Namespaces | |
blenderexport | |
intersection | |
Classes | |
class | ActionSearchBar |
class | BodyTreeItem |
class | BodyTreeWidget |
Contains the list of all the bodies in the scene. More... | |
class | ColorMap |
class | ConfigurationDialog |
class | ConnectionInterface |
You must implement this interface is you have corba clients. More... | |
class | DialogLoadEnvironment |
class | DialogLoadRobot |
class | JointModifierInterface |
Interface to add actions to the joint tree. More... | |
class | LedIndicator |
class | MainWindow |
Class. More... | |
class | ModelInterface |
Interface to load robot models. More... | |
class | MultiSelection |
class | NodeAction |
class | NodeActionBase |
class | OSGWidget |
Widget that displays scenes. More... | |
class | PickHandler |
class | PluginInterface |
Base interface for C++ plugins. More... | |
class | PluginManager |
class | PluginManagerDialog |
class | PythonWidget |
Python plugin interface. More... | |
class | QtOsgKeyboard |
This class is a modified version of class QtKeyboardMap of OpenSceneGraph version 3.4.0 (file src/osgQt/GraphicsWindowQt.cpp) More... | |
class | SafeApplication |
class | SelectionEvent |
class | SelectionHandler |
class | SelectionMode |
Base class to define selection mode. More... | |
struct | Settings |
Settings manager for the interface. More... | |
class | ShortcutFactory |
class | SlotExceptionCatch |
class | UniqueSelection |
Class that allows to select one body. More... | |
class | Vector2Dialog |
class | Vector3Dialog |
class | Vector4Dialog |
class | WindowsManager |
Typedefs | |
typedef viewer::Configuration | Configuration |
typedef std::vector< BodyTreeItem * > | BodyTreeItems_t |
typedef viewer::NodePtr_t | NodePtr_t |
typedef viewer::GroupNodePtr_t | GroupNodePtr_t |
typedef viewer::shared_ptr< WindowsManager > | WindowsManagerPtr_t |
typedef viewer::WindowManagerPtr_t | WindowManagerPtr_t |
typedef viewer::WindowID | WindowID |
Variables | |
const int | DockKeyShortcutBase = Qt::CTRL + Qt::ALT |
typedef std::vector<BodyTreeItem*> gepetto::gui::BodyTreeItems_t |
typedef viewer::GroupNodePtr_t gepetto::gui::GroupNodePtr_t |
typedef viewer::NodePtr_t gepetto::gui::NodePtr_t |
typedef viewer::WindowManagerPtr_t gepetto::gui::WindowManagerPtr_t |
typedef viewer::shared_ptr<WindowsManager> gepetto::gui::WindowsManagerPtr_t |
const int gepetto::gui::DockKeyShortcutBase = Qt::CTRL + Qt::ALT |