coal 3.0.1
Coal, The Collision Detection Library. Previously known as HPP-FCL, fork of FCL -- The Flexible Collision Library
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broadphase_SSaP.h
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35
38#ifndef COAL_BROAD_PHASE_SSAP_H
39#define COAL_BROAD_PHASE_SSAP_H
40
41#include <vector>
43
44namespace coal {
45
48 public:
50 using Base::getObjects;
51
53
56
59
61 void setup();
62
64 virtual void update();
65
67 void clear();
68
70 void getObjects(std::vector<CollisionObject*>& objs) const;
71
74 void collide(CollisionObject* obj, CollisionCallBackBase* callback) const;
75
78 void distance(CollisionObject* obj, DistanceCallBackBase* callback) const;
79
82 void collide(CollisionCallBackBase* callback) const;
83
86 void distance(DistanceCallBackBase* callback) const;
87
90 CollisionCallBackBase* callback) const;
91
94 DistanceCallBackBase* callback) const;
95
97 bool empty() const;
98
100 size_t size() const;
101
102 protected:
106 typename std::vector<CollisionObject*>::const_iterator pos_start,
107 typename std::vector<CollisionObject*>::const_iterator pos_end,
108 CollisionObject* obj, CollisionCallBackBase* callback) const;
109
113 typename std::vector<CollisionObject*>::const_iterator pos_start,
114 typename std::vector<CollisionObject*>::const_iterator pos_end,
116 Scalar& min_dist) const;
117
118 bool collide_(CollisionObject* obj, CollisionCallBackBase* callback) const;
119
121 Scalar& min_dist) const;
122
124 const std::vector<CollisionObject*>& objs_x,
125 const std::vector<CollisionObject*>& objs_y,
126 const std::vector<CollisionObject*>& objs_z,
127 typename std::vector<CollisionObject*>::const_iterator& it_beg,
128 typename std::vector<CollisionObject*>::const_iterator& it_end);
129
131 std::vector<CollisionObject*> objs_x;
132
134 std::vector<CollisionObject*> objs_y;
135
137 std::vector<CollisionObject*> objs_z;
138
141 bool setup_;
142};
143
144} // namespace coal
145
146#endif
Base class for broad phase collision. It helps to accelerate the collision/distance between N objects...
Definition broadphase_collision_manager.h:53
the object for collision or distance computation, contains the geometry and the transform information
Definition collision_object.h:216
Simple SAP collision manager.
Definition broadphase_SSaP.h:47
std::vector< CollisionObject * > objs_y
Objects sorted according to lower y value.
Definition broadphase_SSaP.h:134
void registerObject(CollisionObject *obj)
remove one object from the manager
void unregisterObject(CollisionObject *obj)
add one object to the manager
void collide(BroadPhaseCollisionManager *other_manager, CollisionCallBackBase *callback) const
perform collision test with objects belonging to another manager
std::vector< CollisionObject * > objs_z
Objects sorted according to lower z value.
Definition broadphase_SSaP.h:137
void distance(BroadPhaseCollisionManager *other_manager, DistanceCallBackBase *callback) const
perform distance test with objects belonging to another manager
bool setup_
tag about whether the environment is maintained suitably (i.e., the objs_x, objs_y,...
Definition broadphase_SSaP.h:141
void clear()
clear the manager
bool checkDis(typename std::vector< CollisionObject * >::const_iterator pos_start, typename std::vector< CollisionObject * >::const_iterator pos_end, CollisionObject *obj, DistanceCallBackBase *callback, Scalar &min_dist) const
check distance between one object and a list of objects, return value is whether stop is possible
virtual void update()
update the condition of manager
bool checkColl(typename std::vector< CollisionObject * >::const_iterator pos_start, typename std::vector< CollisionObject * >::const_iterator pos_end, CollisionObject *obj, CollisionCallBackBase *callback) const
check collision between one object and a list of objects, return value is whether stop is possible
std::vector< CollisionObject * > objs_x
Objects sorted according to lower x value.
Definition broadphase_SSaP.h:131
size_t size() const
the number of objects managed by the manager
static int selectOptimalAxis(const std::vector< CollisionObject * > &objs_x, const std::vector< CollisionObject * > &objs_y, const std::vector< CollisionObject * > &objs_z, typename std::vector< CollisionObject * >::const_iterator &it_beg, typename std::vector< CollisionObject * >::const_iterator &it_end)
void collide(CollisionObject *obj, CollisionCallBackBase *callback) const
perform collision test between one object and all the objects belonging to the manager
bool distance_(CollisionObject *obj, DistanceCallBackBase *callback, Scalar &min_dist) const
void collide(CollisionCallBackBase *callback) const
perform collision test for the objects belonging to the manager (i.e., N^2 self collision)
void distance(DistanceCallBackBase *callback) const
perform distance test for the objects belonging to the manager (i.e., N^2 self distance)
bool collide_(CollisionObject *obj, CollisionCallBackBase *callback) const
void getObjects(std::vector< CollisionObject * > &objs) const
return the objects managed by the manager
void distance(CollisionObject *obj, DistanceCallBackBase *callback) const
perform distance computation between one object and all the objects belonging to the manager
BroadPhaseCollisionManager Base
Definition broadphase_SSaP.h:49
void setup()
initialize the manager, related with the specific type of manager
bool empty() const
whether the manager is empty
#define COAL_DLLAPI
Definition config.hh:88
Main namespace.
Definition broadphase_bruteforce.h:44
double Scalar
Definition data_types.h:68
Base callback class for collision queries. This class can be supersed by child classes to provide des...
Definition broadphase_callbacks.h:49
Base callback class for distance queries. This class can be supersed by child classes to provide desi...
Definition broadphase_callbacks.h:72