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coal 3.0.1
Coal, The Collision Detection Library. Previously known as HPP-FCL, fork of FCL -- The Flexible Collision Library
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#include <coal/mesh_loader/loader.h>


Classes | |
| struct | Key |
| struct | Value |
Public Types | |
| typedef std::map< Key, Value > | Cache_t |
Public Member Functions | |
| virtual | ~CachedMeshLoader () |
| CachedMeshLoader (const NODE_TYPE &bvType=BV_OBBRSS) | |
| virtual BVHModelPtr_t | load (const std::string &filename, const Vec3s &scale) |
| const Cache_t & | cache () const |
Public Member Functions inherited from coal::MeshLoader | |
| virtual | ~MeshLoader () |
| virtual CollisionGeometryPtr_t | loadOctree (const std::string &filename) |
| MeshLoader (const NODE_TYPE &bvType=BV_OBBRSS) | |
Class for building polyhedron from files with cache mechanism. This class builds a new object for each different file. If method CachedMeshLoader::load is called twice with the same arguments, the second call returns the result of the first call.
| typedef std::map<Key, Value> coal::CachedMeshLoader::Cache_t |
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inlinevirtual |
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inline |
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virtual |
Reimplemented from coal::MeshLoader.