38 #ifndef COAL_COLLISION_OBJECT_BASE_H
39 #define COAL_COLLISION_OBJECT_BASE_H
99 : aabb_center(
Vec3s::Constant((std::numeric_limits<
Scalar>::max)())),
102 threshold_occupied(1),
125 return isNotEqual(other);
144 inline bool isOccupied()
const {
return cost_density >= threshold_occupied; }
147 inline bool isFree()
const {
return cost_density <= threshold_free; }
179 return Matrix3s::Constant(NAN);
187 Matrix3s C = computeMomentofInertia();
188 Vec3s com = computeCOM();
189 Scalar V = computeVolume();
191 return (
Matrix3s() << C(0, 0) - V * (com[1] * com[1] + com[2] * com[2]),
192 C(0, 1) + V * com[0] * com[1], C(0, 2) + V * com[0] * com[2],
193 C(1, 0) + V * com[1] * com[0],
194 C(1, 1) - V * (com[0] * com[0] + com[2] * com[2]),
195 C(1, 2) + V * com[1] * com[2], C(2, 0) + V * com[2] * com[0],
196 C(2, 1) + V * com[2] * com[1],
197 C(2, 2) - V * (com[0] * com[0] + com[1] * com[1]))
207 return !(*
this == other);
211 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
219 bool compute_local_aabb =
true)
220 : cgeom(cgeom_), user_data(nullptr) {
221 init(compute_local_aabb);
225 const Transform3s& tf,
bool compute_local_aabb =
true)
226 : cgeom(cgeom_), t(tf), user_data(nullptr) {
227 init(compute_local_aabb);
232 bool compute_local_aabb =
true)
233 : cgeom(cgeom_), t(R, T), user_data(nullptr) {
234 init(compute_local_aabb);
238 return cgeom == other.
cgeom && t == other.
t && user_data == other.
user_data;
242 return !(*
this == other);
261 if (t.getRotation().isIdentity()) {
262 aabb =
translate(cgeom->aabb_local, t.getTranslation());
264 aabb.min_ = aabb.max_ = t.getTranslation();
266 Vec3s min_world, max_world;
267 for (
int k = 0; k < 3; ++k) {
268 min_world.array() = t.getRotation().row(k).array() *
269 cgeom->aabb_local.min_.transpose().array();
270 max_world.array() = t.getRotation().row(k).array() *
271 cgeom->aabb_local.max_.transpose().array();
273 aabb.min_[k] += (min_world.array().min)(max_world.array()).sum();
274 aabb.max_[k] += (min_world.array().max)(max_world.array()).sum();
333 const shared_ptr<CollisionGeometry>& collision_geometry,
334 bool compute_local_aabb =
true) {
335 if (collision_geometry.get() != cgeom.get()) {
336 cgeom = collision_geometry;
337 init(compute_local_aabb);
342 void init(
bool compute_local_aabb =
true) {
344 if (compute_local_aabb) cgeom->computeLocalAABB();
349 shared_ptr<CollisionGeometry>
cgeom;
A class describing the AABB collision structure, which is a box in 3D space determined by two diagona...
Definition: AABB.h:55
The geometry for the object for collision or distance computation.
Definition: collision_object.h:96
the object for collision or distance computation, contains the geometry and the transform information
Definition: collision_object.h:216
#define COAL_DLLAPI
Definition: config.hh:88
void * user_data
pointer to user defined data specific to this object
Definition: collision_object.h:163
void setTransform(const Transform3s &tf)
set object's transform
Definition: collision_object.h:304
const shared_ptr< CollisionGeometry > & collisionGeometry()
get shared pointer to collision geometry of the object instance
Definition: collision_object.h:318
void setIdentityTransform()
set the object in local coordinate
Definition: collision_object.h:310
void setUserData(void *data)
set user data in geometry
Definition: collision_object.h:141
void setTransform(const Matrix3s &R, const Vec3s &T)
set object's transform
Definition: collision_object.h:301
void init(bool compute_local_aabb=true)
Definition: collision_object.h:342
AABB aabb
AABB in global coordinate.
