Compute the motion bound for a bounding volume, given the closest direction n between two query objects. More...
#include <hpp/fcl/ccd/motion_base.h>
Public Member Functions | |
virtual FCL_REAL | visit (const MotionBase &motion) const =0 |
virtual FCL_REAL | visit (const SplineMotion &motion) const =0 |
virtual FCL_REAL | visit (const ScrewMotion &motion) const =0 |
virtual FCL_REAL | visit (const InterpMotion &motion) const =0 |
virtual FCL_REAL | visit (const TranslationMotion &motion) const =0 |
Compute the motion bound for a bounding volume, given the closest direction n between two query objects.
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pure virtual |
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pure virtual |
Implemented in fcl::TBVMotionBoundVisitor< BV >, and fcl::TBVMotionBoundVisitor< BV >.
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pure virtual |
Implemented in fcl::TBVMotionBoundVisitor< BV >, and fcl::TBVMotionBoundVisitor< BV >.
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pure virtual |
Implemented in fcl::TBVMotionBoundVisitor< BV >, and fcl::TBVMotionBoundVisitor< BV >.
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pure virtual |
Implemented in fcl::TBVMotionBoundVisitor< BV >, and fcl::TBVMotionBoundVisitor< BV >.