Directory: | ./ |
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File: | include/pinocchio/algorithm/utils/motion.hpp |
Date: | 2025-02-12 21:03:38 |
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1 | // | ||
2 | // Copyright (c) 2020 INRIA | ||
3 | // | ||
4 | |||
5 | #ifndef __pinocchio_algorithm_utils_motion_hpp__ | ||
6 | #define __pinocchio_algorithm_utils_motion_hpp__ | ||
7 | |||
8 | #include "pinocchio/spatial/se3.hpp" | ||
9 | #include "pinocchio/spatial/motion.hpp" | ||
10 | #include "pinocchio/multibody/fwd.hpp" | ||
11 | |||
12 | namespace pinocchio | ||
13 | { | ||
14 | |||
15 | /// | ||
16 | /// @copydoc changeReferenceFrame(const SE3Tpl<Scalar,Options> &,const MotionDense<MotionIn> | ||
17 | /// &,const ReferenceFrame,const ReferenceFrame) \param[out] m_out Resulting motion quantity. | ||
18 | /// | ||
19 | template<typename Scalar, int Options, typename MotionIn, typename MotionOut> | ||
20 | 18 | void changeReferenceFrame( | |
21 | const SE3Tpl<Scalar, Options> & placement, | ||
22 | const MotionDense<MotionIn> & m_in, | ||
23 | const ReferenceFrame rf_in, | ||
24 | const ReferenceFrame rf_out, | ||
25 | MotionDense<MotionOut> & m_out) | ||
26 | { | ||
27 |
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18 | if (rf_in == rf_out) |
28 | { | ||
29 | 6 | m_out = m_in; | |
30 | 6 | return; | |
31 | } | ||
32 | |||
33 | // case: LOCAL/WORLD and WORLD/LOCAL | ||
34 |
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12 | if (rf_in == LOCAL && rf_out == WORLD) |
35 | { | ||
36 |
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2 | m_out = placement.act(m_in); |
37 | 2 | return; | |
38 | } | ||
39 |
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10 | if (rf_in == WORLD && rf_out == LOCAL) |
40 | { | ||
41 |
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2 | m_out = placement.actInv(m_in); |
42 | 2 | return; | |
43 | } | ||
44 | |||
45 | // case: LOCAL/LOCAL_WORLD_ALIGNED and LOCAL_WORLD_ALIGNED/LOCAL | ||
46 |
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8 | if (rf_in == LOCAL && rf_out == LOCAL_WORLD_ALIGNED) |
47 | { | ||
48 |
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2 | m_out.linear().noalias() = placement.rotation() * m_in.linear(); |
49 |
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2 | m_out.angular().noalias() = placement.rotation() * m_in.angular(); |
50 | 2 | return; | |
51 | } | ||
52 |
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6 | if (rf_in == LOCAL_WORLD_ALIGNED && rf_out == LOCAL) |
53 | { | ||
54 |
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2 | m_out.linear().noalias() = placement.rotation().transpose() * m_in.linear(); |
55 |
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2 | m_out.angular().noalias() = placement.rotation().transpose() * m_in.angular(); |
56 | 2 | return; | |
57 | } | ||
58 | |||
59 | // case: WORLD/LOCAL_WORLD_ALIGNED and LOCAL_WORLD_ALIGNED/WORLD | ||
60 |
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4 | if (rf_in == WORLD && rf_out == LOCAL_WORLD_ALIGNED) |
61 | { | ||
62 |
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2 | m_out.angular() = m_in.angular(); |
63 |
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2 | m_out.linear().noalias() = m_in.linear() + m_in.angular().cross(placement.translation()); |
64 | 2 | return; | |
65 | } | ||
66 |
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2 | if (rf_in == LOCAL_WORLD_ALIGNED && rf_out == WORLD) |
67 | { | ||
68 |
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2 | m_out.angular() = m_in.angular(); |
69 |
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2 | m_out.linear().noalias() = m_in.linear() - m_in.angular().cross(placement.translation()); |
70 | 2 | return; | |
71 | } | ||
72 | |||
73 | ✗ | assert(false && "This must never happened."); | |
74 | } | ||
75 | |||
76 | /// | ||
77 | /// \brief Change the expression of a given Motion vector from one reference frame to another | ||
78 | /// reference frame. | ||
79 | /// | ||
80 | /// \example If ones has an initial m_in Motion expressed locally (rf_in=LOCAL) in a Frame | ||
81 | /// localized at a given placement value, ones may want to retrieve its value inside | ||
82 | /// another reference frame e.g. the world (rf_out=WORLD). | ||
83 | /// | ||
84 | /// \param[in] placement Placement of the frame having velocity m_in | ||
85 | /// \param[in] m_in Input motion quantity. | ||
86 | /// \param[in] rf_in Reference frame in which m_in is expressed | ||
87 | /// \param[in] rf_out Reference frame in which the result m_out is expressed | ||
88 | /// \param[out] m_out Resulting motion quantity. | ||
89 | /// | ||
90 | template<typename Scalar, int Options, typename MotionIn> | ||
91 | 18 | typename MotionIn::MotionPlain changeReferenceFrame( | |
92 | const SE3Tpl<Scalar, Options> & placement, | ||
93 | const MotionDense<MotionIn> & m_in, | ||
94 | const ReferenceFrame rf_in, | ||
95 | const ReferenceFrame rf_out) | ||
96 | { | ||
97 | typedef typename MotionIn::MotionPlain ReturnType; | ||
98 | 18 | ReturnType res; | |
99 | |||
100 | 18 | changeReferenceFrame(placement, m_in, rf_in, rf_out, res); | |
101 | |||
102 | 18 | return res; | |
103 | } | ||
104 | |||
105 | } // namespace pinocchio | ||
106 | |||
107 | #endif // #ifndef __pinocchio_multibody_fwd_hpp__ | ||
108 |