pinocchio
3.7.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
Loading...
Searching...
No Matches
force.hpp
1
//
2
// Copyright (c) 2015-2018 CNRS
3
// Copyright (c) 2016 Wandercraft, 86 rue de Paris 91400 Orsay, France.
4
//
5
6
#ifndef __pinocchio_spatial_force_hpp__
7
#define __pinocchio_spatial_force_hpp__
8
9
#include "pinocchio/spatial/fwd.hpp"
10
#include "pinocchio/spatial/se3.hpp"
11
#include "pinocchio/spatial/motion.hpp"
12
13
#define FORCE_TYPEDEF_GENERIC(Derived, TYPENAME) \
14
typedef TYPENAME traits<Derived>::Scalar Scalar; \
15
typedef TYPENAME traits<Derived>::Vector3 Vector3; \
16
typedef TYPENAME traits<Derived>::Vector6 Vector6; \
17
typedef TYPENAME traits<Derived>::Matrix6 Matrix6; \
18
typedef TYPENAME traits<Derived>::ToVectorReturnType ToVectorReturnType; \
19
typedef TYPENAME traits<Derived>::ToVectorConstReturnType ToVectorConstReturnType; \
20
typedef TYPENAME traits<Derived>::AngularType AngularType; \
21
typedef TYPENAME traits<Derived>::LinearType LinearType; \
22
typedef TYPENAME traits<Derived>::ConstAngularType ConstAngularType; \
23
typedef TYPENAME traits<Derived>::ConstLinearType ConstLinearType; \
24
typedef TYPENAME traits<Derived>::ForcePlain ForcePlain; \
25
enum \
26
{ \
27
LINEAR = traits<Derived>::LINEAR, \
28
ANGULAR = traits<Derived>::ANGULAR \
29
}
30
31
#define FORCE_TYPEDEF_TPL(Derived) FORCE_TYPEDEF_GENERIC(Derived, typename)
32
33
#define FORCE_TYPEDEF(Derived) FORCE_TYPEDEF_GENERIC(Derived, PINOCCHIO_MACRO_EMPTY_ARG)
34
35
#include "pinocchio/spatial/force-base.hpp"
36
#include "pinocchio/spatial/force-dense.hpp"
37
#include "pinocchio/spatial/force-tpl.hpp"
38
#include "pinocchio/spatial/force-ref.hpp"
39
40
#endif
// ifndef __pinocchio_spatial_force_hpp__
include
pinocchio
spatial
force.hpp
Generated by
1.9.8