |
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GroupNodePtr_t group, bool guessParent) { |
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GroupNodePtr_t parent; |
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if (guessParent) parent = getGroup(parentName(groupName)); |
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addGroup(groupName, group, parent); |
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} |
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void WindowsManager::addGroup(const std::string& groupName, |
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GroupNodePtr_t group, GroupNodePtr_t parent) { |
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initParent(group, parent); |
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nodes_[groupName] = group; |
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groupNodes_[groupName] = group; |
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} |
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// Public functions |
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WindowsManager::WindowID WindowsManager::getWindowID(const std::string& wn) { |
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WindowManagerMap_t::const_iterator it = windowManagers_.find(wn); |
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if (it == windowManagers_.end()) |
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throw std::invalid_argument("There is no windows with that name"); |
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return wn; |
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} |
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void WindowsManager::createScene(const std::string& sceneName) { |
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createGroup(sceneName); |
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} |
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void WindowsManager::createSceneWithFloor(const std::string& sceneName) { |
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createScene(sceneName); |
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addFloor((sceneName + "/floor").c_str()); |
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} |
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bool WindowsManager::addSceneToWindow(const std::string& sceneName, |
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WindowID windowId) { |
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GroupNodePtr_t group = getGroup(sceneName, true); |
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RETURN_FALSE_IF_WINDOW_DOES_NOT_EXIST(window, windowId); |
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ScopedLock lock(osgFrameMutex()); |
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window->addNode(group); |
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return true; |
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} |
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bool WindowsManager::attachCameraToNode(const std::string& nodeName, |
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const WindowID windowId) { |
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NodePtr_t node = getNode(nodeName, true); |
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RETURN_FALSE_IF_WINDOW_DOES_NOT_EXIST(window, windowId); |
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ScopedLock lock(osgFrameMutex()); |
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window->attachCameraToNode(node); |
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return true; |
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} |
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bool WindowsManager::detachCamera(const WindowID windowId) { |
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RETURN_FALSE_IF_WINDOW_DOES_NOT_EXIST(window, windowId); |
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ScopedLock lock(osgFrameMutex()); |
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window->detachCamera(); |
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return true; |
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} |
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bool WindowsManager::addFloor(const std::string& floorName) { |
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RETURN_FALSE_IF_NODE_EXISTS(floorName); |
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LeafNodeGroundPtr_t floor = LeafNodeGround::create(floorName); |
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ScopedLock lock(osgFrameMutex()); |
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addNode(floorName, floor, true); |
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return true; |
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} |
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bool WindowsManager::addBox(const std::string& boxName, const float& boxSize1, |
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const float& boxSize2, const float& boxSize3, |
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const Color_t& color) { |
343 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(boxName); |
344 |
|
|
|
345 |
|
|
LeafNodeBoxPtr_t box = LeafNodeBox::create( |
346 |
|
✗ |
boxName, osgVector3(.5f * boxSize1, .5f * boxSize2, .5f * boxSize3), |
347 |
|
✗ |
color); |
348 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
349 |
|
✗ |
addNode(boxName, box, true); |
350 |
|
✗ |
return true; |
351 |
|
|
} |
352 |
|
|
|
353 |
|
✗ |
bool WindowsManager::addCapsule(const std::string& capsuleName, |
354 |
|
|
const float radius, const float height, |
355 |
|
|
const Color_t& color) { |
356 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(capsuleName); |
357 |
|
|
|
358 |
|
|
LeafNodeCapsulePtr_t capsule = |
359 |
|
✗ |
LeafNodeCapsule::create(capsuleName, radius, height, color); |
360 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
361 |
|
✗ |
addNode(capsuleName, capsule, true); |
362 |
|
✗ |
return true; |
363 |
|
|
} |
364 |
|
|
|
365 |
|
✗ |
bool WindowsManager::addArrow(const std::string& arrowName, const float radius, |
366 |
|
|
const float length, const Color_t& color) { |
367 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(arrowName); |
368 |
|
|
|
369 |
|
|
LeafNodeArrowPtr_t arrow = |
370 |
|
✗ |
LeafNodeArrow::create(arrowName, color, radius, length); |
371 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
372 |
|
✗ |
addNode(arrowName, arrow, true); |
373 |
|
✗ |
return true; |
374 |
|
|
} |
375 |
|
|
|
376 |
|
✗ |
bool WindowsManager::addRod(const std::string& rodName, const Color_t& color, |
377 |
|
|
const float radius, const float length, |
378 |
|
|
short maxCapsule) { |
379 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(rodName); |
380 |
|
|
|
381 |
|
|
NodeRodPtr_t rod = |
382 |
|
✗ |
NodeRod::create(rodName, color, radius, length, maxCapsule); |
383 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
384 |
|
✗ |
addNode(rodName, rod, true); |
385 |
|
✗ |
for (size_t i = 0; i < (size_t)maxCapsule; i++) |
386 |
|
✗ |
addNode(rod->getCapsuleName(i), rod->getCapsule(i), false); |
387 |
|
✗ |
return true; |
388 |
|
|
} |
389 |
|
|
|
390 |
|
✗ |
bool WindowsManager::resizeCapsule(const std::string& capsuleName, |
391 |
|
|
float newHeight) { |
392 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeCapsule, cap, capsuleName); |
393 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
394 |
|
✗ |
cap->setHeight(newHeight); |
395 |
|
✗ |
return true; |
396 |
|
|
} |
397 |
|
|
|
398 |
|
✗ |
bool WindowsManager::resizeArrow(const std::string& arrowName, float newRadius, |
399 |
|
|
float newLength) { |
400 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeArrow, arrow, arrowName); |
401 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
402 |
|
✗ |
arrow->resize(newRadius, newLength); |
403 |
|
✗ |
return true; |
404 |
|
|
} |
405 |
|
|
|
406 |
|
✗ |
bool WindowsManager::addMesh(const std::string& meshName, |
407 |
|
|
const std::string& meshPath) { |
408 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(meshName); |
409 |
|
✗ |
LeafNodeColladaPtr_t mesh; |
410 |
|
|
try { |
411 |
|
✗ |
mesh = LeafNodeCollada::create(meshName, urdfParser::getFilename(meshPath)); |
412 |
|
✗ |
} catch (const std::exception& exc) { |
413 |
|
✗ |
log() << exc.what() << std::endl; |
414 |
|
✗ |
return false; |
415 |
|
|
} |
416 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
417 |
|
✗ |
addNode(meshName, mesh, true); |
418 |
|
✗ |
return true; |
419 |
|
|
} |
420 |
|
|
|
421 |
|
✗ |
void WindowsManager::removeLightSources(const std::string& meshName) { |
422 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeCollada, mesh, meshName); |
423 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
424 |
|
✗ |
mesh->removeLightSources(); |
425 |
|
|
} |
426 |
|
|
|
427 |
|
✗ |
bool WindowsManager::addCone(const std::string& coneName, const float radius, |
428 |
|
|
const float height, const Color_t& color) { |
429 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(coneName); |
430 |
|
|
|
431 |
|
|
LeafNodeConePtr_t cone = |
432 |
|
✗ |
LeafNodeCone::create(coneName, radius, height, color); |
433 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
434 |
|
✗ |
addNode(coneName, cone, true); |
435 |
|
✗ |
return true; |
436 |
|
|
} |
437 |
|
|
|
438 |
|
✗ |
bool WindowsManager::addCylinder(const std::string& cylinderName, |
439 |
|
|
const float radius, const float height, |
440 |
|
|
const Color_t& color) { |
441 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(cylinderName); |
442 |
|
|
|
443 |
|
|
LeafNodeCylinderPtr_t cylinder = |
444 |
|
✗ |
LeafNodeCylinder::create(cylinderName, radius, height, color); |
445 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
446 |
|
✗ |
addNode(cylinderName, cylinder, true); |
447 |
|
✗ |
return true; |
448 |
|
|
} |
449 |
|
|
|
450 |
|
✗ |
bool WindowsManager::addSphere(const std::string& sphereName, |
451 |
|
|
const float radius, const Color_t& color) { |
452 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(sphereName); |
453 |
|
|
|
454 |
|
|
LeafNodeSpherePtr_t sphere = |
455 |
|
✗ |
LeafNodeSphere::create(sphereName, radius, color); |
456 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
457 |
|
✗ |
addNode(sphereName, sphere, true); |
458 |
|
✗ |
return true; |
459 |
|
|
} |
460 |
|
|
|
461 |
|
✗ |
bool WindowsManager::addLight(const std::string& lightName, const WindowID wid, |
462 |
|
|
const float radius, const Color_t& color) { |
463 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(lightName); |
464 |
|
|
|
465 |
|
✗ |
WindowManagerPtr_t wm = getWindowManager(wid, true); |
466 |
|
✗ |
LeafNodeLightPtr_t light = LeafNodeLight::create(lightName, radius, color); |
467 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
468 |
|
✗ |
addNode(lightName, light, true); |
469 |
|
✗ |
light->setRoot(wm->getScene()); |
470 |
|
✗ |
return true; |
471 |
|
|
} |
472 |
|
|
|
473 |
|
✗ |
bool WindowsManager::addLine(const std::string& lineName, |
474 |
|
|
const osgVector3& pos1, const osgVector3& pos2, |
475 |
|
|
const Color_t& color) { |
476 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(lineName); |
477 |
|
|
|
478 |
|
✗ |
LeafNodeLinePtr_t line = LeafNodeLine::create(lineName, pos1, pos2, color); |
479 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
480 |
|
✗ |
addNode(lineName, line, true); |
481 |
|
✗ |
return true; |
482 |
|
|
} |
483 |
|
|
|
484 |
|
✗ |
bool WindowsManager::setLineStartPoint(const std::string& lineName, |
485 |
|
|
const osgVector3& pos1) { |
486 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeLine, line, lineName); |
487 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
488 |
|
✗ |
line->setStartPoint(pos1); |
489 |
|
✗ |
return true; |
490 |
|
|
} |
491 |
|
|
|
492 |
|
✗ |
bool WindowsManager::setLineEndPoint(const std::string& lineName, |
493 |
|
|
const osgVector3& pos2) { |
494 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeLine, line, lineName); |
495 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
496 |
|
✗ |
line->setEndPoint(pos2); |
497 |
|
✗ |
return true; |
498 |
|
|
} |
499 |
|
|
|
500 |
|
✗ |
bool WindowsManager::setLineExtremalPoints(const std::string& lineName, |
501 |
|
|
const osgVector3& pos1, |
502 |
|
|
const osgVector3& pos2) { |
503 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeLine, line, lineName); |
504 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
505 |
|
✗ |
line->setStartPoint(pos1); |
506 |
|
✗ |
line->setEndPoint(pos2); |
507 |
|
✗ |
return true; |
508 |
|
|
} |
509 |
|
|
|
510 |
|
✗ |
bool WindowsManager::addCurve(const std::string& curveName, |
511 |
|
|
const Vec3ArrayPtr_t& pos, const Color_t& color) { |
512 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(curveName); |
513 |
|
✗ |
if (pos->size() < 2) { |
514 |
|
✗ |
throw std::invalid_argument("Need at least two points"); |
515 |
|
|
} |
516 |
|
✗ |
LeafNodeLinePtr_t curve = LeafNodeLine::create(curveName, pos, color); |
517 |
|
✗ |
curve->setMode(GL_LINE_STRIP); |
518 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
519 |
|
✗ |
addNode(curveName, curve, true); |
520 |
|
✗ |
return true; |
521 |
|
|
} |
522 |
|
|
|
523 |
|
✗ |
bool WindowsManager::setCurvePoints(const std::string& curveName, |
524 |
|
|
const Vec3ArrayPtr_t& pos) { |
525 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeLine, curve, curveName); |
526 |
|
✗ |
if (pos->size() < 2) { |
527 |
|
✗ |
throw std::invalid_argument("Need at least two points"); |
528 |
|
|
} |
529 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
530 |
|
✗ |
curve->setPoints(pos); |
531 |
|
✗ |
return true; |
532 |
|
|
} |
533 |
|
|
|
534 |
|
✗ |
bool WindowsManager::setCurveColors(const std::string& curveName, |
535 |
|
|
const Vec4ArrayPtr_t& colors) { |
536 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeLine, curve, curveName); |
537 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
538 |
|
✗ |
curve->setColors(colors); |
539 |
|
✗ |
return true; |
540 |
|
|
} |
541 |
|
|
|
542 |
|
✗ |
bool WindowsManager::setCurveMode(const std::string& curveName, |
543 |
|
|
const GLenum mode) { |
544 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeLine, curve, curveName); |
545 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
546 |
|
✗ |
curve->setMode(mode); |
547 |
|
✗ |
return true; |
548 |
|
|
} |
549 |
|
|
|
550 |
|
✗ |
bool WindowsManager::setCurvePointsSubset(const std::string& curveName, |
551 |
|
|
const int first, |
552 |
|
|
const std::size_t count) { |
553 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeLine, curve, curveName); |
554 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
555 |
|
✗ |
curve->setPointsSubset(first, count); |
556 |
|
✗ |
return true; |
557 |
|
|
} |
558 |
|
|
|
559 |
|
✗ |
bool WindowsManager::setCurveLineWidth(const std::string& curveName, |
560 |
|
|
const float& width) { |
561 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeLine, curve, curveName); |
562 |
|
✗ |
setFloatProperty(curveName, "LineWidth", width); |
563 |
|
✗ |
return true; |
564 |
|
|
} |
565 |
|
|
|
566 |
|
✗ |
bool WindowsManager::addTriangleFace(const std::string& faceName, |
567 |
|
|
const osgVector3& pos1, |
568 |
|
|
const osgVector3& pos2, |
569 |
|
|
const osgVector3& pos3, |
570 |
|
|
const Color_t& color) { |
571 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(faceName); |
572 |
|
|
|
573 |
|
|
LeafNodeFacePtr_t face = |
574 |
|
✗ |
LeafNodeFace::create(faceName, pos1, pos2, pos3, color); |
575 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
576 |
|
✗ |
addNode(faceName, face, true); |
577 |
|
✗ |
return true; |
578 |
|
|
} |
579 |
|
|
|
580 |
|
✗ |
bool WindowsManager::addSquareFace( |
581 |
|
|
const std::string& faceName, const osgVector3& pos1, const osgVector3& pos2, |
582 |
|
|
const osgVector3& pos3, const osgVector3& pos4, const Color_t& color) { |
583 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(faceName); |
584 |
|
|
|
585 |
|
|
LeafNodeFacePtr_t face = |
586 |
|
✗ |
LeafNodeFace::create(faceName, pos1, pos2, pos3, pos4, color); |
587 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
588 |
|
✗ |
addNode(faceName, face, true); |
589 |
|
✗ |
return true; |
590 |
|
|
} |
591 |
|
|
|
592 |
|
✗ |
bool WindowsManager::setTexture(const std::string& nodeName, |
593 |
|
|
const std::string& filename) { |
594 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeFace, faceNode, nodeName); |
