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    coal
    3.0.1
    
   Coal, The Collision Detection Library. Previously known as HPP-FCL, fork of FCL -- The Flexible Collision Library 
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Cone The base of the cone is at \( z = - halfLength \) and the top is at \( z = halfLength \). More...
#include <coal/shape/geometric_shapes.h>


Public Member Functions | |
| Cone () | |
| Default constructor.  More... | |
| Cone (CoalScalar radius_, CoalScalar lz_) | |
| Cone (const Cone &other) | |
| virtual Cone * | clone () const | 
| Clone *this into a new Cone.  More... | |
| void | computeLocalAABB () | 
| Compute AABB.  More... | |
| NODE_TYPE | getNodeType () const | 
| Get node type: a cone.  More... | |
| CoalScalar | computeVolume () const | 
| compute the volume  More... | |
| Matrix3s | computeMomentofInertia () const | 
| compute the inertia matrix, related to the origin  More... | |
| Vec3s | computeCOM () const | 
| compute center of mass  More... | |
| CoalScalar | minInflationValue () const | 
| std::pair< Cone, Transform3s > | inflated (const CoalScalar value) const | 
Inflate the cone by an amount given by value. This value can be positive or negative but must always >= minInflationValue().  More... | |
  Public Member Functions inherited from coal::ShapeBase | |
| ShapeBase () | |
| ShapeBase (const ShapeBase &other) | |
|    More... | |
| ShapeBase & | operator= (const ShapeBase &other)=default | 
| virtual | ~ShapeBase () | 
| OBJECT_TYPE | getObjectType () const | 
| Get object type: a geometric shape.  More... | |
| void | setSweptSphereRadius (CoalScalar radius) | 
| Set radius of sphere swept around the shape. Must be >= 0.  More... | |
| CoalScalar | getSweptSphereRadius () const | 
| Get radius of sphere swept around the shape. This radius is always >= 0.  More... | |
  Public Member Functions inherited from coal::CollisionGeometry | |
| CollisionGeometry () | |
| CollisionGeometry (const CollisionGeometry &other)=default | |
| Copy constructor.  More... | |
| virtual | ~CollisionGeometry () | 
| bool | operator== (const CollisionGeometry &other) const | 
| Equality operator.  More... | |
| bool | operator!= (const CollisionGeometry &other) const | 
| Difference operator.  More... | |
| void * | getUserData () const | 
| get user data in geometry  More... | |
| void | setUserData (void *data) | 
| set user data in geometry  More... | |
| bool | isOccupied () const | 
| whether the object is completely occupied  More... | |
| bool | isFree () const | 
| whether the object is completely free  More... | |
| bool | isUncertain () const | 
| whether the object has some uncertainty  More... | |
| virtual Matrix3s | computeMomentofInertiaRelatedToCOM () const | 
| compute the inertia matrix, related to the com  More... | |
Public Attributes | |
| CoalScalar | radius | 
| Radius of the cone.  More... | |
| CoalScalar | halfLength | 
| Half Length along z axis.  More... | |
  Public Attributes inherited from coal::CollisionGeometry | |
| Vec3s | aabb_center | 
| AABB center in local coordinate.  More... | |
| CoalScalar | aabb_radius | 
| AABB radius.  More... | |
| AABB | aabb_local | 
| AABB in local coordinate, used for tight AABB when only translation transform.  More... | |
| void * | user_data | 
| pointer to user defined data specific to this object  More... | |
| CoalScalar | cost_density | 
| collision cost for unit volume  More... | |
| CoalScalar | threshold_occupied | 
| threshold for occupied ( >= is occupied)  More... | |
| CoalScalar | threshold_free | 
| threshold for free (<= is free)  More... | |
Additional Inherited Members | |
  Protected Attributes inherited from coal::ShapeBase | |
| CoalScalar | m_swept_sphere_radius {0} | 
Radius of the sphere swept around the shape. Default value is 0. Note: this property differs from inflated method of certain derived classes (e.g. Box, Sphere, Ellipsoid, Capsule, Cone, Cylinder) in the sense that inflated returns a new shape which can be inflated but also deflated. Also, an inflated shape is not rounded. It simply has a different size. Sweeping a shape with a sphere is a different operation (a Minkowski sum), which rounds the sharp corners of a shape. The swept sphere radius is a property of the shape itself and can be manually updated between collision checks.  More... | |
Cone The base of the cone is at \( z = - halfLength \) and the top is at \( z = halfLength \).