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FCL_REAL | hpp::fcl::distance (const CollisionObject *o1, const CollisionObject *o2, const DistanceRequest &request, DistanceResult &result) |
| Main distance interface: given two collision objects, and the requirements for contacts, including whether return the nearest points, this function performs the distance between them. More...
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FCL_REAL | hpp::fcl::distance (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const DistanceRequest &request, DistanceResult &result) |
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