Public Member Functions | Public Attributes | List of all members
hpp::fcl::Cylinder Class Reference

Center at zero cylinder. More...

#include <hpp/fcl/shape/geometric_shapes.h>

Inheritance diagram for hpp::fcl::Cylinder:
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Collaboration diagram for hpp::fcl::Cylinder:
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Public Member Functions

 Cylinder (FCL_REAL radius_, FCL_REAL lz_)
 
void computeLocalAABB ()
 Compute AABB. More...
 
NODE_TYPE getNodeType () const
 Get node type: a cylinder. More...
 
FCL_REAL computeVolume () const
 compute the volume More...
 
Matrix3f computeMomentofInertia () const
 compute the inertia matrix, related to the origin More...
 
- Public Member Functions inherited from hpp::fcl::ShapeBase
 ShapeBase ()
 
OBJECT_TYPE getObjectType () const
 Get object type: a geometric shape. More...
 
- Public Member Functions inherited from hpp::fcl::CollisionGeometry
 CollisionGeometry ()
 
virtual ~CollisionGeometry ()
 
void * getUserData () const
 get user data in geometry More...
 
void setUserData (void *data)
 set user data in geometry More...
 
bool isOccupied () const HPP_FCL_DEPRECATED
 whether the object is completely occupied More...
 
bool isFree () const HPP_FCL_DEPRECATED
 whether the object is completely free More...
 
bool isUncertain () const HPP_FCL_DEPRECATED
 whether the object has some uncertainty More...
 
virtual Vec3f computeCOM () const
 compute center of mass More...
 
virtual Matrix3f computeMomentofInertiaRelatedToCOM () const
 compute the inertia matrix, related to the com More...
 

Public Attributes

FCL_REAL radius
 Radius of the cylinder. More...
 
FCL_REAL lz
 Length along z axis. More...
 
- Public Attributes inherited from hpp::fcl::CollisionGeometry
Vec3f aabb_center
 AABB center in local coordinate. More...
 
FCL_REAL aabb_radius
 AABB radius. More...
 
AABB aabb_local
 AABB in local coordinate, used for tight AABB when only translation transform. More...
 
void * user_data
 pointer to user defined data specific to this object More...
 
FCL_REAL cost_density
 collision cost for unit volume More...
 
FCL_REAL threshold_occupied
 threshold for occupied ( >= is occupied) More...
 
FCL_REAL threshold_free
 threshold for free (<= is free) More...
 

Detailed Description

Center at zero cylinder.

Constructor & Destructor Documentation

hpp::fcl::Cylinder::Cylinder ( FCL_REAL  radius_,
FCL_REAL  lz_ 
)
inline

Member Function Documentation

void hpp::fcl::Cylinder::computeLocalAABB ( )
virtual

Compute AABB.

Implements hpp::fcl::CollisionGeometry.

Matrix3f hpp::fcl::Cylinder::computeMomentofInertia ( ) const
inlinevirtual

compute the inertia matrix, related to the origin

Reimplemented from hpp::fcl::CollisionGeometry.

References hpp::fcl::CollisionGeometry::computeVolume().

FCL_REAL hpp::fcl::Cylinder::computeVolume ( ) const
inlinevirtual

compute the volume

Reimplemented from hpp::fcl::CollisionGeometry.

NODE_TYPE hpp::fcl::Cylinder::getNodeType ( ) const
inlinevirtual

Get node type: a cylinder.

Reimplemented from hpp::fcl::CollisionGeometry.

References hpp::fcl::GEOM_CYLINDER.

Member Data Documentation

FCL_REAL hpp::fcl::Cylinder::lz
FCL_REAL hpp::fcl::Cylinder::radius