Definition: collision_object.h:354
virtual OBJECT_TYPE getObjectType() const
get the type of the object
Definition: collision_object.h:129
virtual Matrix3s computeMomentofInertia() const
compute the inertia matrix, related to the origin
Definition: collision_object.h:178
void * user_data
pointer to user defined data specific to this object
Definition: collision_object.h:357
AABB aabb_local
AABB in local coordinate, used for tight AABB when only translation transform.
Definition: collision_object.h:160
const CollisionGeometry * collisionGeometryPtr() const
get raw pointer to collision geometry of the object instance
Definition: collision_object.h:321
virtual CollisionGeometry * clone() const =0
Clone *this into a new CollisionGeometry.
virtual Scalar computeVolume() const
compute the volume
Definition: collision_object.h:183
void setTranslation(const Vec3s &T)
set object's translation
Definition: collision_object.h:298
Scalar cost_density
collision cost for unit volume
Definition: collision_object.h:166
virtual NODE_TYPE getNodeType() const
get the node type
Definition: collision_object.h:132
bool isFree() const
whether the object is completely free
Definition: collision_object.h:147
const Transform3s & getTransform() const
get object's transform
Definition: collision_object.h:292
shared_ptr< CollisionGeometry > cgeom
Definition: collision_object.h:349
virtual Matrix3s computeMomentofInertiaRelatedToCOM() const
compute the inertia matrix, related to the com
Definition: collision_object.h:186
void * getUserData() const
get user data in geometry
Definition: collision_object.h:138
CollisionObject(const shared_ptr< CollisionGeometry > &cgeom_, const Transform3s &tf, bool compute_local_aabb=true)
Definition: collision_object.h:224
@ GEOM_CONE
Definition: collision_object.h:77
@ BV_KDOP24
Definition: collision_object.h:73
@ GEOM_TRIANGLE
Definition: collision_object.h:84
@ BV_KDOP18
Definition: collision_object.h:72
@ BV_RSS
Definition: collision_object.h:68
@ GEOM_CONVEX32
Definition: collision_object.h:80
@ GEOM_BOX
Definition: collision_object.h:74
@ GEOM_SPHERE
Definition: collision_object.h:75
@ BV_KDOP16
Definition: collision_object.h:71
@ NODE_COUNT
Definition: collision_object.h:89
@ BV_kIOS
Definition: collision_object.h:69
@ GEOM_CYLINDER
Definition: collision_object.h:78
@ GEOM_CAPSULE
Definition: collision_object.h:76
@ HF_OBBRSS
Definition: collision_object.h:88
@ BV_UNKNOWN
Definition: collision_object.h:65
@ BV_AABB
Definition: collision_object.h:66
@ GEOM_CONVEX16
Definition: collision_object.h:79
@ BV_OBBRSS
Definition: collision_object.h:70
@ GEOM_ELLIPSOID
Definition: collision_object.h:86
@ GEOM_HALFSPACE
Definition: collision_object.h:83
@ BV_OBB
Definition: collision_object.h:67
@ GEOM_PLANE
Definition: collision_object.h:82
@ HF_AABB
Definition: collision_object.h:87
@ GEOM_CONVEX
Definition: collision_object.h:81
@ GEOM_OCTREE
Definition: collision_object.h:85
bool isOccupied() const
whether the object is completely occupied
Definition: collision_object.h:144
bool isIdentityTransform() const
whether the object is in local coordinate
Definition: collision_object.h:307
CollisionGeometry(const CollisionGeometry &other)=default
Copy constructor.
