#include <sobec/walk-with-traj/foot_trajectory.hpp>
◆ FootTrajectory()
sobec::FootTrajectory::FootTrajectory |
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const double & |
swing_leg_height, |
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const double |
swing_pose_penetration = 0. , |
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const double |
landing_advance = 0. |
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FootTrajectory.
- Parameters
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swing_leg_height | desired height at the apex of the trajectory wrt to the average between init and end height |
landing_advance | duration before the final time where the feet pose should be reached |
◆ angular_acc()
eVector3 sobec::FootTrajectory::angular_acc |
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const double & |
time | ) |
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◆ angular_vel()
eVector3 sobec::FootTrajectory::angular_vel |
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const double & |
time | ) |
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◆ compute()
pinocchio::SE3 sobec::FootTrajectory::compute |
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const double & |
time | ) |
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◆ compute_dt()
double sobec::FootTrajectory::compute_dt |
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const double & |
time | ) |
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◆ end()
pinocchio::SE3 sobec::FootTrajectory::end |
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◆ generate()
void sobec::FootTrajectory::generate |
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const double & |
t_init, |
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const double & |
t_end, |
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const pinocchio::SE3 & |
pose_init, |
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const pinocchio::SE3 & |
pose_end, |
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const bool & |
constant = false |
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◆ is_constant()
const bool sobec::FootTrajectory::is_constant |
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inline |
◆ linear_acc()
eVector3 sobec::FootTrajectory::linear_acc |
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const double & |
time | ) |
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◆ linear_vel()
eVector3 sobec::FootTrajectory::linear_vel |
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const double & |
time | ) |
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◆ max()
double sobec::FootTrajectory::max |
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◆ min()
double sobec::FootTrajectory::min |
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◆ start()
pinocchio::SE3 sobec::FootTrajectory::start |
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◆ update()
void sobec::FootTrajectory::update |
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const double |
time, |
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const pinocchio::SE3 & |
pose_end |
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The documentation for this class was generated from the following files: