Public Types | |
typedef std::vector< GeomIndex > | GeomIndexList |
Public Member Functions | |
GeometryData (const GeometryModel &geomModel) | |
void | fillInnerOuterObjectMaps (const GeometryModel &geomModel) |
void | activateCollisionPair (const PairIndex pairId, const bool flag=true) |
void | deactivateCollisionPair (const PairIndex pairId) |
Public Attributes | |
EIGEN_MAKE_ALIGNED_OPERATOR_NEW container::aligned_vector< se3::SE3 > | oMg |
Vector gathering the SE3 placements of the geometry objects relative to the world. See updateGeometryPlacements to update the placements. More... | |
std::vector< fcl::CollisionObject > | collisionObjects |
Collision objects (ie a fcl placed geometry). More... | |
std::vector< bool > | activeCollisionPairs |
Vector of collision pairs. | |
fcl::DistanceRequest | distanceRequest |
Defines what information should be computed by distance computation. | |
std::vector< fcl::DistanceResult > | distanceResults |
Vector gathering the result of the distance computation for all the collision pairs. | |
fcl::CollisionRequest | collisionRequest |
Defines what information should be computed by collision test. | |
std::vector< fcl::CollisionResult > | collisionResults |
Vector gathering the result of the collision computation for all the collision pairs. | |
std::vector< double > | radius |
Radius of the bodies, i.e. distance of the further point of the geometry model attached to the body from the joint center. | |
PairIndex | collisionPairIndex |
index of the collision pair More... | |
std::map< JointIndex, GeomIndexList > | innerObjects |
Map over vector GeomModel::geometryObjects, indexed by joints. More... | |
std::map< JointIndex, GeomIndexList > | outerObjects |
A list of associated collision GeometryObjects to a given joint Id. More... | |
Friends | |
std::ostream & | operator<< (std::ostream &os, const GeometryData &geomData) |
Definition at line 158 of file multibody/geometry.hpp.
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inline |
Activate a collision pair, for which collisions and distances would now be computed.
A collision (resp distance) between to geometries of GeomModel::geometryObjects is computed iff the corresponding pair has been added in GeomModel::collisionPairs AND it is active, i.e. the corresponding boolean in GeomData::activePairs is true. The second condition can be used to temporarily remove a pair without touching the model, in a versatile manner.
[in] | pairId | the index of the pair in GeomModel::collisionPairs vector. |
[in] | flag | value of the activation boolean (true by default). |
Definition at line 229 of file multibody/geometry.hxx.
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inline |
Deactivate a collision pair.
Calls indeed GeomData::activateCollisionPair(pairId,false)
Definition at line 235 of file multibody/geometry.hxx.
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inline |
Fill both innerObjects and outerObjects maps, from vectors collisionObjects and collisionPairs.
This simply corresponds to storing in a re-arranged manner the information stored in geomModel.geometryObjects and geomModel.collisionPairs.
[in] | geomModel | the geometry model (const) |
Definition at line 134 of file multibody/geometry.hxx.
References GeometryData::activeCollisionPairs, GeometryModel::collisionPairs, GeometryModel::geometryObjects, GeometryModel::ngeoms, and GeometryData::oMg.
std::vector<fcl::CollisionObject> collisionObjects |
Collision objects (ie a fcl placed geometry).
The object contains a pointer on the collision geometries contained in geomModel.geometryObjects.
Definition at line 178 of file multibody/geometry.hpp.
Referenced by se3::computeCollision(), se3::computeDistance(), and se3::updateGeometryPlacements().
PairIndex collisionPairIndex |
index of the collision pair
It is used by some method to return additional information. For instance, the algo computeCollisions() sets it to the first colliding pair.
Definition at line 217 of file multibody/geometry.hpp.
std::map< JointIndex, GeomIndexList > innerObjects |
Map over vector GeomModel::geometryObjects, indexed by joints.
The map lists the collision GeometryObjects associated to a given joint Id. Inner objects can be seen as geometry objects that directly move when the associated joint moves
Definition at line 225 of file multibody/geometry.hpp.
EIGEN_MAKE_ALIGNED_OPERATOR_NEW container::aligned_vector<se3::SE3> oMg |
Vector gathering the SE3 placements of the geometry objects relative to the world. See updateGeometryPlacements to update the placements.
oMg is used for pinocchio (kinematics) computation but is translated to fcl type for fcl (collision) computation. The copy is done in collisionObjects[i]->setTransform(.)
Definition at line 169 of file multibody/geometry.hpp.
Referenced by GeometryData::fillInnerOuterObjectMaps(), and se3::updateGeometryPlacements().
std::map< JointIndex, GeomIndexList > outerObjects |
A list of associated collision GeometryObjects to a given joint Id.
Outer objects can be seen as geometry objects that may often be obstacles to the Inner objects of given joint
Definition at line 231 of file multibody/geometry.hpp.