GCC Code Coverage Report


Directory: ./
File: include/hpp/core/configuration-shooter/uniform-tpl.hh
Date: 2024-08-10 11:29:48
Exec Total Coverage
Lines: 11 11 100.0%
Branches: 2 6 33.3%

Line Branch Exec Source
1 // Copyright (c) 2023 Eureka Robotics
2 // Authors: Joseph Mirabel
3
4 #ifndef HPP_CORE_CONFIGURATION_SHOOTER_UNIFORM_TPL_HH
5 #define HPP_CORE_CONFIGURATION_SHOOTER_UNIFORM_TPL_HH
6
7 #include <hpp/core/configuration-shooter.hh>
8 #include <hpp/pinocchio/device.hh>
9 #include <random>
10
11 namespace hpp {
12 namespace core {
13 namespace configurationShooter {
14
15 /// \addtogroup configuration_sampling
16 /// \{
17
18 /// Uniformly sample with bounds of degrees of freedom using a custom generator.
19 template <class generator_t>
20 class HPP_CORE_DLLAPI UniformTpl : public ConfigurationShooter {
21 public:
22 typedef shared_ptr<UniformTpl<generator_t>> Ptr_t;
23 typedef weak_ptr<UniformTpl<generator_t>> WkPtr_t;
24
25 1 static Ptr_t create(const DevicePtr_t& robot) {
26
1/2
✓ Branch 2 taken 1 times.
✗ Branch 3 not taken.
1 UniformTpl* ptr = new UniformTpl(robot);
27 1 Ptr_t shPtr(ptr);
28
0/2
✗ Branch 1 not taken.
✗ Branch 2 not taken.
1 ptr->init(shPtr);
29 1 return shPtr;
30 }
31
32 /// Set the generator seed.
33 2 void seed(typename generator_t::result_type seed) { generator_.seed(seed); }
34
35 protected:
36 /// Uniformly sample configuration space
37 ///
38 /// Note that translation joints have to be bounded.
39
1/2
✓ Branch 4 taken 1 times.
✗ Branch 5 not taken.
1 UniformTpl(const DevicePtr_t& robot) : robot_(robot) {}
40 1 void init(const Ptr_t& self) {
41 1 ConfigurationShooter::init(self);
42 1 weak_ = self;
43 1 }
44
45 virtual void impl_shoot(Configuration_t& q) const;
46
47 private:
48 DevicePtr_t robot_;
49 WkPtr_t weak_;
50
51 // The generator must be mutable because impl_shoot is const and
52 // generator_t::operator() is not.
53 mutable generator_t generator_;
54 }; // class UniformTpl
55 /// \}
56
57 typedef UniformTpl<std::default_random_engine> UniformSeedable;
58
59 } // namespace configurationShooter
60 } // namespace core
61 } // namespace hpp
62
63 #endif // HPP_CORE_CONFIGURATION_SHOOTER_UNIFORM_TPL_HH
64