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/* |
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* Software License Agreement (BSD License) |
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* |
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* Copyright (c) 2011-2014, Willow Garage, Inc. |
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* Copyright (c) 2014-2015, Open Source Robotics Foundation |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* * Redistributions in binary form must reproduce the above |
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* copyright notice, this list of conditions and the following |
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* disclaimer in the documentation and/or other materials provided |
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* with the distribution. |
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* * Neither the name of Open Source Robotics Foundation nor the names of its |
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* contributors may be used to endorse or promote products derived |
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* from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
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* POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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/** \author Jia Pan */ |
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#ifndef HPP_FCL_GJK_H |
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#define HPP_FCL_GJK_H |
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#include <vector> |
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#include <hpp/fcl/shape/geometric_shapes.h> |
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#include <hpp/fcl/math/transform.h> |
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namespace hpp { |
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namespace fcl { |
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namespace details { |
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/// @brief the support function for shape |
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/// \param hint use to initialize the search when shape is a ConvexBase object. |
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Vec3f getSupport(const ShapeBase* shape, const Vec3f& dir, bool dirIsNormalized, |
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int& hint); |
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/// @brief Minkowski difference class of two shapes |
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/// |
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/// @note The Minkowski difference is expressed in the frame of the first shape. |
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struct HPP_FCL_DLLAPI MinkowskiDiff { |
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typedef Eigen::Array<FCL_REAL, 1, 2> Array2d; |
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/// @brief points to two shapes |
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const ShapeBase* shapes[2]; |
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struct ShapeData { |
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std::vector<int8_t> visited; |
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}; |
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/// @brief Store temporary data for the computation of the support point for |
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/// each shape. |
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ShapeData data[2]; |
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/// @brief rotation from shape1 to shape0 |
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/// such that @f$ p_in_0 = oR1 * p_in_1 + ot1 @f$. |
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Matrix3f oR1; |
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/// @brief translation from shape1 to shape0 |
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/// such that @f$ p_in_0 = oR1 * p_in_1 + ot1 @f$. |
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Vec3f ot1; |
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/// @brief The radius of the sphere swepted volume. |
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/// The 2 values correspond to the inflation of shape 0 and shape 1/ |
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/// These inflation values are used for Sphere and Capsule. |
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Array2d inflation; |
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/// @brief Number of points in a Convex object from which using a logarithmic |
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/// support function is faster than a linear one. |
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/// It defaults to 32. |
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/// \note It must set before the call to \ref set. |
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int linear_log_convex_threshold; |
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/// @brief Wether or not to use the normalize heuristic in the GJK Nesterov |
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/// acceleration. This setting is only applied if the Nesterov acceleration in |
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/// the GJK class is active. |
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bool normalize_support_direction; |
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typedef void (*GetSupportFunction)(const MinkowskiDiff& minkowskiDiff, |
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const Vec3f& dir, bool dirIsNormalized, |
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Vec3f& support0, Vec3f& support1, |
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support_func_guess_t& hint, |
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ShapeData data[2]); |
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GetSupportFunction getSupportFunc; |
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29982507 |
MinkowskiDiff() |
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29982507 |
: linear_log_convex_threshold(32), |
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normalize_support_direction(false), |
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✓✓✓✗ ✓✗✓✗ ✗✗✗✗
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89947521 |
getSupportFunc(NULL) {} |
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/// Set the two shapes, |
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/// assuming the relative transformation between them is identity. |
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void set(const ShapeBase* shape0, const ShapeBase* shape1); |
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/// Set the two shapes, with a relative transformation. |
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void set(const ShapeBase* shape0, const ShapeBase* shape1, |
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const Transform3f& tf0, const Transform3f& tf1); |
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/// @brief support function for shape0 |
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inline Vec3f support0(const Vec3f& d, bool dIsNormalized, int& hint) const { |
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return getSupport(shapes[0], d, dIsNormalized, hint); |
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} |
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/// @brief support function for shape1 |
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inline Vec3f support1(const Vec3f& d, bool dIsNormalized, int& hint) const { |
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return oR1 * |
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getSupport(shapes[1], oR1.transpose() * d, dIsNormalized, hint) + |
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ot1; |
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} |
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/// @brief support function for the pair of shapes |
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98672364 |
inline void support(const Vec3f& d, bool dIsNormalized, Vec3f& supp0, |
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Vec3f& supp1, support_func_guess_t& hint) const { |
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✗✓ |
98672364 |
assert(getSupportFunc != NULL); |
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getSupportFunc(*this, d, dIsNormalized, supp0, supp1, hint, |
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98672364 |
const_cast<ShapeData*>(data)); |
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98672364 |
} |
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}; |
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/// @brief class for GJK algorithm |
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/// |
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/// @note The computations are performed in the frame of the first shape. |
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struct HPP_FCL_DLLAPI GJK { |
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struct HPP_FCL_DLLAPI SimplexV { |
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/// @brief support vector for shape 0 and 1. |
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Vec3f w0, w1; |
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/// @brief support vector (i.e., the furthest point on the shape along the |
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/// support direction) |
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Vec3f w; |
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}; |
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typedef unsigned char vertex_id_t; |
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struct HPP_FCL_DLLAPI Simplex { |
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/// @brief simplex vertex |
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SimplexV* vertex[4]; |
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/// @brief size of simplex (number of vertices) |
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vertex_id_t rank; |
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59965658 |
Simplex() {} |
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}; |
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/// @brief Status of the GJK algorithm: |
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/// Valid: GJK converged and the shapes are not in collision. |
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/// Inside: GJK converged and the shapes are in collision. |
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/// Failed: GJK did not converge. |
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enum Status { Valid, Inside, Failed, EarlyStopped }; |
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MinkowskiDiff const* shape; |
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Vec3f ray; |
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GJKVariant gjk_variant; |
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GJKConvergenceCriterion convergence_criterion; |
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GJKConvergenceCriterionType convergence_criterion_type; |
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support_func_guess_t support_hint; |
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/// The distance computed by GJK. The possible values are |
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/// - \f$ d = - R - 1 \f$ when a collision is detected and GJK |
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/// cannot compute penetration informations. |
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/// - \f$ - R \le d \le 0 \f$ when a collision is detected and GJK can |
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/// compute penetration informations. |
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/// - \f$ 0 < d \le d_{ub} \f$ when there is no collision and GJK can compute |
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/// the closest points. |
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/// - \f$ d_{ub} < d \f$ when there is no collision and GJK cannot compute the |
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/// closest points. |
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/// |
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/// where \f$ d \f$ is the GJK::distance, \f$ R \f$ is the sum of the \c shape |
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/// MinkowskiDiff::inflation and \f$ d_{ub} \f$ is the |
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/// GJK::distance_upper_bound. |
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FCL_REAL distance; |
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Simplex simplices[2]; |
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/// \param max_iterations_ number of iteration before GJK returns failure. |
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/// \param tolerance_ precision of the algorithm. |
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/// |
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/// The tolerance argument is useful for continuous shapes and for polyhedron |
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/// with some vertices closer than this threshold. |
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/// |
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/// Suggested values are 100 iterations and a tolerance of 1e-6. |
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GJK(unsigned int max_iterations_, FCL_REAL tolerance_) |
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✓✓✓✓
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: max_iterations(max_iterations_), tolerance(tolerance_) { |
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29982542 |
initialize(); |
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} |
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void initialize(); |
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/// @brief GJK algorithm, given the initial value guess |
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Status evaluate( |
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const MinkowskiDiff& shape, const Vec3f& guess, |
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const support_func_guess_t& supportHint = support_func_guess_t::Zero()); |
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/// @brief apply the support function along a direction, the result is return |
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/// in sv |
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98672364 |
inline void getSupport(const Vec3f& d, bool dIsNormalized, SimplexV& sv, |
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support_func_guess_t& hint) const { |
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shape->support(d, dIsNormalized, sv.w0, sv.w1, hint); |
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sv.w = sv.w0 - sv.w1; |
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} |
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/// @brief whether the simplex enclose the origin |
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bool encloseOrigin(); |
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/// @brief get the underlying simplex using in GJK, can be used for cache in |
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/// next iteration |
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inline Simplex* getSimplex() const { return simplex; } |
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/// Tells whether the closest points are available. |
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bool hasClosestPoints() { return distance < distance_upper_bound; } |
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/// Tells whether the penetration information. |
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/// |
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/// In such case, most indepth points and penetration depth can be retrieved |
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/// from GJK. Calling EPA has an undefined behaviour. |
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bool hasPenetrationInformation(const MinkowskiDiff& shape) { |
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return distance > -shape.inflation.sum(); |
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} |
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/// Get the closest points on each object. |
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/// @return true on success |
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bool getClosestPoints(const MinkowskiDiff& shape, Vec3f& w0, Vec3f& w1); |
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/// @brief get the guess from current simplex |
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Vec3f getGuessFromSimplex() const; |
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/// @brief Distance threshold for early break. |
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/// GJK stops when it proved the distance is more than this threshold. |
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/// @note The closest points will be erroneous in this case. |
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/// If you want the closest points, set this to infinity (the default). |
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void setDistanceEarlyBreak(const FCL_REAL& dup) { |
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distance_upper_bound = dup; |
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29982448 |
} |
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/// @brief Convergence check used to stop GJK when shapes are not in |
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/// collision. |
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bool checkConvergence(const Vec3f& w, const FCL_REAL& rl, FCL_REAL& alpha, |
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const FCL_REAL& omega); |
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/// @brief Get GJK number of iterations. |
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inline size_t getIterations() { return iterations; } |
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/// @brief Get GJK tolerance. |
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inline FCL_REAL getTolerance() { return tolerance; } |
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private: |
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SimplexV store_v[4]; |
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SimplexV* free_v[4]; |
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vertex_id_t nfree; |
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vertex_id_t current; |
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Simplex* simplex; |
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Status status; |
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unsigned int max_iterations; |
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FCL_REAL tolerance; |
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FCL_REAL distance_upper_bound; |
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size_t iterations; |
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/// @brief discard one vertex from the simplex |
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inline void removeVertex(Simplex& simplex); |
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/// @brief append one vertex to the simplex |
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inline void appendVertex(Simplex& simplex, const Vec3f& v, bool isNormalized, |
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support_func_guess_t& hint); |
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/// @brief Project origin (0) onto line a-b |
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/// For a detailed explanation of how to efficiently project onto a simplex, |
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/// check out Ericson's book, page 403: |
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/// https://realtimecollisiondetection.net/ To sum up, a simplex has a voronoi |
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/// region for each feature it has (vertex, edge, face). We find the voronoi |
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/// region in which the origin lies and stop as soon as we find it; we then |
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/// project onto it and return the result. We start by voronoi regions |
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/// generated by vertices then move on to edges then faces. Checking voronoi |
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/// regions is done using simple dot products. Moreover, edges voronoi checks |
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/// reuse computations of vertices voronoi checks. The same goes for faces |
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/// which reuse checks from edges. |
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/// Finally, in addition to the voronoi procedure, checks relying on the order |
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/// of construction |
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// of the simplex are added. To know more about these, visit |
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// https://caseymuratori.com/blog_0003. |
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bool projectLineOrigin(const Simplex& current, Simplex& next); |
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/// @brief Project origin (0) onto triangle a-b-c |
