hpp-fcl
3.0.0
HPP fork of FCL -- The Flexible Collision Library
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Go to the source code of this file.
Namespaces | |
hpp | |
Main namespace. | |
hpp::fcl | |
hpp::fcl::details | |
Functions | |
FCL_REAL | hpp::fcl::details::sphereCapsuleDistance (const Sphere &s1, const Transform3f &tf1, const Capsule &s2, const Transform3f &tf2, Vec3f &p1, Vec3f &p2, Vec3f &normal) |
FCL_REAL | hpp::fcl::details::sphereCylinderDistance (const Sphere &s1, const Transform3f &tf1, const Cylinder &s2, const Transform3f &tf2, Vec3f &p1, Vec3f &p2, Vec3f &normal) |
FCL_REAL | hpp::fcl::details::sphereSphereDistance (const Sphere &s1, const Transform3f &tf1, const Sphere &s2, const Transform3f &tf2, Vec3f &p1, Vec3f &p2, Vec3f &normal) |
FCL_REAL | hpp::fcl::details::segmentSqrDistance (const Vec3f &from, const Vec3f &to, const Vec3f &p, Vec3f &nearest) |
the minimum distance from a point to a line More... | |
bool | hpp::fcl::details::projectInTriangle (const Vec3f &p1, const Vec3f &p2, const Vec3f &p3, const Vec3f &normal, const Vec3f &p) |
Whether a point's projection is in a triangle. More... | |
FCL_REAL | hpp::fcl::details::sphereTriangleDistance (const Sphere &s, const Transform3f &tf1, const TriangleP &tri, const Transform3f &tf2, Vec3f &p1, Vec3f &p2, Vec3f &normal) |
FCL_REAL | hpp::fcl::details::halfspaceDistance (const Halfspace &h, const Transform3f &tf1, const ShapeBase &s, const Transform3f &tf2, Vec3f &p1, Vec3f &p2, Vec3f &normal) |
FCL_REAL | hpp::fcl::details::planeDistance (const Plane &plane, const Transform3f &tf1, const ShapeBase &s, const Transform3f &tf2, Vec3f &p1, Vec3f &p2, Vec3f &normal) |
FCL_REAL | hpp::fcl::details::boxSphereDistance (const Box &b, const Transform3f &tfb, const Sphere &s, const Transform3f &tfs, Vec3f &pb, Vec3f &ps, Vec3f &normal) |
FCL_REAL | hpp::fcl::details::halfspaceHalfspaceDistance (const Halfspace &s1, const Transform3f &tf1, const Halfspace &s2, const Transform3f &tf2, Vec3f &p1, Vec3f &p2, Vec3f &normal) |
return distance between two halfspaces More... | |
FCL_REAL | hpp::fcl::details::halfspacePlaneDistance (const Halfspace &s1, const Transform3f &tf1, const Plane &s2, const Transform3f &tf2, Vec3f &p1, Vec3f &p2, Vec3f &normal) |
return distance between plane and halfspace. More... | |
FCL_REAL | hpp::fcl::details::planePlaneDistance (const Plane &s1, const Transform3f &tf1, const Plane &s2, const Transform3f &tf2, Vec3f &p1, Vec3f &p2, Vec3f &normal) |
return distance between two planes More... | |
FCL_REAL | hpp::fcl::details::computePenetration (const Vec3f &P1, const Vec3f &P2, const Vec3f &P3, const Vec3f &Q1, const Vec3f &Q2, const Vec3f &Q3, Vec3f &normal) |
See the prototype below. More... | |
FCL_REAL | hpp::fcl::details::computePenetration (const Vec3f &P1, const Vec3f &P2, const Vec3f &P3, const Vec3f &Q1, const Vec3f &Q2, const Vec3f &Q3, const Transform3f &tf1, const Transform3f &tf2, Vec3f &normal) |