595 |
|
|
|
596 |
|
✗ |
if (faceNode->nbVertices() != 4) { |
597 |
|
✗ |
std::ostringstream oss; |
598 |
|
|
oss << "Face should have 4 vertices to apply texture. " << nodeName |
599 |
|
✗ |
<< " has " << faceNode->nbVertices() << "."; |
600 |
|
✗ |
throw std::runtime_error(oss.str()); |
601 |
|
|
} |
602 |
|
✗ |
faceNode->setTexture(filename); |
603 |
|
✗ |
return true; |
604 |
|
|
} |
605 |
|
|
|
606 |
|
✗ |
bool WindowsManager::addXYZaxis(const std::string& nodeName, |
607 |
|
|
const Color_t& color, float radius, |
608 |
|
|
float sizeAxis) { |
609 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(nodeName); |
610 |
|
|
|
611 |
|
|
LeafNodeXYZAxisPtr_t axis = |
612 |
|
✗ |
LeafNodeXYZAxis::create(nodeName, color, radius, sizeAxis); |
613 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
614 |
|
✗ |
addNode(nodeName, axis, true); |
615 |
|
✗ |
return true; |
616 |
|
|
} |
617 |
|
|
|
618 |
|
✗ |
bool WindowsManager::createRoadmap(const std::string& roadmapName, |
619 |
|
|
const Color_t& colorNode, float radius, |
620 |
|
|
float sizeAxis, const Color_t& colorEdge) { |
621 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(roadmapName); |
622 |
|
|
|
623 |
|
|
RoadmapViewerPtr_t rm = RoadmapViewer::create(roadmapName, colorNode, radius, |
624 |
|
✗ |
sizeAxis, colorEdge); |
625 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
626 |
|
✗ |
addNode(roadmapName, rm, true); |
627 |
|
✗ |
roadmapNodes_[roadmapName] = rm; |
628 |
|
✗ |
return true; |
629 |
|
|
} |
630 |
|
|
|
631 |
|
✗ |
bool WindowsManager::addEdgeToRoadmap(const std::string& nameRoadmap, |
632 |
|
|
const osgVector3& posFrom, |
633 |
|
|
const osgVector3& posTo) { |
634 |
|
✗ |
if (roadmapNodes_.find(nameRoadmap) == roadmapNodes_.end()) { |
635 |
|
|
// no node named nodeName |
636 |
|
✗ |
log() << "No roadmap named \"" << nameRoadmap << "\"" << std::endl; |
637 |
|
✗ |
return false; |
638 |
|
|
} else { |
639 |
|
✗ |
RoadmapViewerPtr_t rm_ptr = roadmapNodes_[nameRoadmap]; |
640 |
|
|
// ScopedLock lock(osgFrameMutex()); mtx is now locked only when required |
641 |
|
|
// in addEdge |
642 |
|
✗ |
rm_ptr->addEdge(posFrom, posTo, osgFrameMutex()); |
643 |
|
✗ |
return true; |
644 |
|
|
} |
645 |
|
|
} |
646 |
|
|
|
647 |
|
✗ |
bool WindowsManager::addNodeToRoadmap(const std::string& nameRoadmap, |
648 |
|
|
const Configuration& conf) { |
649 |
|
✗ |
if (roadmapNodes_.find(nameRoadmap) == roadmapNodes_.end()) { |
650 |
|
|
// no node named nodeName |
651 |
|
✗ |
log() << "No roadmap named \"" << nameRoadmap << "\"" << std::endl; |
652 |
|
✗ |
return false; |
653 |
|
|
} else { |
654 |
|
✗ |
RoadmapViewerPtr_t rm_ptr = roadmapNodes_[nameRoadmap]; |
655 |
|
|
// ScopedLock lock(osgFrameMutex()); |
656 |
|
✗ |
rm_ptr->addNode(conf.position, conf.quat, osgFrameMutex()); |
657 |
|
✗ |
return true; |
658 |
|
|
} |
659 |
|
|
} |
660 |
|
|
|
661 |
|
✗ |
std::vector<std::string> WindowsManager::getNodeList() { |
662 |
|
✗ |
std::vector<std::string> l; |
663 |
|
✗ |
for (NodeMapIt it = nodes_.begin(); it != nodes_.end(); ++it) { |
664 |
|
✗ |
l.push_back(it->first); |
665 |
|
|
} |
666 |
|
✗ |
return l; |
667 |
|
|
} |
668 |
|
|
|
669 |
|
✗ |
std::vector<std::string> WindowsManager::getGroupNodeList( |
670 |
|
|
const std::string& group) { |
671 |
|
✗ |
std::vector<std::string> l; |
672 |
|
✗ |
GroupNodePtr_t g(getGroup(group)); |
673 |
|
✗ |
if (!g) return l; |
674 |
|
✗ |
l.reserve(g->getNumOfChildren()); |
675 |
|
✗ |
for (std::size_t i = 0; i < g->getNumOfChildren(); ++i) |
676 |
|
✗ |
l.push_back(g->getChild(i)->getID()); |
677 |
|
✗ |
return l; |
678 |
|
|
} |
679 |
|
|
|
680 |
|
✗ |
std::vector<std::string> WindowsManager::getSceneList() { |
681 |
|
✗ |
std::vector<std::string> l; |
682 |
|
✗ |
l.reserve(groupNodes_.size()); |
683 |
|
✗ |
for (GroupNodeMapConstIt it = groupNodes_.begin(); it != groupNodes_.end(); |
684 |
|
✗ |
++it) |
685 |
|
✗ |
l.push_back(it->first); |
686 |
|
✗ |
return l; |
687 |
|
|
} |
688 |
|
|
|
689 |
|
✗ |
std::vector<std::string> WindowsManager::getWindowList() { |
690 |
|
✗ |
std::vector<std::string> l; |
691 |
|
✗ |
l.reserve(windowManagers_.size()); |
692 |
|
✗ |
for (WindowManagerMap_t::const_iterator it = windowManagers_.begin(); |
693 |
|
✗ |
it != windowManagers_.end(); ++it) { |
694 |
|
✗ |
l.push_back(it->first); |
695 |
|
|
} |
696 |
|
✗ |
return l; |
697 |
|
|
} |
698 |
|
|
|
699 |
|
✗ |
bool WindowsManager::createGroup(const std::string& groupName) { |
700 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(groupName); |
701 |
|
|
|
702 |
|
✗ |
GroupNodePtr_t groupNode = GroupNode::create(groupName); |
703 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
704 |
|
✗ |
addGroup(groupName, groupNode, true); |
705 |
|
✗ |
return true; |
706 |
|
|
} |
707 |
|
|
|
708 |
|
✗ |
bool WindowsManager::addURDF(const std::string& urdfName, |
709 |
|
|
const std::string& urdfPath) { |
710 |
|
✗ |
return loadUDRF(urdfName, urdfPath, true, true); |
711 |
|
|
} |
712 |
|
|
|
713 |
|
✗ |
bool WindowsManager::addURDF(const std::string& urdfName, |
714 |
|
|
const std::string& urdfPath, |
715 |
|
|
const std::string& /*urdfPackagePath*/) { |
716 |
|
✗ |
return addURDF(urdfName, urdfPath); |
717 |
|
|
} |
718 |
|
|
|
719 |
|
✗ |
bool WindowsManager::addUrdfCollision(const std::string& urdfName, |
720 |
|
|
const std::string& urdfPath) { |
721 |
|
✗ |
return loadUDRF(urdfName, urdfPath, false, true); |
722 |
|
|
} |
723 |
|
|
|
724 |
|
✗ |
