#include <gepetto/gui/node-action.hh>
|
| | NodeAction (const Type &t, const QString &text, NodePtr_t node, QWidget *parent) |
| |
| | NodeAction (const Type &t, const QString &text, QWidget *parent) |
| |
| | NodeAction (const QString &text, NodePtr_t node, OSGWidget *window, QWidget *parent) |
| | Attach to window.
|
| |
| | NodeAction (const QString &text, OSGWidget *window, QWidget *parent) |
| | Attach camera to node.
|
| |
| virtual | ~NodeAction () |
| |
| | NodeActionBase (const QString &text, NodePtr_t node, QWidget *parent) |
| |
| virtual | ~NodeActionBase () |
| |
| NodePtr_t | node () const |
| |
◆ Type
| Enumerator |
|---|
| VISIBILITY_ON | |
| VISIBILITY_OFF | |
| ALWAYS_ON_TOP | |
| ATTACH_TO_WINDOW | |
| ATTACH_CAMERA_TO_NODE | |
| REMOVE_NODE | |
◆ NodeAction() [1/4]
| gepetto::gui::NodeAction::NodeAction |
( |
const Type & |
t, |
|
|
const QString & |
text, |
|
|
NodePtr_t |
node, |
|
|
QWidget * |
parent |
|
) |
| |
◆ NodeAction() [2/4]
| gepetto::gui::NodeAction::NodeAction |
( |
const Type & |
t, |
|
|
const QString & |
text, |
|
|
QWidget * |
parent |
|
) |
| |
◆ NodeAction() [3/4]
| gepetto::gui::NodeAction::NodeAction |
( |
const QString & |
text, |
|
|
NodePtr_t |
node, |
|
|
OSGWidget * |
window, |
|
|
QWidget * |
parent |
|
) |
| |
◆ NodeAction() [4/4]
| gepetto::gui::NodeAction::NodeAction |
( |
const QString & |
text, |
|
|
OSGWidget * |
window, |
|
|
QWidget * |
parent |
|
) |
| |
◆ ~NodeAction()
| virtual gepetto::gui::NodeAction::~NodeAction |
( |
| ) |
|
|
inlinevirtual |
◆ act()
| void gepetto::gui::NodeAction::act |
( |
bool |
checked | ) |
|
|
protectedvirtual |
The documentation for this class was generated from the following file: