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fcl::IntervalTreeCollisionManager Member List

This is the complete list of members for fcl::IntervalTreeCollisionManager, including all inherited members.

BroadPhaseCollisionManager()fcl::BroadPhaseCollisionManagerinline
checkColl(std::deque< SimpleInterval * >::const_iterator pos_start, std::deque< SimpleInterval * >::const_iterator pos_end, CollisionObject *obj, void *cdata, CollisionCallBack callback) const fcl::IntervalTreeCollisionManagerprotected
checkDist(std::deque< SimpleInterval * >::const_iterator pos_start, std::deque< SimpleInterval * >::const_iterator pos_end, CollisionObject *obj, void *cdata, DistanceCallBack callback, FCL_REAL &min_dist) const fcl::IntervalTreeCollisionManagerprotected
clear()fcl::IntervalTreeCollisionManagervirtual
collide(CollisionObject *obj, void *cdata, CollisionCallBack callback) const fcl::IntervalTreeCollisionManagervirtual
collide(void *cdata, CollisionCallBack callback) const fcl::IntervalTreeCollisionManagervirtual
collide(BroadPhaseCollisionManager *other_manager, void *cdata, CollisionCallBack callback) const fcl::IntervalTreeCollisionManagervirtual
collide_(CollisionObject *obj, void *cdata, CollisionCallBack callback) const fcl::IntervalTreeCollisionManagerprotected
distance(CollisionObject *obj, void *cdata, DistanceCallBack callback) const fcl::IntervalTreeCollisionManagervirtual
distance(void *cdata, DistanceCallBack callback) const fcl::IntervalTreeCollisionManagervirtual
distance(BroadPhaseCollisionManager *other_manager, void *cdata, DistanceCallBack callback) const fcl::IntervalTreeCollisionManagervirtual
distance_(CollisionObject *obj, void *cdata, DistanceCallBack callback, FCL_REAL &min_dist) const fcl::IntervalTreeCollisionManagerprotected
empty() const fcl::IntervalTreeCollisionManagervirtual
enable_tested_set_fcl::BroadPhaseCollisionManagermutableprotected
endpointsfcl::IntervalTreeCollisionManagerprotected
getObjects(std::vector< CollisionObject * > &objs) const fcl::IntervalTreeCollisionManagervirtual
insertTestedSet(CollisionObject *a, CollisionObject *b) const fcl::BroadPhaseCollisionManagerinlineprotected
interval_treesfcl::IntervalTreeCollisionManagerprotected
IntervalTreeCollisionManager()fcl::IntervalTreeCollisionManagerinline
inTestedSet(CollisionObject *a, CollisionObject *b) const fcl::BroadPhaseCollisionManagerinlineprotected
obj_interval_mapsfcl::IntervalTreeCollisionManagerprotected
registerObject(CollisionObject *obj)fcl::IntervalTreeCollisionManagervirtual
registerObjects(const std::vector< CollisionObject * > &other_objs)fcl::BroadPhaseCollisionManagerinlinevirtual
setup()fcl::IntervalTreeCollisionManagervirtual
setup_fcl::IntervalTreeCollisionManagerprotected
size() const fcl::IntervalTreeCollisionManagerinlinevirtual
tested_setfcl::BroadPhaseCollisionManagermutableprotected
unregisterObject(CollisionObject *obj)fcl::IntervalTreeCollisionManagervirtual
update()fcl::IntervalTreeCollisionManagervirtual
update(CollisionObject *updated_obj)fcl::IntervalTreeCollisionManagervirtual
update(const std::vector< CollisionObject * > &updated_objs)fcl::IntervalTreeCollisionManagervirtual
~BroadPhaseCollisionManager()fcl::BroadPhaseCollisionManagerinlinevirtual
~IntervalTreeCollisionManager()fcl::IntervalTreeCollisionManagerinline