hpp-fcl  2.4.1
HPP fork of FCL -- The Flexible Collision Library
hpp::fcl::ConvexBase Class Reference

Base for convex polytope. More...

#include <hpp/fcl/shape/geometric_shapes.h>

Inheritance diagram for hpp::fcl::ConvexBase:
Collaboration diagram for hpp::fcl::ConvexBase:

Classes

struct  Neighbors
 

Public Member Functions

virtual ~ConvexBase ()
 
virtual ConvexBaseclone () const
   More...
 
void computeLocalAABB ()
 Compute AABB. More...
 
NODE_TYPE getNodeType () const
 Get node type: a conex polytope. More...
 
- Public Member Functions inherited from hpp::fcl::ShapeBase
 ShapeBase ()
 
 ShapeBase (const ShapeBase &other)
   More...
 
ShapeBaseoperator= (const ShapeBase &other)=default
 
virtual ~ShapeBase ()
 
OBJECT_TYPE getObjectType () const
 Get object type: a geometric shape. More...
 
- Public Member Functions inherited from hpp::fcl::CollisionGeometry
 CollisionGeometry ()
 
 CollisionGeometry (const CollisionGeometry &other)=default
 Copy constructor. More...
 
virtual ~CollisionGeometry ()
 
bool operator== (const CollisionGeometry &other) const
 Equality operator. More...
 
bool operator!= (const CollisionGeometry &other) const
 Difference operator. More...
 
void * getUserData () const
 get user data in geometry More...
 
void setUserData (void *data)
 set user data in geometry More...
 
bool isOccupied () const
 whether the object is completely occupied More...
 
bool isFree () const
 whether the object is completely free More...
 
bool isUncertain () const
 whether the object has some uncertainty More...
 
virtual Vec3f computeCOM () const
 compute center of mass More...
 
virtual Matrix3f computeMomentofInertia () const
 compute the inertia matrix, related to the origin More...
 
virtual FCL_REAL computeVolume () const
 compute the volume More...
 
virtual Matrix3f computeMomentofInertiaRelatedToCOM () const
 compute the inertia matrix, related to the com More...
 

Static Public Member Functions

static ConvexBaseconvexHull (const Vec3f *points, unsigned int num_points, bool keepTriangles, const char *qhullCommand=NULL)
 Build a convex hull based on Qhull library and store the vertices and optionally the triangles. More...
 

Public Attributes

Vec3fpoints
 An array of the points of the polygon. More...
 
unsigned int num_points
 
Neighborsneighbors
 
Vec3f center
 center of the convex polytope, this is used for collision: center is guaranteed in the internal of the polytope (as it is convex) More...
 
- Public Attributes inherited from hpp::fcl::CollisionGeometry
Vec3f aabb_center
 AABB center in local coordinate. More...
 
FCL_REAL aabb_radius
 AABB radius. More...
 
AABB aabb_local
 AABB in local coordinate, used for tight AABB when only translation transform. More...
 
void * user_data
 pointer to user defined data specific to this object More...
 
FCL_REAL cost_density
 collision cost for unit volume More...
 
FCL_REAL threshold_occupied
 threshold for occupied ( >= is occupied) More...
 
FCL_REAL threshold_free
 threshold for free (<= is free) More...
 

Protected Member Functions

 ConvexBase ()
 Construct an uninitialized convex object Initialization is done with ConvexBase::initialize. More...
 
void initialize (bool ownStorage, Vec3f *points_, unsigned int num_points_)
 Initialize the points of the convex shape This also initializes the ConvexBase::center. More...
 
void set (bool ownStorage, Vec3f *points_, unsigned int num_points_)
 Set the points of the convex shape. More...
 
 ConvexBase (const ConvexBase &other)
 Copy constructor Only the list of neighbors is copied. More...
 

Protected Attributes

unsigned int * nneighbors_
 
bool own_storage_
 

Detailed Description

Base for convex polytope.

Note
Inherited classes are responsible for filling ConvexBase::neighbors;

The documentation for this class was generated from the following file: