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void | fcl::collide (CollisionTraversalNodeBase *node, FCL_REAL &sqrDistLowerBound, BVHFrontList *front_list=NULL) |
| collision on collision traversal node More...
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void | fcl::selfCollide (CollisionTraversalNodeBase *node, BVHFrontList *front_list=NULL) |
| self collision on collision traversal node; can use front list to accelerate More...
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void | fcl::distance (DistanceTraversalNodeBase *node, BVHFrontList *front_list=NULL, int qsize=2) |
| distance computation on distance traversal node; can use front list to accelerate More...
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void | fcl::collide2 (MeshCollisionTraversalNodeOBB *node, BVHFrontList *front_list=NULL) |
| special collision on OBB traversal node More...
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void | fcl::collide2 (MeshCollisionTraversalNodeRSS *node, BVHFrontList *front_list=NULL) |
| special collision on RSS traversal node More...
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