hpp-fcl
2.4.1
HPP fork of FCL -- The Flexible Collision Library
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38 #ifndef HPP_FCL_BROADPHASE_BROADPHASECONTINUOUSCOLLISIONMANAGER_H
39 #define HPP_FCL_BROADPHASE_BROADPHASECONTINUOUSCOLLISIONMANAGER_H
43 #include "hpp/fcl/narrowphase/continuous_collision_object.h"
52 ContinuousCollisionObject* o2,
59 ContinuousCollisionObject* o2,
73 virtual void registerObjects(
74 const std::vector<ContinuousCollisionObject*>& other_objs);
77 virtual void registerObject(ContinuousCollisionObject* obj) = 0;
80 virtual void unregisterObject(ContinuousCollisionObject* obj) = 0;
83 virtual void setup() = 0;
86 virtual void update() = 0;
89 virtual void update(ContinuousCollisionObject* updated_obj);
93 const std::vector<ContinuousCollisionObject*>& updated_objs);
96 virtual void clear() = 0;
99 virtual void getObjects(
100 std::vector<ContinuousCollisionObject*>& objs)
const = 0;
104 virtual void collide(ContinuousCollisionObject* obj,
109 virtual void distance(ContinuousCollisionObject* obj,
129 virtual bool empty()
const = 0;
132 virtual size_t size()
const = 0;
#define HPP_FCL_DLLAPI
Definition: config.hh:88
FCL_REAL distance(const Matrix3f &R0, const Vec3f &T0, const kIOS &b1, const kIOS &b2, Vec3f *P=NULL, Vec3f *Q=NULL)
Approximate distance between two kIOS bounding volumes.
bool(*)(ContinuousCollisionObject *o1, ContinuousCollisionObject *o2, void *cdata) ContinuousCollisionCallBack
Callback for continuous collision between two objects. Return value is whether can stop now.
Definition: broadphase_continuous_collision_manager.h:53
bool(*)(ContinuousCollisionObject *o1, ContinuousCollisionObject *o2, S &dist) ContinuousDistanceCallBack
Callback for continuous distance between two objects, Return value is whether can stop now,...
Definition: broadphase_continuous_collision_manager.h:60
std::size_t collide(const CollisionObject *o1, const CollisionObject *o2, const CollisionRequest &request, CollisionResult &result)
Main collision interface: given two collision objects, and the requirements for contacts,...
Base callback class for distance queries. This class can be supersed by child classes to provide desi...
Definition: broadphase_callbacks.h:73
Main namespace.
Definition: broadphase_bruteforce.h:44
Base callback class for collision queries. This class can be supersed by child classes to provide des...
Definition: broadphase_callbacks.h:50
Base class for broad phase continuous collision. It helps to accelerate the continuous collision/dist...
Definition: broadphase_continuous_collision_manager.h:66