hpp-fcl  3.0.0
HPP fork of FCL -- The Flexible Collision Library
RSS.h
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35 
38 #ifndef HPP_FCL_RSS_H
39 #define HPP_FCL_RSS_H
40 
41 #include "hpp/fcl/data_types.h"
42 
43 #include <boost/math/constants/constants.hpp>
44 
45 namespace hpp {
46 namespace fcl {
47 
48 struct CollisionRequest;
49 
52 
55  EIGEN_MAKE_ALIGNED_OPERATOR_NEW
56 
63 
66 
68  FCL_REAL length[2];
69 
72 
74  RSS() : axes(Matrix3f::Zero()), Tr(Vec3f::Zero()), radius(-1) {
75  length[0] = 0;
76  length[1] = 0;
77  }
78 
80  bool operator==(const RSS& other) const {
81  return axes == other.axes && Tr == other.Tr &&
82  length[0] == other.length[0] && length[1] == other.length[1] &&
83  radius == other.radius;
84  }
85 
87  bool operator!=(const RSS& other) const { return !(*this == other); }
88 
90  bool contain(const Vec3f& p) const;
91 
93  bool overlap(const RSS& other) const;
94 
96  bool overlap(const RSS& other, const CollisionRequest&,
97  FCL_REAL& sqrDistLowerBound) const {
98  sqrDistLowerBound = sqrt(-1);
99  return overlap(other);
100  }
101 
104  FCL_REAL distance(const RSS& other, Vec3f* P = NULL, Vec3f* Q = NULL) const;
105 
108  RSS& operator+=(const Vec3f& p);
109 
111  inline RSS& operator+=(const RSS& other) {
112  *this = *this + other;
113  return *this;
114  }
115 
117  RSS operator+(const RSS& other) const;
118 
120  inline FCL_REAL size() const {
121  return (std::sqrt(length[0] * length[0] + length[1] * length[1]) +
122  2 * radius);
123  }
124 
126  inline const Vec3f& center() const { return Tr; }
127 
129  inline FCL_REAL width() const { return length[0] + 2 * radius; }
130 
132  inline FCL_REAL height() const { return length[1] + 2 * radius; }
133 
135  inline FCL_REAL depth() const { return 2 * radius; }
136 
138  inline FCL_REAL volume() const {
139  return (length[0] * length[1] * 2 * radius +
140  4 * boost::math::constants::pi<FCL_REAL>() * radius * radius *
141  radius);
142  }
143 
147  bool overlap(const RSS& other, RSS& /*overlap_part*/) const {
148  return overlap(other);
149  }
150 };
151 
158  const RSS& b1, const RSS& b2, Vec3f* P = NULL,
159  Vec3f* Q = NULL);
160 
163 HPP_FCL_DLLAPI bool overlap(const Matrix3f& R0, const Vec3f& T0, const RSS& b1,
164  const RSS& b2);
165 
168 HPP_FCL_DLLAPI bool overlap(const Matrix3f& R0, const Vec3f& T0, const RSS& b1,
169  const RSS& b2, const CollisionRequest& request,
170  FCL_REAL& sqrDistLowerBound);
171 
172 } // namespace fcl
173 
174 } // namespace hpp
175 
176 #endif
#define HPP_FCL_DLLAPI
Definition: config.hh:88
RSS()
&#160;
Definition: RSS.h:74
bool overlap(const RSS &other, RSS &) const
Check collision between two RSS and return the overlap part. For RSS, we return nothing,...
Definition: RSS.h:147
FCL_REAL distance(const RSS &other, Vec3f *P=NULL, Vec3f *Q=NULL) const
the distance between two RSS; P and Q, if not NULL, return the nearest points
FCL_REAL depth() const
Depth of the RSS.
Definition: RSS.h:135
Vec3f Tr
Origin of the rectangle in RSS.
Definition: RSS.h:65
FCL_REAL volume() const
Volume of the RSS.
Definition: RSS.h:138
FCL_REAL size() const
Size of the RSS (used in BV_Splitter to order two RSSs)
Definition: RSS.h:120
FCL_REAL distance(const Matrix3f &R0, const Vec3f &T0, const kIOS &b1, const kIOS &b2, Vec3f *P=NULL, Vec3f *Q=NULL)
Approximate distance between two kIOS bounding volumes.
EIGEN_MAKE_ALIGNED_OPERATOR_NEW Matrix3f axes
Orientation of RSS. axis[i] is the ith column of the orientation matrix for the RSS; it is also the i...
Definition: RSS.h:62
RSS operator+(const RSS &other) const
Return the merged RSS of current RSS and the other one.
bool overlap(const RSS &other, const CollisionRequest &, FCL_REAL &sqrDistLowerBound) const
Not implemented.
Definition: RSS.h:96
FCL_REAL radius
Radius of sphere summed with rectangle to form RSS.
Definition: RSS.h:71
FCL_REAL width() const
Width of the RSS.
Definition: RSS.h:129
bool overlap(const Matrix3f &R0, const Vec3f &T0, const AABB &b1, const AABB &b2)
Check collision between two aabbs, b1 is in configuration (R0, T0) and b2 is in identity.
bool operator!=(const RSS &other) const
Difference operator.
Definition: RSS.h:87
FCL_REAL length[2]
Side lengths of rectangle.
Definition: RSS.h:68
bool overlap(const RSS &other) const
Check collision between two RSS.
bool operator==(const RSS &other) const
Equality operator.
Definition: RSS.h:80
RSS & operator+=(const RSS &other)
Merge the RSS and another RSS.
Definition: RSS.h:111
const Vec3f & center() const
The RSS center.
Definition: RSS.h:126
bool contain(const Vec3f &p) const
Check whether the RSS contains a point.
RSS & operator+=(const Vec3f &p)
A simple way to merge the RSS and a point, not compact.
FCL_REAL height() const
Height of the RSS.
Definition: RSS.h:132
Eigen::Matrix< FCL_REAL, 3, 3 > Matrix3f
Definition: data_types.h:71
Eigen::Matrix< FCL_REAL, 3, 1 > Vec3f
Definition: data_types.h:67
double FCL_REAL
Definition: data_types.h:66
Main namespace.
Definition: broadphase_bruteforce.h:44
request to the collision algorithm
Definition: collision_data.h:312
A class for rectangle sphere-swept bounding volume.
Definition: RSS.h:54