GCC Code Coverage Report
Directory: ./ Exec Total Coverage
File: src/math/transform.cpp Lines: 0 5 0.0 %
Date: 2024-02-09 12:57:42 Branches: 0 16 0.0 %

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/*
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 * Software License Agreement (BSD License)
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 *
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 *  Copyright (c) 2011-2014, Willow Garage, Inc.
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 *  Copyright (c) 2014-2015, Open Source Robotics Foundation
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 *  All rights reserved.
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 *
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 *  Redistribution and use in source and binary forms, with or without
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 *  modification, are permitted provided that the following conditions
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 *  are met:
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 *
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 *   * Redistributions of source code must retain the above copyright
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 *     notice, this list of conditions and the following disclaimer.
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 *   * Redistributions in binary form must reproduce the above
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 *     copyright notice, this list of conditions and the following
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 *     disclaimer in the documentation and/or other materials provided
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 *     with the distribution.
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 *   * Neither the name of Open Source Robotics Foundation nor the names of its
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 *     contributors may be used to endorse or promote products derived
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 *     from this software without specific prior written permission.
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 *
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 *  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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 *  "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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 *  LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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 *  FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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 *  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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 *  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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 *  BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 *  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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 *  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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 *  LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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 *  ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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 *  POSSIBILITY OF SUCH DAMAGE.
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 */
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/** \author Jia Pan */
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#include <hpp/fcl/math/transform.h>
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namespace hpp {
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namespace fcl {
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void relativeTransform(const Transform3f& tf1, const Transform3f& tf2,
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                       Transform3f& tf) {
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  tf = tf1.inverseTimes(tf2);
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}
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void relativeTransform2(const Transform3f& tf1, const Transform3f& tf2,
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                        Transform3f& tf) {
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  Matrix3f R(tf2.getRotation() * tf1.getRotation().transpose());
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  tf = Transform3f(R, tf2.getTranslation() - R * tf1.getTranslation());
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}
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}  // namespace fcl
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}  // namespace hpp