pinocchio  2.7.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
traits< TransformPrismaticTpl< _Scalar, _Options, _axis > > Struct Template Reference

Public Types

enum  { axis = _axis, Options = _Options, LINEAR = 0, ANGULAR = 3 }
 
typedef traits< PlainType >::ActionMatrixType ActionMatrixType
 
typedef AngularType AngularRef
 
typedef Matrix3::IdentityReturnType AngularType
 
typedef AngularType ConstAngularRef
 
typedef traits< PlainType >::HomogeneousMatrixType HomogeneousMatrixType
 
typedef Vector3 LinearType
 
typedef Eigen::Matrix< Scalar, 3, 3, Options > Matrix3
 
typedef SE3Tpl< Scalar, Options > PlainType
 
typedef _Scalar Scalar
 
typedef Eigen::Matrix< Scalar, 3, 1, Options > Vector3
 

Public Attributes

const typedef Vector3 ConstLinearRef
 
const typedef Vector3 LinearRef
 

Detailed Description

template<typename _Scalar, int _Options, int _axis>
struct pinocchio::traits< TransformPrismaticTpl< _Scalar, _Options, _axis > >

Definition at line 181 of file joint-prismatic.hpp.


The documentation for this struct was generated from the following file: