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fcl::SSaPCollisionManager Member List

This is the complete list of members for fcl::SSaPCollisionManager, including all inherited members.

BroadPhaseCollisionManager()fcl::BroadPhaseCollisionManagerinline
checkColl(std::vector< CollisionObject * >::const_iterator pos_start, std::vector< CollisionObject * >::const_iterator pos_end, CollisionObject *obj, void *cdata, CollisionCallBack callback) const fcl::SSaPCollisionManagerprotected
checkDis(std::vector< CollisionObject * >::const_iterator pos_start, std::vector< CollisionObject * >::const_iterator pos_end, CollisionObject *obj, void *cdata, DistanceCallBack callback, FCL_REAL &min_dist) const fcl::SSaPCollisionManagerprotected
clear()fcl::SSaPCollisionManagervirtual
collide(CollisionObject *obj, void *cdata, CollisionCallBack callback) const fcl::SSaPCollisionManagervirtual
collide(void *cdata, CollisionCallBack callback) const fcl::SSaPCollisionManagervirtual
collide(BroadPhaseCollisionManager *other_manager, void *cdata, CollisionCallBack callback) const fcl::SSaPCollisionManagervirtual
collide_(CollisionObject *obj, void *cdata, CollisionCallBack callback) const fcl::SSaPCollisionManagerprotected
distance(CollisionObject *obj, void *cdata, DistanceCallBack callback) const fcl::SSaPCollisionManagervirtual
distance(void *cdata, DistanceCallBack callback) const fcl::SSaPCollisionManagervirtual
distance(BroadPhaseCollisionManager *other_manager, void *cdata, DistanceCallBack callback) const fcl::SSaPCollisionManagervirtual
distance_(CollisionObject *obj, void *cdata, DistanceCallBack callback, FCL_REAL &min_dist) const fcl::SSaPCollisionManagerprotected
empty() const fcl::SSaPCollisionManagervirtual
enable_tested_set_fcl::BroadPhaseCollisionManagermutableprotected
getObjects(std::vector< CollisionObject * > &objs) const fcl::SSaPCollisionManagervirtual
insertTestedSet(CollisionObject *a, CollisionObject *b) const fcl::BroadPhaseCollisionManagerinlineprotected
inTestedSet(CollisionObject *a, CollisionObject *b) const fcl::BroadPhaseCollisionManagerinlineprotected
objs_xfcl::SSaPCollisionManagerprotected
objs_yfcl::SSaPCollisionManagerprotected
objs_zfcl::SSaPCollisionManagerprotected
registerObject(CollisionObject *obj)fcl::SSaPCollisionManagervirtual
registerObjects(const std::vector< CollisionObject * > &other_objs)fcl::BroadPhaseCollisionManagerinlinevirtual
selectOptimalAxis(const std::vector< CollisionObject * > &objs_x, const std::vector< CollisionObject * > &objs_y, const std::vector< CollisionObject * > &objs_z, std::vector< CollisionObject * >::const_iterator &it_beg, std::vector< CollisionObject * >::const_iterator &it_end)fcl::SSaPCollisionManagerinlineprotectedstatic
setup()fcl::SSaPCollisionManagervirtual
setup_fcl::SSaPCollisionManagerprotected
size() const fcl::SSaPCollisionManagerinlinevirtual
SSaPCollisionManager()fcl::SSaPCollisionManagerinline
tested_setfcl::BroadPhaseCollisionManagermutableprotected
unregisterObject(CollisionObject *obj)fcl::SSaPCollisionManagervirtual
update()fcl::SSaPCollisionManagervirtual
fcl::BroadPhaseCollisionManager::update(CollisionObject *updated_obj)fcl::BroadPhaseCollisionManagerinlinevirtual
fcl::BroadPhaseCollisionManager::update(const std::vector< CollisionObject * > &updated_objs)fcl::BroadPhaseCollisionManagerinlinevirtual
~BroadPhaseCollisionManager()fcl::BroadPhaseCollisionManagerinlinevirtual