pinocchio
3.3.0
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
log.hpp
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//
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// Copyright (c) 2015-2021 CNRS INRIA
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#ifndef __pinocchio_spatial_log_hpp__
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#define __pinocchio_spatial_log_hpp__
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namespace
pinocchio
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{
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template
<
typename
Scalar>
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struct
log3_impl
;
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template
<
typename
Scalar>
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struct
Jlog3_impl
;
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template
<
typename
Scalar>
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struct
log6_impl
;
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template
<
typename
Scalar>
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struct
Jlog6_impl
;
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template
<
typename
Matrix3>
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inline
typename
PINOCCHIO_EIGEN_PLAIN_TYPE(Matrix3)
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renormalize_rotation_matrix(
const
Eigen::MatrixBase<Matrix3> & R);
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}
// namespace pinocchio
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#endif
// ifndef __pinocchio_spatial_log_hpp__
pinocchio
Main pinocchio namespace.
Definition:
treeview.dox:11
pinocchio::Jlog3_impl
Definition:
log.hpp:13
pinocchio::Jlog6_impl
Definition:
log.hpp:18
pinocchio::log3_impl
Definition:
log.hpp:11
pinocchio::log6_impl
Definition:
log.hpp:16
include
pinocchio
spatial
log.hpp
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