hpp-fcl
3.0.0
HPP fork of FCL -- The Flexible Collision Library
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#include "hpp/fcl/collision_data.h"
#include "hpp/fcl/logging.h"
#include "hpp/fcl/narrowphase/gjk.h"
#include "hpp/fcl/contact_patch/contact_patch_solver.hxx"
Go to the source code of this file.
Classes | |
struct | hpp::fcl::ContactPatchSolver |
Solver to compute contact patches, i.e. the intersection between two contact surfaces projected onto the shapes' separating plane. Otherwise said, a contact patch is simply the intersection between two support sets: the support set of shape S1 in direction n and the support set of shape S2 in direction -n , where n is the contact normal (satisfying the optimality conditions of GJK/EPA). More... | |
Namespaces | |
hpp | |
Main namespace. | |
hpp::fcl | |