hpp-fcl  3.0.0
HPP fork of FCL -- The Flexible Collision Library
transform.h File Reference
#include "hpp/fcl/fwd.hh"
#include "hpp/fcl/data_types.h"
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Classes

class  hpp::fcl::Transform3f
 Simple transform class used locally by InterpMotion. More...
 

Namespaces

 hpp
 Main namespace.
 
 hpp::fcl
 

Typedefs

typedef Eigen::Quaternion< FCL_REAL > hpp::fcl::Quaternion3f
 
typedef Eigen::Quaternion< FCL_REAL > hpp::fcl::Quatf
 

Functions

template<typename Derived >
Quatf hpp::fcl::fromAxisAngle (const Eigen::MatrixBase< Derived > &axis, FCL_REAL angle)
 
Quatf hpp::fcl::uniformRandomQuaternion ()
 Uniformly random quaternion sphere. Code taken from Pinocchio (https://github.com/stack-of-tasks/pinocchio). More...
 
Matrix3f hpp::fcl::constructOrthonormalBasisFromVector (const Vec3f &vec)
 Construct othonormal basis from vector. The z-axis is the normalized input vector. More...