AABB & getAABB()
get the AABB in world space
Definition: collision_object.h:257
Scalar threshold_occupied
threshold for occupied ( >= is occupied)
Definition: collision_object.h:169
void setRotation(const Matrix3s &R)
set object's rotation matrix
Definition: collision_object.h:295
~CollisionObject()
Definition: collision_object.h:245
const shared_ptr< const CollisionGeometry > collisionGeometry() const
get shared pointer to collision geometry of the object instance
Definition: collision_object.h:313
const Matrix3s & getRotation() const
get matrix rotation of the object
Definition: collision_object.h:289
NODE_TYPE getNodeType() const
get the node type
Definition: collision_object.h:251
bool operator!=(const CollisionObject &other) const
Definition: collision_object.h:241
virtual Vec3s computeCOM() const
compute center of mass
Definition: collision_object.h:175
virtual void computeLocalAABB()=0
compute the AABB for object in local coordinate
bool operator==(const CollisionObject &other) const
Definition: collision_object.h:237
Scalar threshold_free
threshold for free (<= is free)
Definition: collision_object.h:172
bool isUncertain() const
whether the object has some uncertainty
const Vec3s & getTranslation() const
get translation of the object
Definition: collision_object.h:286
bool operator==(const CollisionGeometry &other) const
Equality operator.
Definition: collision_object.h:114
CollisionObject(const shared_ptr< CollisionGeometry > &cgeom_, bool compute_local_aabb=true)
Definition: collision_object.h:218
virtual ~CollisionGeometry()
Definition: collision_object.h:108
Transform3s t
Definition: collision_object.h:351
CollisionGeometry * collisionGeometryPtr()
get raw pointer to collision geometry of the object instance
Definition: collision_object.h:324
@ OT_BVH
Definition: collision_object.h:54
@ OT_GEOM
Definition: collision_object.h:55
@ OT_COUNT
Definition: collision_object.h:58
@ OT_OCTREE
Definition: collision_object.h:56
@ OT_HFIELD
Definition: collision_object.h:57
@ OT_UNKNOWN
Definition: collision_object.h:53
CollisionObject(const shared_ptr< CollisionGeometry > &cgeom_, const Matrix3s &R, const Vec3s &T, bool compute_local_aabb=true)
Definition: collision_object.h:230
OBJECT_TYPE getObjectType() const
get the type of the object
Definition: collision_object.h:248
bool operator!=(const CollisionGeometry &other) const
Difference operator.
Definition: collision_object.h:124
void setUserData(void *data)
set user data in object
Definition: collision_object.h:283
Vec3s aabb_center
AABB center in local coordinate.
Definition: collision_object.h:153
CollisionGeometry()
Definition: collision_object.h:98
void setCollisionGeometry(const shared_ptr< CollisionGeometry > &collision_geometry, bool compute_local_aabb=true)
Associate a new CollisionGeometry.
Definition: collision_object.h:332
void * getUserData() const
get user data in object
Definition: collision_object.h:280
const AABB & getAABB() const
get the AABB in world space
Definition: collision_object.h:254
void computeAABB()
compute the AABB in world space
Definition: collision_object.h:260
Scalar aabb_radius
AABB radius.
Definition: collision_object.h:156
Main namespace.
Definition: broadphase_bruteforce.h:44
NODE_TYPE
traversal node type: bounding volume (AABB, OBB, RSS, kIOS, OBBRSS, KDOP16, KDOP18,...
Definition: collision_object.h:64
KDOP< N > translate(const KDOP< N > &bv, const Vec3s &t)
translate the KDOP BV
Eigen::Matrix< Scalar, 3, 1 > Vec3s
Definition: data_types.h:70
double Scalar
Definition: data_types.h:68
OBJECT_TYPE
object type: BVH (mesh, points), basic geometry, octree
Definition: collision_object.h:52
Eigen::Matrix< Scalar, 3, 3 > Matrix3s
Definition: data_types.h:74
bool isEqual(const Eigen::MatrixBase< Derived > &lhs, const Eigen::MatrixBase< OtherDerived > &rhs, const Scalar tol=std::numeric_limits< Scalar >::epsilon() *100)
Definition: tools.h:204