pinocchio
2.6.18
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
Practical Exercises
This section contains complete exercices to understand Pinocchio.
1) Move your body (aka direct geometry)
2) Grasp an object (aka inverse Geometry)
3) Drag and Drop (aka Inverse kinematics)
4) Snap your fingers (aka direct and inverse dynamics)
5) Look ahead (aka motion planning)
6) Take a walk (aka optimal control)
7) Learning to fly (aka policy learning)
Generated by
1.8.17