hpp-fcl  1.4.4
HPP fork of FCL -- The Flexible Collision Library
intersect.h
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35 
38 #ifndef HPP_FCL_INTERSECT_H
39 #define HPP_FCL_INTERSECT_H
40 
42 
43 #include <hpp/fcl/math/transform.h>
44 #include <boost/math/special_functions/erf.hpp>
45 
46 namespace hpp
47 {
48 namespace fcl
49 {
50 
52 class Intersect
53 {
54 public:
55  static bool buildTrianglePlane
56  (const Vec3f& v1, const Vec3f& v2, const Vec3f& v3, Vec3f* n, FCL_REAL* t);
57 }; // class Intersect
58 
60 class Project
61 {
62 public:
63  struct ProjectResult
64  {
66  FCL_REAL parameterization[4];
67 
69  FCL_REAL sqr_distance;
70 
72  unsigned int encode;
73 
74  ProjectResult() : sqr_distance(-1), encode(0)
75  {
76  }
77  };
78 
80  static ProjectResult projectLine(const Vec3f& a, const Vec3f& b, const Vec3f& p);
81 
83  static ProjectResult projectTriangle(const Vec3f& a, const Vec3f& b, const Vec3f& c, const Vec3f& p);
84 
86  static ProjectResult projectTetrahedra(const Vec3f& a, const Vec3f& b, const Vec3f& c, const Vec3f& d, const Vec3f& p);
87 
89  static ProjectResult projectLineOrigin(const Vec3f& a, const Vec3f& b);
90 
92  static ProjectResult projectTriangleOrigin(const Vec3f& a, const Vec3f& b, const Vec3f& c);
93 
95  static ProjectResult projectTetrahedraOrigin(const Vec3f& a, const Vec3f& b, const Vec3f& c, const Vec3f& d);
96 };
97 
99 class TriangleDistance
100 {
101 public:
102 
108  static void segPoints(const Vec3f& P, const Vec3f& A, const Vec3f& Q, const Vec3f& B,
109  Vec3f& VEC, Vec3f& X, Vec3f& Y);
110 
120  static FCL_REAL sqrTriDistance (const Vec3f S[3], const Vec3f T[3],
121  Vec3f& P, Vec3f& Q);
122 
123  static FCL_REAL sqrTriDistance (const Vec3f& S1, const Vec3f& S2,
124  const Vec3f& S3, const Vec3f& T1,
125  const Vec3f& T2, const Vec3f& T3,
126  Vec3f& P, Vec3f& Q);
127 
138  static FCL_REAL sqrTriDistance (const Vec3f S[3], const Vec3f T[3],
139  const Matrix3f& R, const Vec3f& Tl,
140  Vec3f& P, Vec3f& Q);
141 
152  static FCL_REAL sqrTriDistance (const Vec3f S[3], const Vec3f T[3],
153  const Transform3f& tf,
154  Vec3f& P, Vec3f& Q);
155 
156 
167  static FCL_REAL sqrTriDistance (const Vec3f& S1, const Vec3f& S2,
168  const Vec3f& S3, const Vec3f& T1,
169  const Vec3f& T2, const Vec3f& T3,
170  const Matrix3f& R, const Vec3f& Tl,
171  Vec3f& P, Vec3f& Q);
172 
183  static FCL_REAL sqrTriDistance (const Vec3f& S1, const Vec3f& S2,
184  const Vec3f& S3, const Vec3f& T1,
185  const Vec3f& T2, const Vec3f& T3,
186  const Transform3f& tf,
187  Vec3f& P, Vec3f& Q);
188 
189 };
190 
191 }
192 
193 } // namespace hpp
194 
196 
197 #endif
Main namespace.
Definition: AABB.h:43
Eigen::Matrix< FCL_REAL, 3, 3 > Matrix3f
Definition: data_types.h:74
double FCL_REAL
Definition: data_types.h:68
Eigen::Matrix< FCL_REAL, 3, 1 > Vec3f
Definition: data_types.h:73