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    hpp-fcl
    2.4.1
    
   HPP fork of FCL -- The Flexible Collision Library 
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#include <hpp/fcl/mesh_loader/loader.h>

Public Member Functions | |
| virtual | ~MeshLoader () | 
| virtual BVHModelPtr_t | load (const std::string &filename, const Vec3f &scale=Vec3f::Ones()) | 
| virtual CollisionGeometryPtr_t | loadOctree (const std::string &filename) | 
| MeshLoader (const NODE_TYPE &bvType=BV_OBBRSS) | |
Base class for building polyhedron from files. This class builds a new object for each file.
      
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  inlinevirtual | 
      
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  virtual | 
Reimplemented in hpp::fcl::CachedMeshLoader.
      
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  virtual |