bool WindowsManager::addUrdfCollision(const std::string& urdfName, |
725 |
|
|
const std::string& urdfPath, |
726 |
|
|
const std::string& /*urdfPackagePath*/) { |
727 |
|
✗ |
return addUrdfCollision(urdfName, urdfPath); |
728 |
|
|
} |
729 |
|
|
|
730 |
|
✗ |
void WindowsManager::addUrdfObjects(const std::string& urdfName, |
731 |
|
|
const std::string& urdfPath, bool visual) { |
732 |
|
✗ |
loadUDRF(urdfName, urdfPath, visual, false); |
733 |
|
|
} |
734 |
|
|
|
735 |
|
✗ |
void WindowsManager::addUrdfObjects(const std::string& urdfName, |
736 |
|
|
const std::string& urdfPath, |
737 |
|
|
const std::string& /*urdfPackagePath*/, |
738 |
|
|
bool visual) { |
739 |
|
✗ |
return addUrdfObjects(urdfName, urdfPath, visual); |
740 |
|
|
} |
741 |
|
|
|
742 |
|
✗ |
bool WindowsManager::loadUDRF(const std::string& urdfName, |
743 |
|
|
const std::string& urdfPath, bool visual, |
744 |
|
|
bool linkFrame) { |
745 |
|
✗ |
RETURN_FALSE_IF_NODE_EXISTS(urdfName); |
746 |
|
|
|
747 |
|
|
GroupNodePtr_t urdf = |
748 |
|
✗ |
urdfParser::parse(urdfName, urdfPath, visual, linkFrame); |
749 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
750 |
|
✗ |
addGroup(urdfName, urdf, true); |
751 |
|
✗ |
NodePtr_t link; |
752 |
|
✗ |
for (std::size_t i = 0; i < urdf->getNumOfChildren(); i++) { |
753 |
|
✗ |
link = urdf->getChild(i); |
754 |
|
✗ |
GroupNodePtr_t groupNode(dynamic_pointer_cast<GroupNode>(link)); |
755 |
|
✗ |
if (groupNode) { |
756 |
|
✗ |
addGroup(link->getID(), groupNode, urdf); |
757 |
|
✗ |
for (std::size_t j = 0; j < groupNode->getNumOfChildren(); ++j) { |
758 |
|
✗ |
NodePtr_t object(groupNode->getChild(j)); |
759 |
|
✗ |
addNode(object->getID(), object, groupNode); |
760 |
|
|
} |
761 |
|
|
} else { |
762 |
|
✗ |
addNode(link->getID(), link, urdf); |
763 |
|
|
} |
764 |
|
|
} |
765 |
|
✗ |
return true; |
766 |
|
|
} |
767 |
|
|
|
768 |
|
✗ |
bool WindowsManager::addToGroup(const std::string& nodeName, |
769 |
|
|
const std::string& groupName) { |
770 |
|
✗ |
NodePtr_t node = getNode(nodeName, true); |
771 |
|
✗ |
GroupNodePtr_t group = getGroup(groupName, true); |
772 |
|
|
|
773 |
|
✗ |
if (group->hasChild(node)) return false; |
774 |
|
|
|
775 |
|
✗ |
ScopedLock lock(osgFrameMutex()); // if addChild is called in the same time |
776 |
|
|
// as osg::frame(), gepetto-viewer crash |
777 |
|
✗ |
groupNodes_[groupName]->addChild(nodes_[nodeName]); |
778 |
|
✗ |
return true; |
779 |
|
|
} |
780 |
|
|
|
781 |
|
✗ |
bool WindowsManager::removeFromGroup(const std::string& nodeName, |
782 |
|
|
const std::string& groupName) { |
783 |
|
✗ |
if (nodes_.find(nodeName) == nodes_.end() || |
784 |
|
✗ |
groupNodes_.find(groupName) == groupNodes_.end()) { |
785 |
|
✗ |
log() << "Node name \"" << nodeName << "\" and/or groupNode \"" << groupName |
786 |
|
✗ |
<< "\" doesn't exist." << std::endl; |
787 |
|
✗ |
return false; |
788 |
|
|
} else { |
789 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
790 |
|
✗ |
groupNodes_[groupName]->removeChild(nodes_[nodeName]); |
791 |
|
✗ |
return true; |
792 |
|
|
} |
793 |
|
|
} |
794 |
|
|
|
795 |
|
✗ |
bool WindowsManager::deleteNode(const std::string& nodeName, bool all) { |
796 |
|
✗ |
NodePtr_t n = getNode(nodeName); |
797 |
|
✗ |
if (!n) |
798 |
|
✗ |
return false; |
799 |
|
|
else { |
800 |
|
|
/// Check if it is a group |
801 |
|
✗ |
GroupNodeMapIt it = groupNodes_.find(nodeName); |
802 |
|
✗ |
if (it != groupNodes_.end()) { |
803 |
|
✗ |
if (all) { |
804 |
|
✗ |
std::vector<std::string> names(it->second->getNumOfChildren()); |
805 |
|
✗ |
for (std::size_t i = 0; i < names.size(); ++i) |
806 |
|
✗ |
names[i] = it->second->getChild(i)->getID(); |
807 |
|
|
{ |
808 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
809 |
|
✗ |
it->second->removeAllChildren(); |
810 |
|
|
} |
811 |
|
✗ |
for (std::size_t i = 0; i < names.size(); ++i) |
812 |
|
✗ |
deleteNode(names[i], all); |
813 |
|
|
} |
814 |
|
|
{ |
815 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
816 |
|
✗ |
groupNodes_.erase(nodeName); |
817 |
|
|
} |
818 |
|
|
} |
819 |
|
✗ |
GroupNodeMapConstIt itg; |
820 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
821 |
|
✗ |
for (itg = groupNodes_.begin(); itg != groupNodes_.end(); ++itg) { |
822 |
|
✗ |
if (itg->second && itg->second->hasChild(n)) itg->second->removeChild(n); |
823 |
|
|
} |
824 |
|
✗ |
nodes_.erase(nodeName); |
825 |
|
✗ |
return true; |
826 |
|
|
} |
827 |
|
|
} |
828 |
|
|
|
829 |
|
✗ |
bool WindowsManager::removeObjectFromCache(const std::string& nodeName) { |
830 |
|
✗ |
FIND_NODE_OF_TYPE_OR_THROW(LeafNodeCollada, lnc, nodeName); |
831 |
|
✗ |
lnc->removeFromCache(); |
832 |
|
✗ |
return true; |
833 |
|
|
} |
834 |
|
|
|
835 |
|
✗ |
bool WindowsManager::applyConfiguration(const std::string& nodeName, |
836 |
|
|
const Configuration& configuration) { |
837 |
|
|
// TODO should we throw ? |
838 |
|
✗ |
if (!configuration.valid()) return false; |
839 |
|
✗ |
NodePtr_t updatedNode = getNode(nodeName, false); |
840 |
|
✗ |
if (!updatedNode) return false; |
841 |
|
|
|
842 |
|
✗ |
NodeConfiguration newNodeConfiguration; |
843 |
|
✗ |
newNodeConfiguration.node = updatedNode; |
844 |
|
✗ |
((Configuration&)newNodeConfiguration) = configuration; |
845 |
|
|
|
846 |
|
✗ |
ScopedLock lock(configListMtx_); |
847 |
|
✗ |
newNodeConfigurations_.push_back(newNodeConfiguration); |
848 |
|
✗ |
return true; |
849 |
|
|
} |
850 |
|
|
|
851 |
|
✗ |
bool WindowsManager::applyConfigurations( |
852 |
|
|
const std::vector<std::string>& nodeNames, |
