hpp-fcl  1.4.4
HPP fork of FCL -- The Flexible Collision Library
fwd.hh
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36 
37 #ifndef HPP_FCL_FWD_HH
38 #define HPP_FCL_FWD_HH
39 
40 #include <boost/shared_ptr.hpp>
41 
42 namespace hpp {
43 namespace fcl {
45  typedef boost::shared_ptr <CollisionObject> CollisionObjectPtr_t;
46  typedef boost::shared_ptr < const CollisionObject> CollisionObjectConstPtr_t;
48  typedef boost::shared_ptr <CollisionGeometry> CollisionGeometryPtr_t;
49  typedef boost::shared_ptr <const CollisionGeometry>
51  class Transform3f;
52 
53  class AABB;
54 
55  class BVHModelBase;
56  typedef boost::shared_ptr<BVHModelBase> BVHModelPtr_t;
57 }
58 } // namespace hpp
59 
60 #endif // HPP_FCL_FWD_HH
boost::shared_ptr< const CollisionGeometry > CollisionGeometryConstPtr_t
Definition: fwd.hh:50
Simple transform class used locally by InterpMotion.
Definition: transform.h:59
Main namespace.
Definition: AABB.h:43
boost::shared_ptr< CollisionObject > CollisionObjectPtr_t
Definition: fwd.hh:44
boost::shared_ptr< const CollisionObject > CollisionObjectConstPtr_t
Definition: fwd.hh:46
A base class describing the bounding hierarchy of a mesh model or a point cloud model (which is viewe...
Definition: BVH_model.h:62
boost::shared_ptr< CollisionGeometry > CollisionGeometryPtr_t
Definition: fwd.hh:47
boost::shared_ptr< BVHModelBase > BVHModelPtr_t
Definition: fwd.hh:55
A class describing the AABB collision structure, which is a box in 3D space determined by two diagona...
Definition: AABB.h:55
the object for collision or distance computation, contains the geometry and the transform information...
Definition: collision_object.h:157
The geometry for the object for collision or distance computation.
Definition: collision_object.h:63