pinocchio  2.1.3
LuaTable Struct Reference
Collaboration diagram for LuaTable:
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Public Member Functions

void addSearchPath (const char *path)
 
int length ()
 
LuaTableoperator= (const LuaTable &luatable)
 
LuaTableNode operator[] (const char *key)
 
LuaTableNode operator[] (int key)
 
std::string orderedSerialize ()
 
std::string serialize ()
 

Static Public Member Functions

static LuaTable fromFile (const char *_filename)
 
static LuaTable fromLuaExpression (const char *lua_expr)
 
static LuaTable fromLuaState (lua_State *L)
 

Public Attributes

bool deleteLuaState
 
std::string filename
 
lua_State * L
 

Detailed Description

Definition at line 183 of file lua_tables.hpp.


The documentation for this struct was generated from the following files: