Contains the list of all the bodies in the scene.
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#include <gepetto/gui/bodytreewidget.hh>
Contains the list of all the bodies in the scene.
◆ BodyTreeWidget()
gepetto::gui::BodyTreeWidget::BodyTreeWidget |
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QWidget * |
parent = NULL | ) |
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inlineexplicit |
◆ ~BodyTreeWidget()
virtual gepetto::gui::BodyTreeWidget::~BodyTreeWidget |
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inlinevirtual |
◆ bodySelected
void gepetto::gui::BodyTreeWidget::bodySelected |
( |
SelectionEvent * |
event | ) |
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signal |
◆ currentChanged
void gepetto::gui::BodyTreeWidget::currentChanged |
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const QModelIndex & |
current, |
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const QModelIndex & |
previous |
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) |
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protectedslot |
◆ customContextMenu
void gepetto::gui::BodyTreeWidget::customContextMenu |
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const QPoint & |
pos | ) |
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protectedslot |
Display the context menu for one item.
- Parameters
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◆ emitBodySelected()
void gepetto::gui::BodyTreeWidget::emitBodySelected |
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SelectionEvent * |
event | ) |
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◆ init()
void gepetto::gui::BodyTreeWidget::init |
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QTreeView * |
view, |
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QWidget * |
propertyArea |
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) |
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Init the widget.
- Parameters
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view | tree view to display. |
propertyArea | menu in the window |
◆ model()
QStandardItemModel* gepetto::gui::BodyTreeWidget::model |
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inline |
◆ view()
QTreeView* gepetto::gui::BodyTreeWidget::view |
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The documentation for this class was generated from the following file: