#include <gepetto/gui/node-action.hh>
Public Types | |
enum | Type { VISIBILITY_ON, VISIBILITY_OFF, ALWAYS_ON_TOP, ATTACH_TO_WINDOW, ATTACH_CAMERA_TO_NODE, REMOVE_NODE } |
Public Member Functions | |
NodeAction (const Type &t, const QString &text, NodePtr_t node, QWidget *parent) | |
NodeAction (const Type &t, const QString &text, QWidget *parent) | |
NodeAction (const QString &text, NodePtr_t node, OSGWidget *window, QWidget *parent) | |
Attach to window. More... | |
NodeAction (const QString &text, OSGWidget *window, QWidget *parent) | |
Attach camera to node. More... | |
virtual | ~NodeAction () |
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NodeActionBase (const QString &text, NodePtr_t node, QWidget *parent) | |
virtual | ~NodeActionBase () |
NodePtr_t | node () const |
Protected Member Functions | |
void | act (bool checked) |
gepetto::gui::NodeAction::NodeAction | ( | const Type & | t, |
const QString & | text, | ||
NodePtr_t | node, | ||
QWidget * | parent | ||
) |
gepetto::gui::NodeAction::NodeAction | ( | const Type & | t, |
const QString & | text, | ||
QWidget * | parent | ||
) |
gepetto::gui::NodeAction::NodeAction | ( | const QString & | text, |
NodePtr_t | node, | ||
OSGWidget * | window, | ||
QWidget * | parent | ||
) |
Attach to window.
gepetto::gui::NodeAction::NodeAction | ( | const QString & | text, |
OSGWidget * | window, | ||
QWidget * | parent | ||
) |
Attach camera to node.
|
inlinevirtual |
References gepetto::gui::NodeActionBase::act().
|
protectedvirtual |
Implements gepetto::gui::NodeActionBase.