853 |
|
|
const std::vector<Configuration>& configurations) { |
854 |
|
✗ |
if (nodeNames.size() != configurations.size()) |
855 |
|
✗ |
throw std::invalid_argument( |
856 |
|
✗ |
"Number of node names and configurations must be equal."); |
857 |
|
|
|
858 |
|
✗ |
ScopedLock lock(configListMtx_); |
859 |
|
✗ |
newNodeConfigurations_.reserve(newNodeConfigurations_.capacity() + |
860 |
|
✗ |
nodeNames.size()); |
861 |
|
|
|
862 |
|
✗ |
bool success = true; |
863 |
|
✗ |
for (std::size_t i = 0; i < nodeNames.size(); ++i) { |
864 |
|
✗ |
NodePtr_t updatedNode = getNode(nodeNames[i], false); |
865 |
|
✗ |
if (!updatedNode) { |
866 |
|
✗ |
success = false; |
867 |
|
✗ |
continue; |
868 |
|
|
} |
869 |
|
|
|
870 |
|
✗ |
NodeConfiguration newNodeConfiguration; |
871 |
|
✗ |
newNodeConfiguration.node = updatedNode; |
872 |
|
✗ |
newNodeConfiguration.position = configurations[i].position; |
873 |
|
✗ |
newNodeConfiguration.quat = configurations[i].quat; |
874 |
|
|
|
875 |
|
✗ |
newNodeConfigurations_.push_back(newNodeConfiguration); |
876 |
|
|
} |
877 |
|
|
|
878 |
|
✗ |
return success; |
879 |
|
|
} |
880 |
|
|
|
881 |
|
✗ |
bool WindowsManager::addLandmark(const std::string& nodeName, float size) { |
882 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
883 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
884 |
|
✗ |
nodes_[nodeName]->addLandmark(size); |
885 |
|
✗ |
return true; |
886 |
|
|
} |
887 |
|
|
|
888 |
|
✗ |
bool WindowsManager::deleteLandmark(const std::string& nodeName) { |
889 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
890 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
891 |
|
✗ |
nodes_[nodeName]->deleteLandmark(); |
892 |
|
✗ |
return true; |
893 |
|
|
} |
894 |
|
|
|
895 |
|
✗ |
Configuration WindowsManager::getStaticTransform( |
896 |
|
|
const std::string& nodeName) const { |
897 |
|
✗ |
NodePtr_t node = getNode(nodeName, true); |
898 |
|
✗ |
return Configuration(node->getStaticPosition(), node->getStaticRotation()); |
899 |
|
|
} |
900 |
|
|
|
901 |
|
✗ |
bool WindowsManager::setStaticTransform(const std::string& nodeName, |
902 |
|
|
const Configuration& transform) { |
903 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
904 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
905 |
|
✗ |
nodes_[nodeName]->setStaticTransform(transform.position, transform.quat); |
906 |
|
✗ |
return true; |
907 |
|
|
} |
908 |
|
|
|
909 |
|
✗ |
bool WindowsManager::setVisibility(const std::string& nodeName, |
910 |
|
|
const std::string& visibilityMode) { |
911 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
912 |
|
✗ |
VisibilityMode visibility = getVisibility(visibilityMode); |
913 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
914 |
|
✗ |
nodes_[nodeName]->setVisibilityMode(visibility); |
915 |
|
✗ |
return true; |
916 |
|
|
} |
917 |
|
|
|
918 |
|
✗ |
bool WindowsManager::setScale(const std::string& nodeName, |
919 |
|
|
const osgVector3& scale) { |
920 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
921 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
922 |
|
✗ |
nodes_[nodeName]->setScale(scale); |
923 |
|
✗ |
return true; |
924 |
|
|
} |
925 |
|
|
|
926 |
|
✗ |
bool WindowsManager::setScale(const std::string& nodeName, const float& scale) { |
927 |
|
✗ |
return setScale(nodeName, osgVector3(scale, scale, scale)); |
928 |
|
|
} |
929 |
|
|
|
930 |
|
✗ |
bool WindowsManager::setScale(const std::string& nodeName, |
931 |
|
|
const int& scalePercentage) { |
932 |
|
✗ |
return setScale(nodeName, (value_type)scalePercentage / 100); |
933 |
|
|
} |
934 |
|
|
|
935 |
|
✗ |
bool WindowsManager::setAlpha(const std::string& nodeName, const float& alpha) { |
936 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
937 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
938 |
|
✗ |
nodes_[nodeName]->setAlpha(alpha); |
939 |
|
✗ |
return true; |
940 |
|
|
} |
941 |
|
|
|
942 |
|
✗ |
bool WindowsManager::setAlpha(const std::string& nodeName, |
943 |
|
|
const int& alphaPercentage) { |
944 |
|
✗ |
return setAlpha(nodeName, (float)alphaPercentage / 100); |
945 |
|
|
} |
946 |
|
|
|
947 |
|
✗ |
bool WindowsManager::setColor(const std::string& nodeName, |
948 |
|
|
const Color_t& color) { |
949 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
950 |
|
✗ |
osgVector4 vecColor(color[0], color[1], color[2], color[3]); |
951 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
952 |
|
✗ |
nodes_[nodeName]->setColor(vecColor); |
953 |
|
✗ |
return true; |
954 |
|
|
} |
955 |
|
|
|
956 |
|
✗ |
bool WindowsManager::setWireFrameMode(const std::string& nodeName, |
957 |
|
|
const std::string& wireFrameMode) { |
958 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
959 |
|
✗ |
WireFrameMode wire = getWire(wireFrameMode); |
960 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
961 |
|
✗ |
nodes_[nodeName]->setWireFrameMode(wire); |
962 |
|
✗ |
return true; |
963 |
|
|
} |
964 |
|
|
|
965 |
|
✗ |
bool WindowsManager::setLightingMode(const std::string& nodeName, |
966 |
|
|
const std::string& lightingMode) { |
967 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
968 |
|
✗ |
LightingMode light = getLight(lightingMode); |
969 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
970 |
|
✗ |
nodes_[nodeName]->setLightingMode(light); |
971 |
|
✗ |
return true; |
972 |
|
|
} |
973 |
|
|
|
974 |
|
✗ |
bool WindowsManager::setHighlight(const std::string& nodeName, int state) { |
975 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
976 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
977 |
|
✗ |
nodes_[nodeName]->setHighlightState(state); |
978 |
|
✗ |
return true; |
979 |
|
|
} |
980 |
|
|
|
981 |
|
✗ |
bool WindowsManager::setCaptureTransform( |
982 |
|
|
const std::string& filename, const std::vector<std::string>& nodeNames) { |
983 |
|
✗ |
blenderCapture_.nodes_.clear(); |
984 |
|
|
std::size_t nb = |
985 |
|
✗ |
getNodes(nodeNames.begin(), nodeNames.end(), blenderCapture_.nodes_); |
986 |
|
✗ |
blenderCapture_.writer_visitor_->writer_ = new YamlTransformWriter(filename); |
987 |
|
✗ |
return nb == nodeNames.size(); |
988 |
|
|
} |
989 |
|
|
|
990 |
|
✗ |
void WindowsManager::captureTransformOnRefresh(bool autoCapture) { |
991 |
|
✗ |
autoCaptureTransform_ = autoCapture; |
992 |
|
|
} |
993 |
|
|
|
994 |
|
✗ |
void WindowsManager::captureTransform() { |
995 |
|
|
// This requires only a read access to the scene. |
996 |
|
|
// The only requirement is that no node get delete while accessing them. |
997 |
|
|
// ScopedLock lock(osgFrameMutex()); |
998 |
|
✗ |
blenderCapture_.captureFrame(); |
999 |
|
|
} |
1000 |
|
|
|
1001 |
|
✗ |
bool WindowsManager::writeBlenderScript( |
1002 |
|
|
const std::string& filename, const std::vector<std::string>& nodeNames) { |
1003 |
|
✗ |
std::vector<NodePtr_t> nodes; |
1004 |
|
✗ |
std::size_t nb = getNodes(nodeNames.begin(), nodeNames.end(), nodes); |
1005 |
|
✗ |
if (nb != nodeNames.size()) |
1006 |
|
✗ |
throw std::invalid_argument("Could not find one of the nodes"); |
1007 |
|
✗ |
BlenderGeomWriterVisitor visitor(filename); |
1008 |
|
✗ |
for (std::size_t i = 0; i < nodes.size(); ++i) nodes[i]->accept(visitor); |
1009 |
|
✗ |
return true; |
1010 |
|
|
} |
1011 |
|
|
|
1012 |
|
✗ |
bool WindowsManager::writeNodeFile(const std::string& nodeName, |
1013 |
|
|
const std::string& filename) { |
1014 |
|
✗ |
RETURN_FALSE_IF_NODE_DOES_NOT_EXIST(nodeName); |
1015 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
1016 |
|
✗ |
osg::ref_ptr<osgDB::Options> os = new osgDB::Options; |
1017 |
|
✗ |
os->setOptionString("NoExtras"); |
1018 |
|
|
osgDB::ReaderWriter::WriteResult wr = osgDB::Registry::instance()->writeNode( |
1019 |
|
✗ |
*nodes_[nodeName]->asGroup(), std::string(filename), os.get()); |
1020 |
|
✗ |
if (!wr.success()) { |
1021 |
|
✗ |
std::ostringstream oss; |
1022 |
|
✗ |
oss << "Error writing file " << filename << ": " << wr.message(); |
1023 |
|
✗ |
throw std::runtime_error(oss.str().c_str()); |
1024 |
|
|
} |
1025 |
|
✗ |
return wr.success(); |
1026 |
|
|
} |
1027 |
|
|
|
1028 |
|
✗ |
bool WindowsManager::writeWindowFile(const WindowID windowId, |
1029 |
|
|
const std::string& filename) { |
1030 |
|
✗ |
RETURN_FALSE_IF_WINDOW_DOES_NOT_EXIST(window, windowId); |
1031 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
1032 |
|
✗ |
bool ret = window->writeNodeFile(std::string(filename)); |
1033 |
|
✗ |
return ret; |
1034 |
|
|
} |
1035 |
|
|
|
1036 |
|
✗ |
WindowManagerPtr_t WindowsManager::getWindowManager( |
1037 |
|
|
const WindowID wid, bool throwIfDoesntExist) const { |
1038 |
|
✗ |
WindowManagerMap_t::const_iterator it = windowManagers_.find(wid); |
1039 |
|
✗ |
if (it != windowManagers_.end()) |
1040 |
|
✗ |
return it->second; |
1041 |
|
✗ |
else if (throwIfDoesntExist) |
1042 |
|
✗ |
throw std::invalid_argument("Window ID " + wid + " doesn't exist."); |
1043 |
|
✗ |
return WindowManagerPtr_t(); |
1044 |
|
|
} |
1045 |
|
|
|
1046 |
|
✗ |
GroupNodePtr_t WindowsManager::getGroup(const std::string groupName, |
1047 |
|
|
bool throwIfDoesntExist) const { |
1048 |
|
✗ |
GroupNodeMapConstIt it = groupNodes_.find(groupName); |
1049 |
|
✗ |
if (it == groupNodes_.end()) { |
1050 |
|
✗ |
if (throwIfDoesntExist) { |
1051 |
|
✗ |
std::ostringstream oss; |
1052 |
|
✗ |
oss << "No group with name \"" << groupName << "\"."; |
1053 |
|
✗ |
throw std::invalid_argument(oss.str().c_str()); |
1054 |
|
✗ |
} else |
1055 |
|
✗ |
return GroupNodePtr_t(); |
1056 |
|
|
} |
1057 |
|
✗ |
return it->second; |
1058 |
|
|
} |
1059 |
|
|
|
1060 |
|
✗ |
Configuration WindowsManager::getNodeGlobalTransform( |
1061 |
|
|
const std::string nodeName) const { |
1062 |
|
✗ |
NodePtr_t node = getNode(nodeName, true); |
1063 |
|
✗ |
return node->getGlobalTransform(); |
1064 |
|
|
} |
1065 |
|
|
|
1066 |
|
✗ |
bool WindowsManager::setBackgroundColor1(const WindowID windowId, |
1067 |
|
|
const Color_t& color) { |
1068 |
|
✗ |
WindowManagerPtr_t wm = getWindowManager(windowId, true); |
1069 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
1070 |
|
✗ |
wm->setBackgroundColor1(color); |
1071 |
|
✗ |
return true; |
1072 |
|
|
} |
1073 |
|
|
|
1074 |
|
✗ |
bool WindowsManager::setBackgroundColor2(const WindowID windowId, |
1075 |
|
|
const Color_t& color) { |
1076 |
|
✗ |
WindowManagerPtr_t wm = getWindowManager(windowId, true); |
1077 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
1078 |
|
✗ |
wm->setBackgroundColor2(color); |
1079 |
|
✗ |
return true; |
1080 |
|
|
} |
1081 |
|
|
|
1082 |
|
✗ |
Configuration WindowsManager::getCameraTransform(const WindowID windowId) { |
1083 |
|
✗ |
osg::Quat rot; |
1084 |
|
✗ |
osg::Vec3d pos; |
1085 |
|
✗ |
WindowManagerPtr_t wm = getWindowManager(windowId, true); |
1086 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
1087 |
|
✗ |
wm->getCameraTransform(pos, rot); |
1088 |
|
✗ |
return Configuration(pos, rot); |
1089 |
|
|
} |
1090 |
|
|
|
1091 |
|
✗ |
bool WindowsManager::setCameraTransform(const WindowID windowId, |
1092 |
|
|
const Configuration& configuration) { |
1093 |
|
✗ |
WindowManagerPtr_t wm = getWindowManager(windowId, true); |
1094 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
1095 |
|
✗ |
wm->setCameraTransform(configuration.position, configuration.quat); |
1096 |
|
✗ |
return true; |
1097 |
|
|
} |
1098 |
|
|
|
1099 |
|
✗ |
bool WindowsManager::setCameraToBestFit(const WindowID windowId) { |
1100 |
|
✗ |
WindowManagerPtr_t wm = getWindowManager(windowId, true); |
1101 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
1102 |
|
✗ |
wm->getViewerClone()->home(); |
1103 |
|
✗ |
return true; |
1104 |
|
|
} |
1105 |
|
|
|
1106 |
|
✗ |
std::vector<std::string> WindowsManager::getPropertyNames( |
1107 |
|
|
const std::string& nodeName) const { |
1108 |
|
✗ |
NodePtr_t node = getNode(nodeName, true); |
1109 |
|
✗ |
const Properties::PropertyMap_t& map = node->properties(); |
1110 |
|
✗ |
std::vector<std::string> names; |
1111 |
|
✗ |
names.reserve(map.size()); |
1112 |
|
✗ |
for (Properties::PropertyMap_t::const_iterator _prop = map.begin(); |
1113 |
|
✗ |
_prop != map.end(); ++_prop) |
1114 |
|
✗ |
names.push_back(_prop->first); |
1115 |
|
✗ |
return names; |
1116 |
|
|
} |
1117 |
|
|
|
1118 |
|
✗ |
std::vector<std::string> WindowsManager::getPropertyTypes( |
1119 |
|
|
const std::string& nodeName) const { |
1120 |
|
✗ |
NodePtr_t node = getNode(nodeName, true); |
1121 |
|
✗ |
const Properties::PropertyMap_t& map = node->properties(); |
1122 |
|
✗ |
std::vector<std::string> types; |
1123 |
|
✗ |
types.reserve(map.size()); |
1124 |
|
✗ |
for (Properties::PropertyMap_t::const_iterator _prop = map.begin(); |
1125 |
|
✗ |
_prop != map.end(); ++_prop) |
1126 |
|
✗ |
types.push_back(_prop->second->type()); |
1127 |
|
✗ |
return types; |
1128 |
|
|
} |
1129 |
|
|
|
1130 |
|
|
template <typename Property_t> |
1131 |
|
✗ |
Property_t WindowsManager::getProperty(const std::string& nodeName, |
1132 |
|
|
const std::string& propName) const { |
1133 |
|
✗ |
NodePtr_t node = getNode(nodeName, true); |
1134 |
|
✗ |
Property_t value; |
1135 |
|
✗ |
if (!node->getProperty<Property_t>(propName, value)) { |
1136 |
|
✗ |
throw std::invalid_argument("Could not get the property"); |
1137 |
|
|
} |
1138 |
|
✗ |
return value; |
1139 |
|
|
} |
1140 |
|
|
|
1141 |
|
|
template <typename Property_t> |
1142 |
|
✗ |
void WindowsManager::setProperty(const std::string& nodeName, |
1143 |
|
|
const std::string& propName, |
1144 |
|
|
const Property_t& value) { |
1145 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
1146 |
|
✗ |
NodePtr_t node = getNode(nodeName, true); |
1147 |
|
✗ |
if (!node->setProperty<Property_t>(propName, value)) { |
1148 |
|
✗ |
throw std::invalid_argument("Could not set the property"); |
1149 |
|
|
} |
1150 |
|
|
} |
1151 |
|
|
|
1152 |
|
|
#define DEFINE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(Type, Name) \ |
1153 |
|
|
Type WindowsManager::get##Name##Property( \ |
1154 |
|
|
const std::string& nodeName, const std::string& propName) const { \ |
1155 |
|
|
return getProperty<Type>(nodeName, propName); \ |
1156 |
|
|
} \ |
1157 |
|
|
void WindowsManager::set##Name##Property(const std::string& nodeName, \ |
1158 |
|
|
const std::string& propName, \ |
1159 |
|
|
const Type& value) { \ |
1160 |
|
|
setProperty<Type>(nodeName, propName, value); \ |
1161 |
|
|
} |
1162 |
|
|
|
1163 |
|
|
#define INSTANCIATE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(Type) \ |
1164 |
|
|
template Type WindowsManager::getProperty<Type>(const std::string&, \ |
1165 |
|
|
const std::string&) const; \ |
1166 |
|
|
template void WindowsManager::setProperty<Type>( \ |
1167 |
|
|
const std::string&, const std::string&, const Type&) |
1168 |
|
|
|
1169 |
|
|
INSTANCIATE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(std::string); |
1170 |
|
|
INSTANCIATE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(osgVector2); |
1171 |
|
|
INSTANCIATE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(osgVector3); |
1172 |
|
|
INSTANCIATE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(osgVector4); |
1173 |
|
|
INSTANCIATE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(float); |
1174 |
|
|
INSTANCIATE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(bool); |
1175 |
|
|
INSTANCIATE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(int); |
1176 |
|
|
|
1177 |
|
✗ |
DEFINE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(std::string, String) |
1178 |
|
✗ |
DEFINE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(osgVector2, Vector2) |
1179 |
|
✗ |
DEFINE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(osgVector3, Vector3) |
1180 |
|
✗ |
DEFINE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(osgVector4, Color) |
1181 |
|
✗ |
DEFINE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(float, Float) |
1182 |
|
✗ |
DEFINE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(bool, Bool) |
1183 |
|
✗ |
DEFINE_WINDOWS_MANAGER_GET_SET_PROPERTY_FOR_TYPE(int, Int) |
1184 |
|
|
|
1185 |
|
✗ |
void WindowsManager::callVoidProperty(const std::string& nodeName, |
1186 |
|
|
const std::string& propName) { |
1187 |
|
✗ |
NodePtr_t node = getNode(nodeName, true); |
1188 |
|
✗ |
ScopedLock lock(osgFrameMutex()); |
1189 |
|
✗ |
if (!node->hasProperty(propName)) |
1190 |
|
✗ |
throw std::invalid_argument("Could not find the property"); |
1191 |
|
✗ |
node->callVoidProperty(propName); |
1192 |
|
|
} |
1193 |
|
|
} /* namespace viewer */ |
1194 |
|
|
|
1195 |
|
|
} // namespace gepetto |
1196 |
|
|
|