pinocchio  3.3.1
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
CollisionCallBackBase Member List

This is the complete list of members for CollisionCallBackBase, including all inherited members.

accumulateCollisionCallBackBase
collisionCollisionCallBackBase
CollisionCallBackBase(const GeometryModel &geometry_model, GeometryData &geometry_data) (defined in CollisionCallBackBase)CollisionCallBackBaseinline
done()CollisionCallBackBaseinlinevirtual
geometry_data_ptrCollisionCallBackBaseprotected
geometry_model_ptrCollisionCallBackBaseprotected
getGeometryData() const (defined in CollisionCallBackBase)CollisionCallBackBaseinline
getGeometryData() (defined in CollisionCallBackBase)CollisionCallBackBaseinline
getGeometryModel() const (defined in CollisionCallBackBase)CollisionCallBackBaseinline
stop() const =0CollisionCallBackBasepure virtual