#include <osgGA/FirstPersonManipulator>
#include <osgViewer/Viewer>
#include <osg/Camera>
#include <osgViewer/GraphicsWindow>
#include <X11/Xlib.h>
Go to the source code of this file.
Classes | |
class | osgGA::KeyboardManipulator |
Namespaces | |
osgGA | |
Enumerations | |
enum | osgGA::KeyBinding { osgGA::key_forward = GUIEventAdapter::KEY_W, osgGA::key_backward = GUIEventAdapter::KEY_S, osgGA::key_right = GUIEventAdapter::KEY_D, osgGA::key_left = GUIEventAdapter::KEY_A, osgGA::key_roll_right = GUIEventAdapter::KEY_E, osgGA::key_roll_left = GUIEventAdapter::KEY_Q, osgGA::key_up = GUIEventAdapter::KEY_Space, osgGA::key_down = GUIEventAdapter::KEY_V } |
enum | osgGA::keyLayout { osgGA::LAYOUT_unknown, osgGA::LAYOUT_azerty, osgGA::LAYOUT_qwerty } |
Variables | |
const double | osgGA::startSpeed_ = 2. |