BVHCollisionTraversalNode(bool enable_distance_lower_bound) | fcl::BVHCollisionTraversalNode< OBB > | inline |
BVTesting(int b1, int b2) const | fcl::MeshCollisionTraversalNodeOBB | virtual |
BVTesting(int b1, int b2, const Matrix3f &Rc, const Vec3f &Tc) const | fcl::MeshCollisionTraversalNodeOBB | |
MeshCollisionTraversalNode< OBB >::BVTesting(int b1, int b2, FCL_REAL &sqrDistLowerBound) const | fcl::BVHCollisionTraversalNode< OBB > | inlinevirtual |
canStop() const | fcl::MeshCollisionTraversalNode< OBB > | inlinevirtual |
CollisionTraversalNodeBase(bool enable_distance_lower_bound_=false) | fcl::CollisionTraversalNodeBase | inline |
cost_density | fcl::MeshCollisionTraversalNode< OBB > | |
enable_distance_lower_bound | fcl::CollisionTraversalNodeBase | |
enable_statistics | fcl::CollisionTraversalNodeBase | |
enableStatistics(bool enable) | fcl::CollisionTraversalNodeBase | inlinevirtual |
firstOverSecond(int b1, int b2) const | fcl::BVHCollisionTraversalNode< OBB > | inlinevirtual |
getFirstLeftChild(int b) const | fcl::BVHCollisionTraversalNode< OBB > | inlinevirtual |
getFirstRightChild(int b) const | fcl::BVHCollisionTraversalNode< OBB > | inlinevirtual |
getSecondLeftChild(int b) const | fcl::BVHCollisionTraversalNode< OBB > | inlinevirtual |
getSecondRightChild(int b) const | fcl::BVHCollisionTraversalNode< OBB > | inlinevirtual |
isFirstNodeLeaf(int b) const | fcl::BVHCollisionTraversalNode< OBB > | inlinevirtual |
isSecondNodeLeaf(int b) const | fcl::BVHCollisionTraversalNode< OBB > | inlinevirtual |
leafTesting(int b1, int b2, FCL_REAL &) const | fcl::MeshCollisionTraversalNodeOBB | virtual |
leafTesting(int b1, int b2, const Matrix3f &Rc, const Vec3f &Tc, FCL_REAL &sqrDistLowerBound) const | fcl::MeshCollisionTraversalNodeOBB | |
MeshCollisionTraversalNode(bool enable_distance_lower_bound) | fcl::MeshCollisionTraversalNode< OBB > | inline |
MeshCollisionTraversalNodeOBB(bool enable_distance_lower_bound) | fcl::MeshCollisionTraversalNodeOBB | |
model1 | fcl::BVHCollisionTraversalNode< OBB > | |
model2 | fcl::BVHCollisionTraversalNode< OBB > | |
num_bv_tests | fcl::BVHCollisionTraversalNode< OBB > | mutable |
num_leaf_tests | fcl::BVHCollisionTraversalNode< OBB > | mutable |
postprocess() | fcl::TraversalNodeBase | inlinevirtual |
preprocess() | fcl::TraversalNodeBase | inlinevirtual |
query_time_seconds | fcl::BVHCollisionTraversalNode< OBB > | mutable |
R | fcl::MeshCollisionTraversalNodeOBB | |
request | fcl::CollisionTraversalNodeBase | |
result | fcl::CollisionTraversalNodeBase | |
T | fcl::MeshCollisionTraversalNodeOBB | |
tf1 | fcl::TraversalNodeBase | |
tf2 | fcl::TraversalNodeBase | |
tri_indices1 | fcl::MeshCollisionTraversalNode< OBB > | |
tri_indices2 | fcl::MeshCollisionTraversalNode< OBB > | |
vertices1 | fcl::MeshCollisionTraversalNode< OBB > | |
vertices2 | fcl::MeshCollisionTraversalNode< OBB > | |
~CollisionTraversalNodeBase() | fcl::CollisionTraversalNodeBase | virtual |
~TraversalNodeBase() | fcl::TraversalNodeBase | virtual |