Classes | Namespaces | Typedefs | Functions
transform.h File Reference
#include <hpp/fcl/math/matrix_3f.h>
#include <boost/thread/mutex.hpp>
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Classes

class  hpp::fcl::Transform3f
 Simple transform class used locally by InterpMotion. More...
 

Namespaces

 hpp
 Main namespace.
 
 hpp::fcl
 

Typedefs

typedef Eigen::Quaternion< FCL_REAL > hpp::fcl::Quaternion3f
 

Functions

static std::ostream & hpp::fcl::operator<< (std::ostream &o, const Quaternion3f &q)
 
bool hpp::fcl::isQuatIdentity (const Quaternion3f &q)
 
bool hpp::fcl::areQuatEquals (const Quaternion3f &q1, const Quaternion3f &q2)
 
Transform3f hpp::fcl::inverse (const Transform3f &tf)
 inverse the transform More...
 
void hpp::fcl::relativeTransform (const Transform3f &tf1, const Transform3f &tf2, Transform3f &tf)
 compute the relative transform between two transforms: tf2 = tf1 * tf (relative to the local coordinate system in tf1) More...
 
void hpp::fcl::relativeTransform2 (const Transform3f &tf1, const Transform3f &tf2, Transform3f &tf)
 compute the relative transform between two transforms: tf2 = tf * tf1 (relative to the global coordinate system) More...