#include <QMetaType>
#include <osg/Shape>
#include <osg/ShapeDrawable>
#include <osg/Geometry>
#include <osg/Geode>
#include <osg/PositionAttitudeTransform>
#include <osg/AutoTransform>
#include <osg/MatrixTransform>
#include <osg/Node>
#include <osg/Group>
#include <osg/Switch>
#include <osg/ClearNode>
#include <osg/LineWidth>
#include <osg/AlphaFunc>
#include <osg/BlendFunc>
#include <osg/StateSet>
#include <osg/Depth>
#include <osg/State>
#include <osg/Light>
#include <osg/LightSource>
#include <osg/Material>
#include <osg/Camera>
#include <osg/Viewport>
#include <osgViewer/Viewer>
#include <osgViewer/ViewerBase>
#include <osg/GraphicsContext>
#include <osg/PolygonMode>
#include <gepetto/viewer/fwd.h>
#include <gepetto/viewer/macros.h>
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◆ osgQuat
◆ osgVector2
◆ osgVector3
◆ osgVector4