hpp-fcl
1.4.4
HPP fork of FCL -- The Flexible Collision Library
distance.h
Go to the documentation of this file.
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/*
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* Software License Agreement (BSD License)
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* Copyright (c) 2011-2014, Willow Garage, Inc.
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* Copyright (c) 2014-2015, Open Source Robotics Foundation
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#ifndef HPP_FCL_DISTANCE_H
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#define HPP_FCL_DISTANCE_H
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#include <
hpp/fcl/collision_object.h
>
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#include <
hpp/fcl/collision_data.h
>
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namespace
hpp
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{
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namespace
fcl
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{
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FCL_REAL
distance
(
const
CollisionObject* o1,
const
CollisionObject* o2,
const
DistanceRequest& request, DistanceResult& result);
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FCL_REAL
distance
(
const
CollisionGeometry* o1,
const
Transform3f& tf1,
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const
CollisionGeometry* o2,
const
Transform3f& tf2,
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const
DistanceRequest& request, DistanceResult& result);
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}
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}
// namespace hpp
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#endif
hpp
Main namespace.
Definition:
AABB.h:43
hpp::fcl::distance
FCL_REAL distance(const Matrix3f &R0, const Vec3f &T0, const kIOS &b1, const kIOS &b2, Vec3f *P=NULL, Vec3f *Q=NULL)
Approximate distance between two kIOS bounding volumes.
hpp::fcl::FCL_REAL
double FCL_REAL
Definition:
data_types.h:68
collision_data.h
collision_object.h
include
hpp
fcl
distance.h
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