pinocchio  3.3.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
log.hpp
1 //
2 // Copyright (c) 2015-2021 CNRS INRIA
3 
4 #ifndef __pinocchio_spatial_log_hpp__
5 #define __pinocchio_spatial_log_hpp__
6 
7 namespace pinocchio
8 {
9 
10  template<typename Scalar>
11  struct log3_impl;
12  template<typename Scalar>
13  struct Jlog3_impl;
14 
15  template<typename Scalar>
16  struct log6_impl;
17  template<typename Scalar>
18  struct Jlog6_impl;
19 
20  template<typename Matrix3>
21  inline typename PINOCCHIO_EIGEN_PLAIN_TYPE(Matrix3)
22  renormalize_rotation_matrix(const Eigen::MatrixBase<Matrix3> & R);
23 
24 } // namespace pinocchio
25 
26 #endif // ifndef __pinocchio_spatial_log_hpp__
Main pinocchio namespace.
Definition: treeview.dox:11