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/// See \ref projectLineOrigin for an explanation on simplex projections. |
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bool projectTriangleOrigin(const Simplex& current, Simplex& next); |
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/// @brief Project origin (0) onto tetrahedron a-b-c-d |
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/// See \ref projectLineOrigin for an explanation on simplex projections. |
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bool projectTetrahedraOrigin(const Simplex& current, Simplex& next); |
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}; |
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static const size_t EPA_MAX_FACES = 128; |
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static const size_t EPA_MAX_VERTICES = 64; |
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static const FCL_REAL EPA_EPS = 0.000001; |
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static const size_t EPA_MAX_ITERATIONS = 255; |
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/// @brief class for EPA algorithm |
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struct HPP_FCL_DLLAPI EPA { |
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typedef GJK::SimplexV SimplexV; |
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struct HPP_FCL_DLLAPI SimplexF { |
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Vec3f n; |
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FCL_REAL d; |
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SimplexV* vertex[3]; // a face has three vertices |
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SimplexF* f[3]; // a face has three adjacent faces |
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SimplexF* l[2]; // the pre and post faces in the list |
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size_t e[3]; |
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size_t pass; |
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✓✗ |
73472 |
SimplexF() : n(Vec3f::Zero()){}; |
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}; |
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struct HPP_FCL_DLLAPI SimplexList { |
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SimplexF* root; |
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size_t count; |
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SimplexList() : root(NULL), count(0) {} |
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void append(SimplexF* face) { |
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face->l[0] = NULL; |
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face->l[1] = root; |
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✓✓ |
118878 |
if (root) root->l[0] = face; |
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root = face; |
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++count; |
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} |
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void remove(SimplexF* face) { |
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✓✓ |
45406 |
if (face->l[1]) face->l[1]->l[0] = face->l[0]; |
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✓✓ |
45406 |
if (face->l[0]) face->l[0]->l[1] = face->l[1]; |
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✓✓ |
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if (face == root) root = face->l[1]; |
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--count; |
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} |
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}; |
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static inline void bind(SimplexF* fa, size_t ea, SimplexF* fb, size_t eb) { |
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58060 |
fa->e[ea] = eb; |
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fa->f[ea] = fb; |
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58060 |
fb->e[eb] = ea; |
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fb->f[eb] = fa; |
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58060 |
} |
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struct HPP_FCL_DLLAPI SimplexHorizon { |
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SimplexF* cf; // current face in the horizon |
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SimplexF* ff; // first face in the horizon |
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size_t nf; // number of faces in the horizon |
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6292 |
SimplexHorizon() : cf(NULL), ff(NULL), nf(0) {} |
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}; |
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private: |
361 |
|
|
unsigned int max_face_num; |
362 |
|
|
unsigned int max_vertex_num; |
363 |
|
|
unsigned int max_iterations; |
364 |
|
|
FCL_REAL tolerance; |
365 |
|
|
|
366 |
|
|
public: |
367 |
|
|
enum Status { |
368 |
|
|
Failed = 0, |
369 |
|
|
Valid = 1, |
370 |
|
|
AccuracyReached = 1 << 1 | Valid, |
371 |
|
|
Degenerated = 1 << 1 | Failed, |
372 |
|
|
NonConvex = 2 << 1 | Failed, |
373 |
|
|
InvalidHull = 3 << 1 | Failed, |
374 |
|
|
OutOfFaces = 4 << 1 | Failed, |
375 |
|
|
OutOfVertices = 5 << 1 | Failed, |
376 |
|
|
FallBack = 6 << 1 | Failed |
377 |
|
|
}; |
378 |
|
|
|
379 |
|
|
Status status; |
380 |
|
|
GJK::Simplex result; |
381 |
|
|
Vec3f normal; |
382 |
|
|
FCL_REAL depth; |
383 |
|
|
SimplexV* sv_store; |
384 |
|
|
SimplexF* fc_store; |
385 |
|
|
size_t nextsv; |
386 |
|
|
SimplexList hull, stock; |
387 |
|
|
|
388 |
|
574 |
EPA(unsigned int max_face_num_, unsigned int max_vertex_num_, |
389 |
|
|
unsigned int max_iterations_, FCL_REAL tolerance_) |
390 |
|
574 |
: max_face_num(max_face_num_), |
391 |
|
|
max_vertex_num(max_vertex_num_), |
392 |
|
|
max_iterations(max_iterations_), |
393 |
|
574 |
tolerance(tolerance_) { |
394 |
|
574 |
initialize(); |
395 |
|
574 |
} |
396 |
|
|
|
397 |
|
1148 |
~EPA() { |
398 |
✓✗ |
574 |
delete[] sv_store; |
399 |
✓✗ |
574 |
delete[] fc_store; |
400 |
|
574 |
} |
401 |
|
|
|
402 |
|
|
void initialize(); |
403 |
|
|
|
404 |
|
|
/// \return a Status which can be demangled using (status & Valid) or |
405 |
|
|
/// (status & Failed). The other values provide a more detailled |
406 |
|
|
/// status |
407 |
|
|
Status evaluate(GJK& gjk, const Vec3f& guess); |
408 |
|
|
|
409 |
|
|
/// Get the closest points on each object. |
410 |
|
|
/// @return true on success |
411 |
|
|
bool getClosestPoints(const MinkowskiDiff& shape, Vec3f& w0, Vec3f& w1); |
412 |
|
|
|
413 |
|
|
private: |
414 |
|
|
bool getEdgeDist(SimplexF* face, SimplexV* a, SimplexV* b, FCL_REAL& dist); |
415 |
|
|
|
416 |
|
|
SimplexF* newFace(SimplexV* a, SimplexV* b, SimplexV* vertex, bool forced); |
417 |
|
|
|
418 |
|
|
/// @brief Find the best polytope face to split |
419 |
|
|
SimplexF* findBest(); |
420 |
|
|
|
421 |
|
|
/// @brief the goal is to add a face connecting vertex w and face edge f[e] |
422 |
|
|
bool expand(size_t pass, SimplexV* w, SimplexF* f, size_t e, |
423 |
|
|
SimplexHorizon& horizon); |
424 |
|
|
}; |
425 |
|
|
|
426 |
|
|
} // namespace details |
427 |
|
|
|
428 |
|
|
} // namespace fcl |
429 |
|
|
|
430 |
|
|
} // namespace hpp |
431 |
|
|
|
432 |
|
|
#endif |