State vectors.
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#include <PreviewControl/rigid-body.hh>
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Eigen::VectorXd | X |
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Eigen::VectorXd | Y |
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Eigen::VectorXd | Z |
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Eigen::VectorXd | Pitch |
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Eigen::VectorXd | Roll |
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Eigen::VectorXd | Yaw |
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◆ rigid_body_state_s()
rigid_body_state_s::rigid_body_state_s |
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◆ operator=()
◆ reset()
void rigid_body_state_t::reset |
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◆ Pitch
Eigen::VectorXd PatternGeneratorJRL::rigid_body_state_s::Pitch |
◆ Roll
Eigen::VectorXd PatternGeneratorJRL::rigid_body_state_s::Roll |
Eigen::VectorXd PatternGeneratorJRL::rigid_body_state_s::X |
Eigen::VectorXd PatternGeneratorJRL::rigid_body_state_s::Y |
◆ Yaw
Eigen::VectorXd PatternGeneratorJRL::rigid_body_state_s::Yaw |
Eigen::VectorXd PatternGeneratorJRL::rigid_body_state_s::Z |
The documentation for this struct was generated from the following files: