#include <gepetto/gui/node-action.hh>
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| NodeAction (const Type &t, const QString &text, NodePtr_t node, QWidget *parent) |
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| NodeAction (const Type &t, const QString &text, QWidget *parent) |
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| NodeAction (const QString &text, NodePtr_t node, OSGWidget *window, QWidget *parent) |
| Attach to window. More...
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| NodeAction (const QString &text, OSGWidget *window, QWidget *parent) |
| Attach camera to node. More...
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virtual | ~NodeAction () |
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| NodeActionBase (const QString &text, NodePtr_t node, QWidget *parent) |
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virtual | ~NodeActionBase () |
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NodePtr_t | node () const |
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◆ Type
Enumerator |
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VISIBILITY_ON | |
VISIBILITY_OFF | |
ALWAYS_ON_TOP | |
ATTACH_TO_WINDOW | |
ATTACH_CAMERA_TO_NODE | |
REMOVE_NODE | |
◆ NodeAction() [1/4]
gepetto::gui::NodeAction::NodeAction |
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const Type & |
t, |
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const QString & |
text, |
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NodePtr_t |
node, |
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QWidget * |
parent |
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) |
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◆ NodeAction() [2/4]
gepetto::gui::NodeAction::NodeAction |
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const Type & |
t, |
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const QString & |
text, |
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QWidget * |
parent |
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) |
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◆ NodeAction() [3/4]
gepetto::gui::NodeAction::NodeAction |
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const QString & |
text, |
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NodePtr_t |
node, |
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OSGWidget * |
window, |
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QWidget * |
parent |
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) |
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◆ NodeAction() [4/4]
gepetto::gui::NodeAction::NodeAction |
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const QString & |
text, |
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OSGWidget * |
window, |
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QWidget * |
parent |
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) |
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◆ ~NodeAction()
virtual gepetto::gui::NodeAction::~NodeAction |
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inlinevirtual |
◆ act()
void gepetto::gui::NodeAction::act |
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bool |
checked | ) |
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protectedvirtual |
The documentation for this class was generated from the following file: