#include <hpp/fcl/ccd/motion_base.h>
#include <hpp/fcl/intersect.h>
#include <iostream>
#include <vector>
Classes | |
class | fcl::TranslationMotion |
class | fcl::SplineMotion |
class | fcl::ScrewMotion |
class | fcl::InterpMotion |
Linear interpolation motion Each Motion is assumed to have constant linear velocity and angular velocity The motion is R(t)(p - p_ref) + p_ref + T(t) Therefore, R(0) = R0, R(1) = R1 T(0) = T0 + R0 p_ref - p_ref T(1) = T1 + R1 p_ref - p_ref. More... | |
Namespaces | |
fcl | |
Main namespace. | |