9 #ifndef GEPETTO_VIEWER_LEAFNODEGROUND_HH 10 #define GEPETTO_VIEWER_LEAFNODEGROUND_HH 31 LeafNodeGroundWeakPtr weak_ptr_;
34 ::osg::Vec4ArrayRefPtr colors_array_ptr_;
37 ::osg::GeometryRefPtr grid_geometry_ptr_;
49 LeafNodeGround(
const std::string& name,
const float& length,
const float& width,
50 const float& square_length,
const float& square_width,
const osgVector4& color1,
const osgVector4& color2);
56 void initWeakPtr(
const LeafNodeGroundWeakPtr& other_weak_ptr );
65 static LeafNodeGroundPtr_t create(
const std::string& name,
const float &length,
const float &width);
75 static LeafNodeGroundPtr_t create(
const std::string& name,
const float &length,
const float &width,
76 const float &square_length,
const float &square_width);
78 static LeafNodeGroundPtr_t create(
const std::string& name,
const float &length,
const float &width,
const float &square_length,
const float &square_width,
const osgVector4& color1,
const osgVector4& color2);
80 static LeafNodeGroundPtr_t create(
const std::string& name);
83 static LeafNodeGroundPtr_t createCopy(
const LeafNodeGroundPtr_t &other );
88 virtual LeafNodeGroundPtr_t clone(
void)
const;
94 virtual LeafNodeGroundPtr_t
copy()
const {
return clone(); }
99 LeafNodeGroundPtr_t
self(void)
const;
110 virtual void setColor1(
const osgVector4 &color1);
121 virtual void setColor2(
const osgVector4 &color2);
Definition: leaf-node-ground.h:18
::osg::Vec4f osgVector4
Definition: config-osg.h:110
virtual LeafNodeGroundPtr_t copy() const
Proceed to a copy of the currend object as clone.
Definition: leaf-node-ground.h:94
Definition: action-search-bar.hh:27
const osgVector4 & getColor2() const
Definition: leaf-node-ground.h:123
#define DEF_CLASS_SMART_PTR(className)
Definition: macros.h:50
const osgVector4 & getColor1() const
Definition: leaf-node-ground.h:112
Abstract base class of 3D objects in a scene.
Definition: node.h:27
SCENE_VIEWER_ACCEPT_VISITOR
Virtual method for setting the shadow mode of the object : receive, cast, both or no shadow...
Definition: leaf-node-ground.h:142