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| virtual RoadmapViewerPtr_t | clone (void) const |
| | Proceed to a clonage of the current object defined by the copy constructor. More...
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| RoadmapViewerPtr_t | self (void) const |
| | Return a shared pointer of the current object. More...
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| bool | addNode (osgVector3 position, osgQuat quat, ::OpenThreads::Mutex &mtx) |
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| bool | addEdge (osgVector3 from, osgVector3 to, ::OpenThreads::Mutex &mtx) |
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| virtual void | removeAllChildren () |
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| virtual void | setVisibilityMode (const VisibilityMode &visibility_state) |
| | Virtual method for setting the visibility mode of the object : visible or not visible. More...
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| virtual void | setLightingMode (const LightingMode &lighting_state) |
| | Virtual method for setting the lighting mode of the object : influence by light or not. More...
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| virtual void | setWireFrameMode (const WireFrameMode &wireframe_state) |
| | Virtual method for setting the wireframe mode of the object : visible or not. More...
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| virtual size_t | getNumOfNodes () const |
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| virtual size_t | getNumOfEdges () const |
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| virtual LeafNodeXYZAxisPtr_t | getNode (size_t i) const |
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| virtual LeafNodeLinePtr_t | getEdge (size_t i) const |
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| virtual float | getRadiusSphere () const |
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| virtual float | getSizeAxis () const |
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| virtual osgVector4 | getColorNode () const |
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| virtual osgVector4 | getColorEdge () const |
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| void | setColorNode (const osgVector4 &color) |
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| void | setColorEdge (const osgVector4 &color) |
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| void | setColor (const osgVector4 &color) |
| | Set the color of the object. More...
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| const Configuration & | getGlobalTransform () const |
| | returns rotation and position of the node in word frame More...
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| std::string | getID () const |
| | getID is a public method for getting the id_name of the Object More...
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| bool | isDirty () const |
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| void | setDirty (bool dirty=true) |
| | Called when a property is modified. More...
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| void | applyConfiguration (const osgVector3 &position, const osgQuat &quat) |
| | Apply a new global configuration. More...
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| void | applyConfiguration (const Configuration &cfg) |
| | Apply a new global configuration. More...
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| void | setStaticTransform (const osgVector3 &position, const osgQuat &quat) |
| | Set Static transformation. More...
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| osgQuat | getStaticRotation () const |
| | Get Static rotation. More...
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| osgVector3 | getStaticPosition () const |
| | Get Static position. More...
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| virtual const VisibilityMode & | getVisibilityMode () const |
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| virtual LightingMode | getLightingMode () const |
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| virtual const WireFrameMode & | getWireFrameMode () const |
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| void | setScale (float scale) |
| | Set scale value of the OSG object. More...
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| void | setScale (const osgVector3 &scale) |
| | Set scales value of the OSG object. More...
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| osgVector3 | getScale () const |
| | Get scale. More...
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| virtual osg::ref_ptr< osg::Node > | getOsgNode () const |
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| virtual ::osg::GroupRefPtr | asGroup () const |
| | Return the root node to include it in the scene. More...
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| virtual void | addLandmark (const float &size) |
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| bool | hasLandmark () const |
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| ::osg::StateSetRefPtr | getOrCreateRootStateSet () |
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| void | deleteLandmark () |
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| bool | getHighlightEnabled () const |
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| void | setHighlightEnabled (bool enabled) |
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| void | setHighlightState (unsigned int state) |
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| const std::size_t & | getHighlightState () const |
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| virtual void | setAlpha (const float &alpha) |
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| virtual float | getAlpha () const |
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| void | setTransparency (const float &transparency) |
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| float | getTransparency () const |
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| virtual void | traverse (NodeVisitor &visitor) |
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| virtual | ~Node () |
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| Property * | property (const std::string &name) const |
| | Access a property. More...
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| bool | callVoidProperty (const std::string &name) const |
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| template<typename T > |
| bool | getProperty (const std::string &name, T &value) const |
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| template<typename T > |
| bool | setProperty (const std::string &name, const T &value) |
| | Set a property and set this object as dirty. More...
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| bool | hasProperty (const std::string &name) const |
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| const PropertyMap_t & | properties () const |
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| void | addProperty (const PropertyPtr_t &prop) |
| | Add a property and take ownership. More...
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| void | addProperty (const std::string &name, const PropertyPtr_t &prop) |
| | Add a property and take ownership. More...
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| void | addProperty (Property *prop) |
| | Add a property and leave ownership. More...
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| void | addProperty (const std::string &name, Property *prop) |
| | Add a property and leave ownership. More...
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| QWidget * | guiEditor () |
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